I played Jedi Consular and Bounty Hunter.
As for the story, I guess my impressions of the system itself overblew the impression I gave of the story itself. It's not that the stories are anything epic (at least not at my level, honestly I expect smaller tasks as a padawan and I expect the meaty stuff later) but its just I dunno, the whole package of the choices, the VAs, and a decent starting story that makes it an A+.
I mean, as a FFXI player mainly, we've had some stories that many people here have loved, like CoP, but I can't understate the difference the dialogue system has. Even if CoP is a better and more epic story, your character does all this shit but we're always integrated into cutscenes as A) A silent person standing there while the mains talk, B) Someone who DOES get interacted with, but only get to see your character "/nod" and you need to pretend what you say. In addition, though we get dialog choices, sometimes they loop until forced to the correct choice or they simply have no effect on the story and move on.
Since the second guy I quoted based on Consular and I played that class 3/4ths of my time I'll just say what's wrong with it? Yes you're an Anakin-esque force prodigy, but you're still not Qui-Gon Jin or Yoda or anything. While I honestly felt like it was a tad rushed, being sent to such important tasks (who sends the Padawan to retrieve such an important relic?) I attributed that more to the fact that you really needed to be at the Jedi point by level 10. The only way to slow down the advancement would be to slow down the EXP. Let's face it, even though I'm glad this game didn't become a "Everyone is a Jedi and no one plays other classes" scenario, people still want their Lightsabers NAO!. In addition, besides the rushed Padawan -> Jedi advancement, the first enemy is appropriate for a padawan storyline wise and I'm curious to see where the story with the first fallen jedi goes. It's interesting.
Bounty Hunter on the other hand, I didn't get far into the class line, but the side quests are REALLY appropriate and you don't start out like Anakin (or Boba Fett I should say), you're a nobody and need to get famous like any starting hunter. Every mission provides paths to murder in cold blood, extort, or simply lie and follow a more light side path. I played an honorable bounty hunter who would just lie and tell his clients I killed the target and collect their money anyway, but plenty of people murdered that one kids father and many brought the other dude's head to his wife to intimidate her.
So no I didn't see any prize winning novels, but the stories were fine and the sytem they're implemented in is immersive.
Edit: Oh I did crafting and gathering to level 30's. Nothing major, but I often sent my NPC out to do it while in a Flashpoint. Since NPC's take a party spot and I three manned, only one person would have their NPC, so I just had mine craft while I put holes in bad guys. Didn't get to starships, no.
Edit 2: And overall I give the game a B. I'm teetering on the fence and I'm resisting the urge to get it in Dec. I really don't need a new MMO and don't want to quit current ones BUT the changes and improvements, if any, in the next few months will really shape my opinion. You have my attention BioWare, ball is now in your court.
XI Wiki



