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  1. #5601
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

    The procs for wiz are all terrible. I'm glad I'm mostly monk right now, although we got nerfed bad too.

  2. #5602
    Can you spare some gil?
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    Quote Originally Posted by Dimmauk View Post
    Sprint
    Skill Rune – Run Like the Wind
    Proc coefficient reduced from 0.2 to 0.08

    OH SNAP!
    Maybe it's been the long day at work. But I don't understand if this is a nerf or minor buff. Wouldn't lower time between next tornado be a buff?

  3. #5603
    Ridill
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    Shiva
    WoW Realm
    Azuremyst

    welp that puts the nail in the coffin for me. CM wiz was the only thing making me actually have fun. Meh.

  4. #5604
    Cerberus
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    FFXIV Character
    Amy Adams
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    Sargatanas
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    Uther

    Look at it like this, current coefficient is 20%(0.20). After the patch it's 8%(0.08). Decent sized nerf.

  5. #5605
    Ridill
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    Quetzalcoatl

    the blizzard devs are so fucking clueless and spineless. it's just unbelievable that their design philosophy involves caving in to what the 12 year olds on the bnet forums cry over.

  6. #5606
    Brown Recluse
    Sweaty Dick Punching Enthusiast

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    Unicorn

    Yeah, they could have just buffed the other classes. Spirit on crit passive for monk, unnerf SS, Caltrops and TOC, remove teleport cooldown, and longer spirit walks.

  7. #5607
    Ridill
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    Quetzalcoatl

    fuck, i heard someone say that blizz flip-flopped more than romney and i'm angry i didn't think of it first. they flat out said that they wouldn't be touching sprint barbs around the 1.04 patch. and they even admitted that super-powered legendary items were not a bad thing like they previously thought, and letting players have access to really strong shit is what makes games fun. instead, they go back on all the things they say which is just maddening and mind-boggling at the same time.

    what all the crying idiots don't realize is that they're only nerfing themselves. if blizzard follows through with what all the crybabies want, then what the fuck do they think is gonna happen when their mnk and WD's get a buff that puts them at the top of the food chain? their shit is gonna get taken away because of the changes they demanded previously. it's an overall horrid precedent to be set because if blizzard doesn't get their heads out of their asses, that's the game design we're all going to be forced to deal with in the long term. get something nice? don't enjoy it for too long because if you're having more fun than someone else, they will complain and have it taken away from you.


    having your toys taken away at every step because you're having too much fun is complete garbage. the things you mentioned would have been way more interesting and a far better way to keep players in the game. i'd love to play all the different classes with those abilities being implemented. i WANT to have a first-world gaming problem of not being able to settle on one class cause they're all too fucking fun to play. but instead, i stick with barb/DH simply because as a default they are the best classes in the game and that's not what it should come down to.

  8. #5608
    Can you spare some gil?
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    Quote Originally Posted by Clemz View Post
    Look at it like this, current coefficient is 20%(0.20). After the patch it's 8%(0.08). Decent sized nerf.
    Ahh I see that makes a bit more sense when I look at it like that. Well shit that is fairly decent ._., at least I have whirlwind.

  9. #5609
    A. Body
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    Jan 2006
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    WoW Realm
    Area 52

    I knew tornado barb was getting nerfed the moment that guy breezed to 100 paragon in like two weeks. The Wizard nerf kinda doesn't make sense(unless its for pvp purposes in the future). I think after the WD pet buff and buffs across the board, the Wizard is now the worst class in the game by far. Not only is Wizard now terrible, it is also very bland missing fireball, frozen orb, firewall and has the crappiest teleport spell of the diablo series, I mean its copied and pasted directly out of WoW for fuck sakes.

    For some reason, it seems like Blizzard just doesn't want proc based builds. The legendary weapons with procs are all terrible except for the firechains demon on that two handed sword so those nerfs were a bit shady by Blizzard. I am kind of disappointed that Blizzard went with the WoW mentality for class balance, classes are now a revolving door. I would hate having drastic changes done to classes every patch, one patch your build is fine, the next patch its nerfed into the ground.

    The whole build diversity drum Blizzard is beating is just a bunch of bullshit, all this nerfing is why the action on the auction house is slowing down. I have noticed the RMAH has slowed to a snail pace even when you price stuff under the gold amount for what its selling on the gold AH.

    For instance, awhile back gold was about 1.10$ per mil, I priced my item for 53$ which seemed to be the going rate for the rolls on the item(equal to around 53m gold) on the RMAH, it didn't sell for days. I placed it on the gold AH, it sold almost instantly for 53m. I think people are just hesitant now to plop real $$ on items knowing how indecisive Blizzard is becoming with class balance.

  10. #5610
    Nidhogg
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    Ramuh

    I still don't understand the Seize the Initiative nerf for Monk...we're weak enough as it is requiring specific resistances and utilizing OWE. I wouldn't have minded 75%, but 50%? Ugh...

  11. #5611
    Bagel
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    Unicorn
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    Thrall

    I think a lot of the reasons the AH is slowing down is due to the waited for games finally coming out. A lot of people probably kept playing simply because they had nothing else to do at the time. With Borderlands being out and Torchlight, Black Ops and Halo all around the corner..... I see a lot more slowing down in the future.

  12. #5612
    I enjoy tapping my sisters fine ass
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    Think people are saving their money for 1.05 in the hopes they can get better rolled items for cheaper.

  13. #5613

    Sweaty Dick Punching Enthusiast

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    Fenrir

    ..from fan site, on the new legendary rings (bind-on-acct)

    The Hellfire Rings

    The Hellfire Ring Plan is found off Squirt the Peddler in act 2. The mats from these can be found most likley in the zones the Infernal Machine takes you. The mats needed are: [Vengeful Eye]x1 [Devil's Fang]x1 [Writhing Spine]x1 [gold]x50,000


    There are four version that can be crafted. The rings have the following stats

    170-200 Of your stat (Dex/strn/int) or 100 vit
    4 random props
    Increased XP by 35%
    Chance to launch an explosive ball of Hellfire when you attack

  14. #5614

    Sweaty Dick Punching Enthusiast

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    Fenrir

    if true, lol at signet buyers. and gj@signet sellers

  15. #5615
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    If the person is able to farm hellfire ring, they probably have the gear to fulltime leoric's signet as well along with this baby. +20-30% extra exp from leoric is worth it.

  16. #5616
    Ridill
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    Quetzalcoatl

    so will you be able to redo the quest if your ring roll sucks?

  17. #5617
    Ridill
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    Would assume so. From what I've heard, the 4 keys to get into the machine area come from mobs who spawn 100%, but the key drops aren't. The catch will probably be that the craft material drops will not be 100% on top of the bosses themselves being super cheesy.

  18. #5618
    Sandworm Swallows
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    This is starting to remind me slightly of farming in FFXI >_>
    At least there won't be retarded bot competition this time...

  19. #5619

    Sweaty Dick Punching Enthusiast

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    Fenrir

    i will choose the tamas ring again this time

    if the values are really 170-200 vs 100, I doubt I will roll the VIT recipe anytime soon

  20. #5620

    Sweaty Dick Punching Enthusiast

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    Fenrir

    http://www.diablofans.com/news/1361-...nergy-twister/

    on the Infernal Machine guide..

    it seems like it'll just be best to remember to hop into either Misery, Dahlgur, Stonefort and kill these guys. spawn is 100%, key is not. get enough keys to open 3 portals in the same (just like d2, lol). then you at least get to the roll the dice with all the ubers and see if you can get any Hellfire Ring mats. mat drops from ubers are also not 100%, and the recipe/portal only opens up 1 of the 3 uberboss zones randomly. this is done in Heretic's Abode, in between the Rumsford gate and Cain's House

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