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  1. #3401
    YOU ARE SEARED
    Dungeon Master of the House of Weave

    Join Date
    May 2007
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    4,453
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    Kilrogg

  2. #3402
    D. Ring
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    Sylph

    all i could see in the whole interview that perked my interest in this again is the rancour :D

  3. #3403
    Chram
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    Deejay Zombie
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    Excalibur

    Any level 50's see this yet?

    http://www.youtube.com/watch?v=D7miHDE_VOA

    I looked back a page or two but didn't see it posted.

    Level 50 datacron(+10 all stats) on the imperial fleet, 15 minute explanation on how to get it, will probably take you at least a half hour to get. Requires 4 people.

  4. #3404
    Relic Horn
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    Rokku Swarfjaryn
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    Balmung
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    Caitsith
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    Kilrogg

    I don't know, I have to utilize regular saber strikes on my darkness assassin on and off just to keep force up. It's not too frequent and usually I tic up enough force between GCDs to keep things rolling smoothly, but it does happen from time to time, especially AoE tanking or after a couple of really generous energize procs. I can't say I'd mind having auto-attack to fill those occasional gaps, but I don't think the game is any better or worse for the lack of it.

  5. #3405
    Chram
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    Deejay Zombie
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    Excalibur

    I have to do the same on marauder rokku, i have two other force generating moves(one is the jump at range) but usally get caught with around 4-5 seconds that im out of force and the one i can use at melee range isn't up.

    its not really a problem for me though, i prefer having no auto-attack, definitely more active while leveling

  6. #3406
    Relic Weapons
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    Xalien Shadowstar
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    Excalibur
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    Leviathan

    Quote Originally Posted by Elvis View Post
    Random comment:
    World pvp is non-existent on my server, Iron Citadel. It's all Warzones. And PVP gear is basically rng-bags.

    Super disappoint.

    Then again, I like pvp and should have known better.

    Things might change w/ the upcoming patch though, but right now things are just kinda boring (I do have fun in warzones though).
    We are attacking House Organa on Alderaan right this moment. Organized World PVP brought to you by the Jung Ma community. We've had these weekly get togethers since launch now. It's the best we can do until Illum is patched.

  7. #3407
    Relic Shield
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    Zettai Ryouiki
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    Gilgamesh
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    Quetzalcoatl
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    Mal'Ganis

    Now presenting: Biochem and Warzones, a tale of crit modifiers



    Focus specced sweeps is so sexy.

  8. #3408
    The Defense is ready, Your Honor
    Join Date
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    Lord Longhaft
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    Mug'thol

    Quote Originally Posted by vrumpt View Post
    Take a defensive stance on a subject; instantly become fanboy of said topic.

    Wouldn't be BG without this.
    You reek of White Knight, especially when you throw out comments like "IF YOU DON'T LIKE THIS GAME YOU PROLLY JUS' DON'T LIKE MMOS NEMOAR!" That's a terrible line of thinking, especially in regards to a game that basically mirrors WoW, minus a few features.

    On topic: do they have an active test server that people are playing on, or is that all handled in-house?

  9. #3409
    Relic Weapons
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    Quote Originally Posted by Lucavi View Post
    You reek of White Knight, especially when you throw out comments like "IF YOU DON'T LIKE THIS GAME YOU PROLLY JUS' DON'T LIKE MMOS NEMOAR!" That's a terrible line of thinking, especially in regards to a game that basically mirrors WoW, minus a few features.

    On topic: do they have an active test server that people are playing on, or is that all handled in-house?
    yep test server is live, currently running 1.1.

  10. #3410
    BG Content
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    Six Souls
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    Gilgamesh
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    Malorne
    Blog Entries
    9



    SWTOR “Rise Of The Rakghouls” Update Incoming Next Week
    By Landon Robinson | 12 January 2012 | News | bioware, Rise Of The Rakghouls, star wars the old republic, The Old Republic | 0 Comments

    In an announcement sent out early this morning, EA, Bioware, and LucasArts are prepping to launch the first game update for the rampantly successful MMO, Star Wars: The Old Republic.

    The update entitled Rise of the Rakghouls will release on Tuesday, January 17th, and will add “new, higher level group content, game feature additions and continued balancing and bug fixes.”

    More specifically, the package will feature a new flashpoint and operation, as well as changes to level 50 bracketing for PvP WarZones and open world PvP on Ilum. Anti-aliasing is also a featured inclusion.

    The post also divulged more details on the aforementioned flashpoint and operation that will be included:

    Flashpoint: Kaon Under Siege is a completely new and unique group combat experience located on Kaon, a planet in the Tion Hegemony, a strategically important sector of the galaxy that has remained neutral, Groups of up to four Republic or Imperial players must race to Kaon to eliminate the Rakghouls outbreak, securing the allegiance of the Tion Hegemony for their respective sides. This Flashpoint will be available for level 50 characters only and will feature Normal and Heroic modes.

    Operation: Karagga’s Palace, is a continuation of the game’s second launch Operation. In the Operation, teams of 8 or 16 players will face off against Karagga and the Hutt Cartel after the Hutts abandon their famous neutrality and breach agreements with both the Republic and Empire. Concerned by the threat of another combatant in the war for galactic control, both factions send teams of their most powerful heroes to confront Karagga and determine his intentions. This Operation will feature Normal, Heroic and Nightmare difficulty modes.
    Dr. Greg Zeschuk, General Manager at BioWare Label’s MMO Business Unit and Co-Founder of Bioware, stated his promise to continue content production for The Old Republic:

    “A month ago when we launched the Early Game Access program for Star Wars: The Old Republic, we promised our fans that this would just be the beginning of our journey together. Rise of the Rakghouls adds a lot of the things our community has been asking for – additional higher level group content, features like anti-aliasing, PvP bracketing and more. In the future, game updates will be even more substantial, as we promise to continue to not only add to The Old Republic, but to also improve and refine the experience with the full Legacy System and new Guild features.”
    BioWare has also announced that it plans to continue releasing game updates and content to its subscribers throughout the course of the year. The next update is slated for a March release window, and will include new flashpoints, operations, warzones, and game systems.
    http://www.insidegamingdaily.com/201...ing-next-week/

    Searched up "rakghouls" and nothing came up. Has this info been posted already?

  11. #3411
    Sandworm Swallows
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    Quote Originally Posted by 6souls View Post




    http://www.insidegamingdaily.com/201...ing-next-week/

    Searched up "rakghouls" and nothing came up. Has this info been posted already?
    It's apparently from a couple of the books.

    http://starwars.wikia.com/wiki/Rakghoul

  12. #3412
    Relic Weapons
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    Quote Originally Posted by ringthree View Post
    It's apparently from a couple of the books.

    http://starwars.wikia.com/wiki/Rakghoul
    Without going into spoilers the Rakghoul problem is covered on both the Republic and Empire versions of Taris.
    I doubt this takes place on Taris though considering the state it's been left in since the original KOTOR, I'm guessing someone snuck the virus offworld and this new two part flashpoint is the result.

  13. #3413
    BG Content
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    I meant within this thread. Rakghouls were also in KOTOR.

    Edit: Still from the trailer;

    http://bulk2.destructoid.com/ul/219567-header.jpg

    Those Rakghouls have gotten beefy.

  14. #3414
    Relic Shield
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    Zane Farus
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    Quote Originally Posted by ringthree View Post
    It's apparently from a couple of the books.

    http://starwars.wikia.com/wiki/Rakghoul
    Weren't they in KOTOR?

    edit: beaten

  15. #3415
    A. Body
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    Quote Originally Posted by samalis View Post
    Are you sure their resolve isnt full when you try and force choke? I thought it was a glitch that my grapple didn't work in pvp but I found out later that their resolve was full, had that big whitebar above their portrait.
    Didnt know that was a requirement but that would certainly explain things.

    Is it the same for smash? I think smash is just a regular instant. Annihilate will sometimes not work right away as well.

  16. #3416
    Relic Shield
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    Quote Originally Posted by Elvis View Post
    Didnt know that was a requirement but that would certainly explain things.

    Is it the same for smash? I think smash is just a regular instant. Annihilate will sometimes not work right away as well.
    Not sure, I know the knockback move from Sorc/sins won't work if their resolve bar is full. I didn't even know about resolve bar until I asked on the forums if it was a glitch. Apparently it will fill up if the target gets CC'd too much.

  17. #3417
    A. Body
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    I like the warzones a lot for the most part. If it were some generic sword and dragons MMO, I wouldn't be interested. It's cookie cutter + SW so I'm all in. PVPing is unfortunately all I do atm and it's kind of like playing CoD for a few matches then logging off and going about your business irl. I remember just idling in Whitegate (that was the name right? it's been 5 years almost since FFXI for me) and camping. SWToR would be more fun if I could have convinvced my Korean-mmo-only friends to join me. Overall though, it's not a bad game IMO.

  18. #3418
    Chram
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    Vrumpt Vegallion
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    Excalibur

    heres a decent read

    http://pc.gamespy.com/pc/bioware-mmo...1216434p1.html

    pulling some of my favorite quotes:
    GameSpy: What about difficulty in Rise of the Rakghouls, relative to other Flashpoints? Are you trying to really challenge players with this, or is it something that you want even casual players to jump in and enjoy?

    James Ohlen: It is going to be challenging. It won't be as challenging as the Operation, Karagga's Palace.
    We've been able to keep the entire team together, still working on the game -- that's allowed us to really create a bunch of different "strike teams" to continue focusing on different aspects of the game. So we have a strike team focused on guilds, for example, and we'll be releasing guild banks in March. We also have a team devoted to PvP functionality, so in addition to just Warzones, we're also going to provide new functionality for PvP players. The first thing is ranked matches -- PvP fans are obviously very competitive, they want to compare themselves to each other, so we're going to allow them to go into matches that are ranked.
    That's another thing, our weekly patches, where we're doing bug fixes -- when I say "bug fixes," I don't just mean bugs, I also mean what we like to call "quality of life improvements." Things that are annoying players, we'll make tweaks to them or changes. For example, our auction house, the Galactic Trade Network. People have some issues with some of the features involved there. Because of that, we're making small changes to improve it, they won't be in the major game updates, but instead they'll be in the weekly bug-fix updates.

  19. #3419
    Relic Shield
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    Zettai Ryouiki
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    Semi spoiler warning if you haven't played through the Sith Warrior storyline.



    Fucking hilarious.

  20. #3420
    D. Ring
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    Sylph

    so the more evil you get the more pale and veiny you get? do you get a nice tan if your a good guy then? >.>;

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