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  1. #5581
    Relic Shield
    Join Date
    Nov 2005
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    Phoenix

    Quote Originally Posted by Maaglin View Post
    So you're stuck with using only what you find, which can be fun for a bit, but in the long run makes the game impossible...
    Quote Originally Posted by Maaglin View Post
    D3 is balanced around the AH. It's designed not to allow you to progress without using it.
    I agree that AH makes the game easier, but statements like these are just silly. The AH was empty to start with. People found what was then the best gear and put them up for sale. Obviously it's possible to get good loot without the AH because the people that found the first ones did it without the AH.

    Now you can say the game is incredibly difficult without the AH, or that the average person would need the AH to progress, and I'd agree with both, but to say that it's impossible is simply not true.

  2. #5582
    E. Body
    Join Date
    May 2006
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    2,255
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    7

    Quote Originally Posted by Anakron View Post
    I agree that AH makes the game easier, but statements like these are just silly. The AH was empty to start with. People found what was then the best gear and put them up for sale. Obviously it's possible to get good loot without the AH because the people that found the first ones did it without the AH.

    Now you can say the game is incredibly difficult without the AH, or that the average person would need the AH to progress, and I'd agree with both, but to say that it's impossible is simply not true.
    They found that great gear purely by law of averages. When you have hundreds of thousands of players all playing a game and earning loot drops, a few of those drops are going to be outstanding (like the ones people listed on the AH) and most are going to be fucking terrible, like the ones most people get.

    The chances that you or I roll amazing stats on those great items people list on the AH is so infinitesimally small, it sucks all the fun out of finding lewt. Which is what the entire goddamn game is about. Came back for a week after a month and a half of being away and hated every bit of it, felt zero drive to put any more time into this game.

  3. #5583
    Salvage Bans
    Join Date
    Sep 2007
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    972
    BG Level
    5

    Quote Originally Posted by Anakron View Post
    I agree that AH makes the game easier, but statements like these are just silly. The AH was empty to start with. People found what was then the best gear and put them up for sale. Obviously it's possible to get good loot without the AH because the people that found the first ones did it without the AH.

    Now you can say the game is incredibly difficult without the AH, or that the average person would need the AH to progress, and I'd agree with both, but to say that it's impossible is simply not true.
    Are you aware of the exploits with goblins and other things that these great pioneers abused the fuck out of to get those first sets of gear?

    You're blind if you think this game wasn't setup around the RMAH.

  4. #5584
    A. Body
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    Jan 2006
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    4,008
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    WoW Realm
    Area 52

    I can't complain, I got on a really hot streak with luck. I found Tals belt, Nats Boots, Tals chest today. Nats boots sold for 53m. The tals belt rolled really well, looks to be worth around 20m, Tals chest rolled decent, 60mil for the stats mine rolled it seems.

  5. #5585
    Ridill
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    Oct 2005
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    Quetzalcoatl

    i don't believe you, sir. it's impossible to get nice drops

  6. #5586
    Can you spare some gil?
    Join Date
    Feb 2009
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    8,775
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    8

    1.05 sounds like some minor end game coming to the game finally.

  7. #5587
    A. Body
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    Area 52

    The biggest thing that people aren't grasping about 1.05:

    In A3+ a level 58 item can roll level 63 affixes, this means all rares are worth picking up in A3+. I guess this is a hidden A1-A2 nerf since mobs are 61-62.

  8. #5588
    Mrf
    Mrf is offline
    Cerberus
    Join Date
    Jul 2006
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    468
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    4

    Account Creation for Public Test Realm now up for testing 1.0.5 :

    http://us.battle.net/d3/en/forum/topic/6607192820

    How to Participate:

    To participate in the public test, you must have a Diablo III game license attached your Battle.net account that's in good standing (i.e. it hasn't been suspended or banned). While the 1.0.5 PTR will only be in available in English, French, German, and Korean languages, accounts from all regions are eligible to participate.

    You will also need to create a PTR account by logging in to your Battle.net Account Management page. We will be enabling PTR account creation soon (we'll provide an update once it's available), and once it's up you'll simply need to select your Diablo III game license and then click "Create a PTR account." After you've created your account, you'll be able to download the client from the Diablo III landing page, or from your Games Download page in Account Management.

  9. #5589
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
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    6,236
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    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    http://us.battle.net/d3/en/forum/topic/6572970237

    Someone apparently kidnapped the people who prevented this stuff from getting in, because wow.

  10. #5590

    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2008
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    3,097
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    7

    heh, if I had any gold left on my account I'd reinstall and buy some zombie wall cooldown shit and spam pile on. Woo 500% damage with knockback

  11. #5591
    Micronesian Thunder
    Get Down On It

    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2011
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    Blackrock

    Looks like I'll be picking up everything now, not just 62+.

  12. #5592
    Brown Recluse
    Sweaty Dick Punching Enthusiast

    Join Date
    May 2006
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    Unicorn

    Quote Originally Posted by Eanae View Post
    http://us.battle.net/d3/en/forum/topic/6572970237

    Someone apparently kidnapped the people who prevented this stuff from getting in, because wow.
    Sprint
    Skill Rune – Run Like the Wind
    Proc coefficient reduced from 0.2 to 0.08

    OH SNAP!

  13. #5593
    Sea Torques
    Join Date
    May 2009
    Posts
    679
    BG Level
    5

    Battle Rage from 30 seconds to 120 seconds, Whirlwind less Fury, Scoundrel buff (should take him way past 7.3k now)


    FUCKYES!

  14. #5594
    Sandworm Swallows
    Join Date
    Jul 2008
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    7,147
    BG Level
    8

    AH option to search items similar to the one you want to sell <3
    Attributes finally sorted alphabetically <3

    manual price check will never take so long again.

    Monster scaling and Infernal Machine look pretty spiffy too. Not sure how I feel about the nerfs to Energy Armor though

  15. #5595
    Ridill
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    Feb 2007
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    I'd call the ilvl58 minimum on Inferno drops a big fucking deal. Even with mods now being tied to mlvl, that's a significant boost in higher tier loot chances unless Blizz went back to individually tinker with each tier.

    While my DH gear still sucks, I do like some of the things I was seeing. Bola Shot is looking more tempting with its wider blast radius, as I'd otherwise been using HA/Teeth.

  16. #5596
    Ridill
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    Oct 2005
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    Quetzalcoatl

    if all items in A3+ can roll ilvl 63 affixes, will weapons still vary in damage based on native item level? or will everything be virtually the same from now on?

    boop

    found my answer i think on diablofans

    "What this change would do is make it so that the range of possible affix tiers is based on the monster level. So base stats are determined by the item level, but the range of possible affix tiers will be as if the item level was the same as the monster level.

    So what does this mean for drop quality? Act1/act2 drops will be better when the ilevel is 61 or lower, since the tiers that could appear on lower ilevel items will no longer appear . Weapons will almost always be better (since you can still get the max +damage modifiers). Armor with an ilevel of higher than the monster level might get worse.

    Act3/4 items below ilevel 63 will get better (except rings, which will only improve below ilevel 62). Items that drop at ilevel 63 will remain the same."

  17. #5597
    Ridill
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    Feb 2007
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    I'd still assume the actual ilvl part remains intact (Revenant Bow or whatever would have its default starting points), but it may still pull from ilvl58 mods if you're unlucky. I think the bigger aspect is the ilvl58 stuff could pull from ilvl63 mods if the mob is that level or higher. Then again, I may be totally misinterpreting the system.

    In theory, it just sounds like there's a more gradual slope for inferno tier stuff starting a bit earlier. They'll still pound the shit out of lower level gear, but things shouldn't be TOO AH reliant. It'll still be a faster one-stop, yeah, but farming will be more productive from the actual item creation standpoint. Gold-wise, I'd expect a bit of saturation and price drops for most non-set/legendary, but I'm also of the camp that paying 2m+ for shit is fucking stupid, let alone 100m+.

  18. #5598
    A. Body
    Join Date
    Jan 2006
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    Area 52

    Energy Twister
    Skill Rune - Storm Chaser
    Proc coefficient reduced from 0.5 to 0.125


    Lol..... Thank god I play a WD.

  19. #5599
    Ridill
    Join Date
    Feb 2007
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    9

    They'll nerf you eventually!

  20. #5600
    A. Body
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    Area 52

    Quote Originally Posted by arus2001 View Post
    They'll nerf you eventually!
    I just hope that nerf doesn't cause a buddy to stop playing. He switched to that build a few weeks ago and is 53 paragon level, I don't think he's gonna be too pleased about it.

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