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  1. #1801
    The Sig...
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    Sylph

    Winter is coming

  2. #1802
    Ridill
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    Quote Originally Posted by Ohemgee View Post
    Fact: SWTOR has some of the best trailers for any game.
    Newest Diablo 3 trailer says hello.

  3. #1803
    Sea Torques
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    The D3 trailer was good, but personally I don't think it even compares to any of the 3 TOR trailers.

  4. #1804
    Sea Torques
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    Force pushing off of cliffs ftw (around 36secs in)......


  5. #1805
    Chram
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    FFXIV Character
    Vrumpt Vegallion
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    Excalibur

    That white lightsaber is badass

  6. #1806
    Cerberus
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    Bismarck

    Quote Originally Posted by vrumpt View Post
    That white lightsaber is badass
    The white lightsaber crystals are a pain in the ass to get drops off alderaan world boss took me 30+ kills to get 1.

  7. #1807
    Sea Torques
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    That's good that everything's not just handed to you though. At least there's stuff to work for in the game.

  8. #1808
    Banned.

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    Ragnarok
    WoW Realm
    Aegwynn



    At 15:54, what is up with this sith warrior dual wielding dagger blades?

  9. #1809
    Cerberus
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    Quote Originally Posted by Agito View Post


    At 15:54, what is up with this sith warrior dual wielding dagger blades?
    That's a sith marauder(only dark side dual wielding class) using vibro knives. Only ever seen people messing around with them before in beta, first time Ive seen someone using them for PvP.

  10. #1810
    Sandworm Swallows
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    I am confused. I have heard people praise the graphics and animation of SWTOR, and yet, these graphics just look plain Jane and the animations look choppy and uninspired. Character movement looks especially bad.

    Is this just a beta, or a bad computer, or something? Could one of the SW fans give me an idea of what it really looks like?

  11. #1811
    New Odin
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    Quote Originally Posted by ringthree View Post
    I am confused. I have heard people praise the graphics and animation of SWTOR
    Who? LOL

    Art style maybe? Although even that doesn't really distract from the mediocrity, unlike some other game with "stylized" art.

  12. #1812
    Sandworm Swallows
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    Quote Originally Posted by Hyan View Post
    Who? LOL

    Art style maybe? Although even that doesn't really distract from the mediocrity, unlike some other game with "stylized" art.
    Honestly, I wish they had gone with more of the KotOR art style as opposed to the later Lucas art style. The differences may be small, but it has a large impact on how you perceive the art in the game.

    I don't know if anyone here specifically said the graphics were good, but I had heard that was a major selling point of the game. I take it that you mean that this is what we are going to get when it comes to graphics?

    If that is the case, how can they make a game that appears to be graphically behind the current state of it's main competition, or even similar games (e.g. Rift)?

  13. #1813
    Ridill
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    Teisha Linne
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    Moogle
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    Bahamut

    It's weird that you say you heard stuff like that, because for a long time graphics were one of the worst things afaik, and while they've become better they're still not much to talk about.

  14. #1814
    New Odin
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    Well, no Bioware game is graphically anything great... but they have some other redeeming factors to stand out.

    This game, though...

  15. #1815
    Sandworm Swallows
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    Quote Originally Posted by Gokulo View Post
    It's weird that you say you heard stuff like that, because for a long time graphics were one of the worst things afaik, and while they've become better they're still not much to talk about.
    I follow some WoW vs. SWTOR threads on some other forums. There are three main strains of argument.

    1. Graphically superior - This I do not see at all.

    2. Better storyline - Sure, the first time through, maybe for a couple of different classes. Then what?

    3. Voiced dialogue - Listening is easier than reading? Honestly, how long is this going to last after launch?

    There is never a discussion of gameplay; how the classes feel when playing them, non-leveling content, etc. Wouldn't this be the most important thing for a game that is trying to take on WoW?

  16. #1816
    Formerly BGTemp // TERA Fan
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    Quote Originally Posted by Hyan View Post
    Well, no Bioware game is graphically anything great... but they have some other redeeming factors to stand out.

    This game, though...
    I loved ME2 and I still think it holds up well.

  17. #1817
    Sea Torques
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    Quote Originally Posted by ringthree View Post
    I follow some WoW vs. SWTOR threads on some other forums. There are three main strains of argument.

    1. Graphically superior - This I do not see at all.
    Though I'm sure there's no doubt TORs graphic quality will be superior to WoW, it's not exactly fair to compare the two seeing as how WoW came out like 6 years ago. Though TORs graphics are really nothing to write home about currently in beta, but they are adding more graphics options with new builds. I think in game AA is still disabled, and most people putting out videos probably don't have their settings maxed out either.
    2. Better storyline - Sure, the first time through, maybe for a couple of different classes. Then what?
    Well, each class has their own unique story line, so eight unique stories among classes, and then each faction will also have a unique world arc quest line.
    3. Voiced dialogue - Listening is easier than reading? Honestly, how long is this going to last after launch?
    Well for some I guess, the VO really adds to the immersion. Bioware has stated that all of the voice actors are locked into long term contracts so future content will be voiced as well. Now, how often the content is put out is another question....

    There is never a discussion of gameplay; how the classes feel when playing them, non-leveling content, etc. Wouldn't this be the most important thing for a game that is trying to take on WoW?
    As far as gameplay goes, general consensus seems to be that it's pretty much just like WoW. So if you like combat in that game you'll probably enjoy it here as well. If not, well at least GW2 and Tera will be out in a few more months.

  18. #1818
    Sandworm Swallows
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    Quote Originally Posted by Zerocool View Post
    As far as gameplay goes, general consensus seems to be that it's pretty much just like WoW. So if you like combat in that game you'll probably enjoy it here as well. If not, well at least GW2 and Tera will be out in a few more months.
    I don't think that prettier graphics settings is going to overcome choppy character animations and vague looking character control and interaction. AA can't really fix that.

    Storyline is just how you approach it. Some do quests in a zone. Some do quests based on classes. In the end, the story has to be good, which I don't doubt, but I don't really see that as a unique selling point over other games. To me, this is just one of those "it's a new therefore it's great" things. That will die quickly after playing to max level. Maybe the game will cause people to have more alts, but I don't see that as a great selling point again.

    Voiced dialogue is one of those things that seems way more awesome in theory than in practice. What about when you are on vent? Listening to music? Watching TV? Again, voiced dialogue will be awesome in the beginning then people are going to want to have ways to turn it off within weeks. And as you said, I am guessing there will be a point that Bioware is going to have to decide to either skip the voice acting or delay content. That is not a good position to be in.

    What end-game content is launching with the game? I am very curious about this.

  19. #1819
    Sea Torques
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    Yeah you bring up concerns that I myself and I think others on these boards as well, and a lot of people in general have. Game seems to focus on story first and foremost while not offering anything else new to the genre. Whereas with a game like GW2, the dynamic event system is all about bringing players together, which is how an MMO should be imo.

    Endgame will be the typical dungeon/raid grind, with some PvP thrown in on the side. I believe the game will be launching with 1 or 2 raids both 8 and 16man, with two different difficulties. And I think 2 endgame flashpoints(dungeons) well as 10(?) or so flashpoints that you can do throughout leveling, but which will also have endgame hard mode versions as well. And then I guess there's supposed to be both PvE and PvP dailies as well.

  20. #1820
    Relic Horn
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    They are up to 4 raids now for launch.

    Also new build came out today (30 pages of patch notes, tons of stuff people asked for changed), with 2 new flashpoints and a new PvP map on Tatooine.

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