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  1. #2441
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
    Posts
    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    There is no rmah for hc.

  2. #2442
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    HC is exactly the same as SC except:

    * Everything is 100% separate from SC--stash, gold, artisan/blacksmith upgrades, AH completely are all separate.
    * No RMAH for HC (yet)
    * If you die, you cannot be resurrected, cannot respawn at checkpoint, and cannot enter games on that character anymore. Any gear worn or in the personal inventory of the character is permanently lost.

  3. #2443
    E. Body
    Join Date
    May 2006
    Posts
    2,255
    BG Level
    7

    Now what if I start an HC character, play him for a while, put a bunch of stuff in the stash and he dies as my only HC character? If I start a new HC char, does all that stuff from my old HC stash transfer over and the new HC char has access to it?

  4. #2444
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Yup.

    Well, I'd assume anyway. Didn't personally test this.

  5. #2445
    E. Body
    Join Date
    May 2006
    Posts
    2,255
    BG Level
    7

    Good to know. So once something in stored, there's basically an SC stash and an HC stash that both exist regardless if you have characters on either difficulty. I'd want to check it out to be sure, though I don't really know why it would be an issue as I'd say 99.9% of people will have multiple chars on each difficulty. Doesn't really make sense for us to have to make a "buffer" HC char so the HC stash would stick around if one char died.

  6. #2446
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Yeah stash/gold/crafter levels should all be independent of the existence/survival of characters on the account. It's possible that they're not. But that would be weird and wrong.

  7. #2447
    Formerly Raitoken
    Join Date
    Mar 2007
    Posts
    2,564
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    Save yourself the headache and make a mule to hold anything and everything you find as soon as you get it to avoid that all together.

  8. #2448

    Sweaty Dick Punching Enthusiast

    Join Date
    May 2005
    Posts
    9,265
    BG Level
    8
    FFXI Server
    Fenrir

    It was tested and confirmed late in the beta. If you've got artisan / stash progress / stash items, you'll retain all that even if you briefly have 0 characters for one of the modes.

  9. #2449
    Ridill
    Join Date
    Jun 2006
    Posts
    12,819
    BG Level
    9
    FFXI Server
    Bahamut

    Spoiler: show

    Should I steal it? y/n
    Spoiler: show
    The answer is no! I've never even played Diablo 2!

  10. #2450
    Banned.

    Join Date
    Oct 2006
    Posts
    10,115
    BG Level
    9

    cool story bro

  11. #2451
    Ridill
    Join Date
    Jun 2006
    Posts
    12,819
    BG Level
    9
    FFXI Server
    Bahamut

    It is, isn't it?

  12. #2452
    D. Ring
    Join Date
    Jun 2006
    Posts
    4,855
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Nazjatar

    wouldnt work anyways, so doesnt matter

  13. #2453

    Sweaty Dick Punching Enthusiast

    Join Date
    May 2005
    Posts
    9,265
    BG Level
    8
    FFXI Server
    Fenrir

    http://www.diablofans.com/news/1191-...guide-preview/

    Oh. 15,717,300 hp? k. And that's SK at lv61. Some lv63 Diablo is going to be meeeaan. The jump from hell to inferno looks so crazy.

    Also some new rare/champ monster affixes.

    Light spoiler-ish stuff like achievements, but nothing story-related.


    Edit: I also like the 100,000,000 gold One Percenter

  14. #2454
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,775
    BG Level
    8

    >_> If Inferno is as difficult as they make it out to be and the HP values are that fucking crazy from Hell -> Inferno, I don't see HC clearing Diablo w/o some sort of tool assist.

  15. #2455
    I'm almost as bad as Mazmaz
    Sweaty Dick Punching Enthusiast

    Join Date
    Jul 2008
    Posts
    26,098
    BG Level
    10

    Inferno rule #1 will probably be, if you're a melee class, you're going to die. Period.

  16. #2456
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Shenrien View Post
    >_> If Inferno is as difficult as they make it out to be and the HP values are that fucking crazy from Hell -> Inferno, I don't see HC clearing Diablo w/o some sort of tool assist.
    That's nothing. Look at the damage from these completely normal mobs:


    http://media.diablofans.com/images/n...e/IMG_0101.jpg
    http://media.diablofans.com/images/n...e/IMG_0104.jpg

    I think Inferno will be all about never getting hit. Ever. I can't see many characters surviving more than one hit from some of the monsters, considering some of the completely normal ones hit for 170k a hit.

  17. #2457
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,775
    BG Level
    8

    Good fucking lord, yeah lol unless there is some crazy physical damage gear or magic damage gear then there probably wont be much survivability against that, even hell hits pretty hard.

  18. #2458
    E. Body
    Join Date
    Jun 2007
    Posts
    2,285
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Haomarush

    lol @ that. you guys can play hardcore first, be my guest.

  19. #2459
    A. Body
    Join Date
    Jan 2006
    Posts
    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Wonder how the ranged vs melee balance is going to be in D3 @ inferno considering in D2 Melee were a complete waste of time unless you were dinging into some epic shit you farmed on your sorc, hammerdin etc. In classic, Rare Lancer WW/Ice Blink barb was crazy but I remember not seeing many melee's at the start of D2. I also remember lots of necro's because of how bad the lag on USeast was, lol.

    Suddenly after seeing those stats Witch Doctor looks so much more promising using minions and the eventually aoe CC they get until you can farm up some powerful inferno gear for other classes.

  20. #2460
    E. Body
    Join Date
    Jun 2007
    Posts
    2,285
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Haomarush

    I'm probably not the first to say this but I think Demon Hunter is going to be the dominant class in D3.

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