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  1. #4441
    Nikkei's Hoe
    Worse than her at uno

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    Think he was saying gold duping doesn't exist, not item. Either way I think he's either lying or they're really missing something here.

    http://us.battle.net/d3/en/forum/topic/5745447044n HMMMM.

    Edit 2: http://us.battle.net/d3/en/forum/topic/5768827847

  2. #4442
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    I'm still hoping 1.0.3 and then 1.1 sort out some of the bigger issues, but, D3 doesn't have the staying power with me that D2 had. There's some magic missing. Not sure what it is, but, I'm probably about done with this game only a month after release. Sad. :-/

  3. #4443
    Absolute Messenger of Promathia
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    I'm hoping one of the updates removes the idiotic crap that has no purpose in a Single player/Co-Op ARPG

    1) Raise Timers.
    2) Rage Timers.

    I can keep the instanced Battlefields, But those two are annoying.

  4. #4444
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    Monsters take roughly 10 seconds of de-aggro to fully heal themselves. If res timers didn't increase, players would just zerg zerg zerg zerg a champ pack down ad-naseum to beat it (not like they dont already, but currently they're limited to roughly 3 deaths.

  5. #4445
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    Quote Originally Posted by Arkanna View Post
    I'm still hoping 1.0.3 and then 1.1 sort out some of the bigger issues, but, D3 doesn't have the staying power with me that D2 had. There's some magic missing. Not sure what it is, but, I'm probably about done with this game only a month after release. Sad. :-/
    There's a lot of reasons the magic of D2 is left out of D3, Theres some youtube videos that can help you... But i'll tackle some small ones

    Items. The game is entirely about Items, And Items in this game are boring vanilla crap. It follows an MMO mindset. Every item with relevant stats will always replace the one below it. Meaning if you find a Level 25 Glove with DEX, VIT, and Attack speed, the level 30 Glove with DEX/VIT/Attack Speed will almost always be better. That and stats on armor/weapons are very MMO. Basic crap. STR, DEX, VIT, AGI, Haste(AttackSpeed), etc, and some very bland things brought back from D3... Life on Hit, Life Steal... Even Elemental Damage has been dumbed down as much as possible.

    Then theres Legendaries. in Diablo 2, You had legendaries like Titan's Revenge, or WIndforce, that if you found, COMPLETELY changed how you would play Amazon... they opened up Bowazon and Javazon to players... a friend actually reminded me of this.

    Legendaries had bonuses that went past their level, You could find a legendary 30 levels under you that you could still make use of due to Enhancing Certain skills, or even entire SKill trees (+2 To Sorc Fire Skills), Etc. So every Legendary likely had a use.

    This game doesn't have that feeling cause every weapon is linear and Vanilla, the only thing you can look forward too is Damage+%, Some Elemental Affix, or STR/DEX/VIT/INT. Which robs almost all fun and excitement out of Legendaries, and the entire itemization of the game itself.

  6. #4446
    Yoshi P
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    D3 doesn't have the staying power with me that D2 had.
    Reward. Butcher runs would be infinitely more enjoyable if the butchers drops were comparable to mephs. As it stands now you can do plenty of 5stack runs and end up with 100% shit that won't even sell on the ah. Not to mention you can't stack mf as high as you could in d2.

    And then there's the whole no progress thing. You can't do 20 "baal" runs, get shit, and then be like "oh well at least I got closer to 99".

    And multiplayer is completely worthless since you can only leech or be leeched from. Having more people doesn't give better drops since loot is separate. (This also removed the competition of adrenaline rush factor that you got from seeing a unique/set on the ground and racing to pick it up.)

    And then there's no social environment. The chat lobbies are a joke compared to the d2 lobbies. Want to talk to a group of friends? Too bad you have to /tell each of them separately and have them /tell everyone back separately because /party requires you to be in their game which is usually infeasible for multiple reasons.

    So many things wrong with the game. 1.0.3 is a step in the right direction, but so much needs to be done.

    edit: And what was mentioning above. Items are completely boring which I hope 1.0.3 will address, but weapon dps still isn't being addressed. t15-17 weapons are worthless.

  7. #4447
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    Quote Originally Posted by Slott View Post
    Monsters take roughly 10 seconds of de-aggro to fully heal themselves. If res timers didn't increase, players would just zerg zerg zerg zerg a champ pack down ad-naseum to beat it (not like they dont already, but currently they're limited to roughly 3 deaths.
    i know that, Its basically a Gear check - Secondary Question. Are you defending their choice, Or just explaining to me their reasonons?

    IF you're Defending it:
    I have a few questions. Why does that matter? Explain to me why me taking longer to kill a mob effects your game at all, or even matters? If i wanted to take 10 minutes to kill a Extra HP, Invulnerable Minions, Shielding, Plagued Minion on a Melee job, Why should i be punished for taking longer than Blizzard wants?

    It doesn't add any "Skill" to the game, Only makes sure you've visited the Auction House lately to get more gear. They didn't do this in Diablo 2 did they? And that game was infinitely more fun.

    Its a Gear Check. like everything else in this game.

    If you're just explaining it:
    I know their reason, And its very stupid. Maybe it works in an MMO, But not a Single/Co-Op ARPG. I thank you for taking the time to explain it, But It's still a retarded mechanic.

  8. #4448
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    I'm not defending enrage, I'm defending res timers. You shouldn't be able to throw yourself at something 250 times, doing 100 damage each time in order to kill it.

  9. #4449
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    Quote Originally Posted by Slott View Post
    I'm not defending enrage, I'm defending res timers. You shouldn't be able to throw yourself at something 250 times, doing 100 damage each time in order to kill it.
    Why?

  10. #4450
    Ridill
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    I've already kind of got bored with D3. It's definitely not D2...

  11. #4451
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    Because that's the most skill-less bullshit ever imaginable in a game. Are you being serious? What possible game would allow you to throw yourself at something and retain its hp being low? If you lost in a boss fight and hit "continue" in any game, ever, known to man, it was a fresh fight. So you think you should be able to just zerg something down you shouldn't even be remotely near yet? Let me ask you a question now about gear checks - you think 3-4 weeks ago when inferno was new, and you couldn't get upgrades off the AH that skill wasnt involved? Fuck, I remember my first inferno belial kill, when I had to use the -15% damage turret, fear arrows and stun grenades, our sorc used some slow projectile arrow, and our monk and barb made a wall. Now people can go get 400k gear off the AH and if they can't beat it, they call for a nerf.

  12. #4452
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    I'm personally fine with res timers since in d2 you spawned in town and had to corpse run. This is paltry in comparison.

    Enrage timers can so suck a dick and get raped in the ass by a chainsaw. I whittle down a fucking caster champion with invulnerable minions and plagued as a melee, and then get punished for fighting the only way that's possible because the fucking AI runs away into the plague constantly? No. Fuck you. Get rid of that shit.

  13. #4453
    Iku
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    Quote Originally Posted by Slott View Post
    Because that's the most skill-less bullshit ever imaginable in a game. Are you being serious? What possible game would allow you to throw yourself at something and retain its hp being low? If you lost in a boss fight and hit "continue" in any game, ever, known to man, it was a fresh fight. So you think you should be able to just zerg something down you shouldn't even be remotely near yet? Let me ask you a question now about gear checks - you think 3-4 weeks ago when inferno was new, and you couldn't get upgrades off the AH that skill wasnt involved? Fuck, I remember my first inferno belial kill, when I had to use the -15% damage turret, fear arrows and stun grenades, our sorc used some slow projectile arrow, and our monk and barb made a wall. Now people can go get 400k gear off the AH and if they can't beat it, they call for a nerf.
    You get d3 from buying annual pass for WoW. What do you expect? lol

  14. #4454
    Nikkei's Hoe
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    I think there's some pretty heavy time bias with people saying that Diablo 3 isn't as enjoyable as 2. The game came out well over 10 years ago. Think about how much younger you were 10 years ago and what kind of other games of the time you had to compare it to. I was 14 or so when Diablo 2 came out. Thats a pretty crazy difference being 24 now with Diablo 3 out. Im fairly sure my tastes have changed since I was 14. I think the game could do things a lot better in nearly every aspect, but I don't think its fair to compare Diablo 2 and 3 right now.

  15. #4455
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    Quote Originally Posted by Slott View Post
    Because that's the most skill-less bullshit ever imaginable in a game. Are you being serious? What possible game would allow you to throw yourself at something and retain its hp being low?
    Worked fine in Diablo 2, And that game is far more enjoyable and addicting than Diablo 3. When half of your game mechanics are designed around stone-walling a player until they run to the Auction House to buy more items, Its not about Skill.

    I can't believe you're serious in saying it takes skill to kill some Affixes in Inferno. It takes no skill, What it takes, Is the Auction House.

    If you lost in a boss fight and hit "continue" in any game, ever, known to man, it was a fresh fight.
    You do that now. It's called Instanced boss fights. I even said I Was okay with that.

    Since when are CHamps/Elites Bosses in any Diablo game?

    So you think you should be able to just zerg something down you shouldn't even be remotely near yet?
    Inferno Difficulty has a Minimum Level Requirement of 60. Explain to me how anything other than gear plays a factor in Killing it? Are you saying a player should not be able to farm Inferno Unless he's bought the best gear off the Auction House?

    Then Explain to me how they would get the gear otherwise. Considering the Drop tables make Inferno currently the only difficulty to obtain Armor good enough to beat Inferno.

    Let me ask you a question now about gear checks - you think 3-4 weeks ago when inferno was new, and you couldn't get upgrades off the AH that skill wasnt involved?
    No Skill. Its mostly Luck and Exploits. You think all that gear on the AUction house came from legit players? The majority of it was Vases in Act IV that people exploited an In-game Glitch to get too by skipping Act 2 and 3.

    Fuck, I remember my first inferno belial kill, when I had to use the -15% damage turret, fear arrows and stun grenades, our sorc used some slow projectile arrow, and our monk and barb made a wall. Now people can go get 400k gear off the AH and if they can't beat it, they call for a nerf.
    Sounds like you have a bad case of Broken Epenis. Would you throw your keyboard through a window if you saw someone playing FF8 and using Demi to kill Diablos cause they used the bottle when they first got it?

    That's essentially what you're raging about and how ridiculous you look right now.

    So i have a few follow up questions for you. If someone was zerging down a Champ/Elite because they're out there toughing it out not using Auction House gear to try and better themselves, and have to widdled down a Champ/Elite...

    What does it take away from your gaming experience?
    Does it stop you from getting better armor, Or progressing?
    Does it prevent you from enjoying the game?
    Does me fighting said monster with crazy Affixes stop it from spawning on your game?
    Why does my action in a Single player/Co-Op ARPG cause you so much rage or effect you in anyway?
    Does the thought of someone not having to wait 30 seconds to try again somehow cause your blood to boil?

    Raise timers are ridiculous, If anything, They need to be capped at 5 Seconds. Waiting 30 Seconds to play my game simply because the Affixes on the certain Inferno mob i happened t come across is the kryptoniteto my character is adding no fun to the game, Just yet another Gear Check.

  16. #4456
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    I think there's some pretty heavy time bias with people saying that Diablo 3 isn't as enjoyable as 2. The game came out well over 10 years ago. Think about how much younger you were 10 years ago and what kind of other games of the time you had to compare it to. I was 14 or so when Diablo 2 came out. Thats a pretty crazy difference being 24 now with Diablo 3 out. Im fairly sure my tastes have changed since I was 14. I think the game could do things a lot better in nearly every aspect, but I don't think its fair to compare Diablo 2 and 3 right now.
    I was playing it two years ago. And three years ago. And four years ago... <.< That's how addicting and fun the game was. It's perfectly reasonable to compare it.

  17. #4457
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    Quote Originally Posted by Deadgye View Post
    I was playing it two years ago. And three years ago. And four years ago... <.<
    I played it yesterday :\

  18. #4458
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    So I sound like a blizzard fanboy, and you sound like a crutch dependent gamer, that shouldn't be in inferno. When the first players got into inferno, did they have an auction house to rely on to get gear, or did they have to earn it themselves, passing on their scraps to players like you, so you have an easier time progressing than they did? Since you're so adamant about the auction house, then yes, you killing a champion pack that you "can't" kill without your supposed gear crutch impacts my game, since you, and several thousand more players may introduce items into the economy that shouldn't be there under normal means. This is no worse than players going into act 3 and repeatedly opening resplendent chests, introducing items into the economy in an area they normally can't kill/clear. Now my rare item that I got legitimately may be worth less in value, because you got something in a similar fashion, zerging something 950 times until it finally died.

  19. #4459
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    When the first players got into inferno, did they have an auction house to rely on to get gear, or did they have to earn it themselves
    They glitched into act 4 and abused exploits.

    Now my rare item that I got legitimately may be worth less in value, because you got something in a similar fashion, zerging something 950 times until it finally died.
    Just going to let you know. Your argument is pretty retarded. I'll give you some time to think about remaking it. It's not entirely your fault though, the basis for your argument mistakenly assumes that d3 doesn't suffer from gigantic design failures.

  20. #4460
    Ridill
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    The way characters are setup now is too simplistic. I actually miss the trees :/

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