Yeah was just coming to say, gaystop is still taking pre-orders for the collectors edition.
Yeah was just coming to say, gaystop is still taking pre-orders for the collectors edition.
Vid breaks @19:00
I have a question for anyone who has done Beta so far.
How do you think the game would play on a Bootcamp Windows on a Mac.
I guess it's kind of silly to ask this before release but I was just wondering how demanding the game was on CPU.
Pickup at 15:30 for where that vid left off, speeders shown shortly after that point; Q&A shortly afterwards
http://www.g4tv.com/videos/54371/sta...c-panel-video/
Can't find video for this one, sorry
Day 3 Q&A
tube edit
http://betacake.blogspot.com/2011/07...reenshots.html
Whole bunch of new screenshots.
Final Q&A for SDCC is up. Next event they'll be at is PAX Prime and Gamescom
http://www.livestream.com/biowaretv/...6-314440e0c66b
I still wish this was just KOTOR3 and not a mmo
Hah aha hahaha yeah ok, Bioware.
http://www.rockpapershotgun.com/2011...going-in-2025/
BioWare: SW:TOR Will Still Be Going In 2025
Every MMO developer likes to think that their game will last longer than the norm. That norm, for AAA Western MMOs, is growing increasingly brief. Which makes BioWare’s ambitions for Star Wars: The Old Republic, impressively bold. Discussing what their game will be doing in 2025 requires the sort of cajones that can only impress us into believing them. That’s what Eurogamer reported that Darth Hater reported.
The game plans to have 19 major worlds at launch, along with a bunch of minor worlds, and they plan to add to this as the game goes along. So claims senior creative director James Ohlen, who goes on to say,
“We want to add dozens of worlds. Hundreds of worlds eventually. In 2025, we’ll hopefully have 500 worlds.”
I’m just doing the maths here, hang on…
…carry the three…
…less the differential…
…adjusting for traffic…
Bollocks.
Brilliant as they may be, they’ve been making this game for at least five years and are 19 worlds in. If they maintain the dedication and narrative that defines the game, in another 14 years they’d have one hundred more at most. Unless he means the minor ones, in which case they could probably create 500 in a weekend.
Never mind that in 14 years I can’t imagine we’ll be playing games in any way that seems meaningful now. 14 years ago was 1997 – we barely had genuine 3D. On computers made of straw. By 2025 we’ll be playing games on the microprocessors in our brains, as we swoop home from spacework on our light-gliders. Should that include the same MMOs we’re playing now I’ll be extremely impressed.
So good luck to them, I say. I absolutely cannot wait to play SWTOR, craving a narrative-focused MMO as I am. I’m yet to be convinced I’ll still be playing it when I’m 47. But please get back to me then to call me an idiot.
lol, given how often people take/took Blizzards words out of context, this doesn't surprise me in the slightest
EDIT: actually the more i think about it, that pretty much applies to all people everywhere regarding everything.
I love Olhen though, hes always the guy who leaks stuff they aren't allowed to say or isn't final
oh and some good looking Dromund Kaas pics
http://justswtor.blogspot.com/2011/0...pics.html#more
New batch of official screens were released
Spoiler: show
looks as if the shading and environments look a bit better, too bad the people still look goofy
Looks like a mix of a cell-shaded Mass Effect and the Star Wars cartoon at this point.
The only thing that really bugs me at this point from the build we've been getting screens from is some of the armor textures close up, and they have plenty of time to improve on them. Environments are looking amazing, mechanical detail is great (droid, ship etc) and the scale of it all is unlike anything else in an MMO.
This video is from back in February, but I found it interesting to see how facial development has come over the past years SWTOR has been in development
finally, more pics!
http://justswtor.blogspot.com/2011/0...pace-pics.html
The face shadows still look horrible on humans.
I wish it looked more mature, but to be honest, I think it's fine the way it is. It's compelling, and while it isn't my particular taste, it's certainly not ugly or badly rendered. The art style will grow on people I think.