I wanna see some IA sniper spec gameplay. 1 shot stuff go!
I wanna see some IA sniper spec gameplay. 1 shot stuff go!
Posted already?
oh yeah it has, oh well
Somebody played the Alderaan PvP Warzone 13 times while they were at SDCC. He decided to talk about it.
http://exvotos.com/the-13th-warriorOkay, okay. I was able to hang out at Bioware Base for 4 days and maybe was able to play some PVP matches while camping the lines. It may or may not have been 13 times. Muawhahehahehah. Jealous? I know I would have been if it wasn't me. It's taken a bit to collect my thoughts and type all the details up on all my matches, but here it is, folks. I hope there's no typos or horrific grammar, but this has been a long few days working on this. Be gentle. Enjoy. Click to read more.
from what I understand.. servers crashed w/in an hr of being brought up and are still not online. Sounds like a pretty unstable build since re-opening servers on a weekday at 10am shouldn't be causing server overload
AoE looting is in.
Thats all i got for now, aside from random class adjustments that don't have any context unless you've been playing for months. leaks so far not very plentiful, and Bioware isn't helping any.
Betacake hasn't had any cake at all since they moved sites. Very disappointing.
All I was able to find:
-The revan server is now a pvp server
-Added AoE looting
-Expertise has been added (the pvp stat), a section for pvp stats has been added on the character pane.
-Training costs have been rebalanced
-Firebug is now the BH shared tree, advanced prototype is now merc only.
-Companion characters are no longer worth xp when killed
-Companions are now always the same level as the player
-Presence now affects companion health, damage, and healing. No longer affects player character healing
-Chat channels are now faction specific
ill play this weekend and give any updated impressions (and of course pic's) then
AoE looting is the best thing to come from Rift, good thing they copied it.
AOE looting was done better in DCU.
Yeah, just run over the loot. Annoying having to inspect every body.
So Bioware removed the ability to update system specs on our swtor account pages under game testing; only edit contact info remains. I can't think of a good solid reason why, though progress is progress... i guess...
Probably done gathering/using that data. They are about to ramp up the beta invites.
I'd like to think so. If they do they might start once they get this current build stable and relatively bug free.
Fan made patch notes on betacake somebody copied from the launcher. Can't actually copy text from the launcher, and it has a tiny window so SSs are inefficient as well. These were typed up.
http://www.betacake.net/2011/08/star...red-patch.html
General
Revan (the test server) is now a PvP server
The login queue has been improved
The maximum credit capacity for a character is now four billion
Added AoE looting as an option in Preferences
Taxi costs have been reduced by approximately 50%
final inventory expansion now costs 225,000 credits
Random notes about additional taxi routes added - new enviroment art... ambient NPCs...
World Bosses have been added on Tatooine and Belsavis
Speeder Bikes and Personal vehicles' speed has increased
Players are bale to resurrect via the Medical Probe so long as they are not in Warzones, Raids, or Flashpoints.
Classes and Combat (good stuff here)
The expertise stat (which increase character effectiveness when fighting other players) has been added, along with a dropdown for PvP damage and healing stats on the Character Pane.
Each class no relies on ONE primary attribute to boost damage and healing with ALL ability types
Attack power rating has been removed
Power rating has been added. In increase damage dealt by all attacks
Surge Rating has been added. It increase the magnitude of all critical damage and healing
Shield rating has been added. It increase the chace to mitigate incoming damage with shield items.
Training costs have been rebalanced across all classes
Ability training costs have been reduced overall.
The stun break ability now becomes available at level 9 (down from 18.)
Bounty Hunter
Extensive changes have been made to the BH, its advanced classes and its skill trees
The pvp balance of this class has been improved
The variable heat system has been rebalance to provide maximum regeneration from 60% heat and upwards, increase capacity for burst damage and healing.
The Firebug tree is no the shared tree between both AC's. the Advanced Prototype tree is now available only to powertechs.
Imperial Agent
Significant changes have been made to this class and it's skill trees to improve viability in pve and pvp
Replaced group speeed increase ability with infiltrate, which provides a 15 second group stealth field
Added a regeneration indicator with a tooltip that describes the Agent's resource regeneration
Jedi Consular
Force now regenerates at 8 force per second
Force of will: This ability is now trainable at level 9
Force Valor: this ability no longer increases Presence
Sage
Presence no longer increases force regeneration
Restoration: This ability is now trainable at lvl 24
Force Quake trainable at 34
Mind Crush trainable at 14
Revive trainable @ 50
Telekinetics
Mind's Eye: Skill has been added, increase range of disturbance, telekinetic wave, and turbulence.
Seer
Wisdom: this skill now located in the seer skill tree increase presence by 3% per rank and healing by 1% per rank.
Shadow
Martial Studies: removed
Shield Proficience and Combat Technique: trainable @ 14
Resilience @ lvl 36
Force Pull: @ lvl 42
Balance (shared tree)
This tree's overall damage output potential has been improved and is more in line with other damage tree's
Many skills in this tree have been moved and altered
A double-bladed lightsaber is no longer required for some skills
Force Strike: this skill no additionally clears the cooldown of mind crush
Force Supression now works more like death field
Will of the Jedi is no in this tree and increase willpower by 3%
Psychic Absorption this skill has been moved to T6 and has 2 ranks
Containment move to T5
Assertion T4 3 ranks
Twin Disciplines now has 2 ranks
And advanced graphical settings have been added, looking forward to some HQ screens.
Spoiler: show
Didn't see any mention of 29:30 in this thread, so even though this is old... figured I'd toss this in here.
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