
Originally Posted by
Artemicon
The Problem with this is that Damage per second = much, much, MUCH more real world end result damage than those additional secondary stats on the legendary. End result with that 1300 dps weapon would be leaps and bounds more over that of the legendary. This, along with other reasons (every class stacks VIT + their main secondary stat) is why we will probably see an itemization reform or patch in the future. I for one cannot stand that as a wizard I'm forced to carry around a fucking bow/2h sword to maximize my Damage dealing ability. Its absurd really but I still think its a fun game. >.<