The best change of the patch = Under monster power 1 all monsters become level 63. Finally, some diverse farming, lol.
The best change of the patch = Under monster power 1 all monsters become level 63. Finally, some diverse farming, lol.
Nice.
Just incase anyone is rolled as a WD, this is the most ridiculously OP farming build i've ever used. Cost around 50m to build but destroys any Wiz build's i've used so far and can easily keep up with my Barb in WW spec.
http://eu.battle.net/d3/en/profile/M.../hero/19373300
I know the base DPS stat is pretty low but that's the beautyCheck out http://eu.battle.net/d3/en/forum/topic/5435723643 for more info. Definately worth checking out if you're a WD.
WD is fun again! It was my first job and I spent over 100 hours on it before I levelled another.
Blowing through keep depths level 2 and watching the packs of skeleton parts go flying all over the room is hilarious.
See instead of them nerfing DH, Wiz, and Barb, I'd prefer for a WD/Monk buff.
But I'm sure this WD build will be nerfed by 1.0.6.
0 Cooldown zombie dogs/sacrifice is a really fun combo and gives you a lot of room to use different skills with it. You can get 275 mana per zombie dog sacrified meaning you have infinite mana for high cost spells like bear/rain. Also can give final gift to dogs so they leave orbs when they die to keep gruesome feast up at all times.
The only sad part is that Homunculus is level 56 so it wont drop from inferno and wont get iLvl 63 stats. (Hoping it can get iLvl 62 stats from hell) that would be insane.
some good monster power info
Levelling WD atm, the monk changes look terrible. Monk needs serious help.
Build looks like it is fun, too bad I am poor as fuck (4mil)
It is nice to see people playing WD now I felt like I was the only one by the time 1.0.4 came around.
how's this build work, exactly?
btw idk if you guys know about it but apparently you can equip two 2-handers at the same time. helped a friend do it today. HILARIOUS seeing a guy with a giant axe and sword strapped to his back. i think it swings together too, lol.
from what i understand you turn auto-equip on, have a full inventory minus one weapon slot, and accept a trade with two items (first can be any item, second item is 2h you want to equip in the offhand). when trade goes through, that first item takes the last inventory slot and the 2h goes into the off slot.
http://us.battle.net/d3/en/profile/B...41/hero/154389
Thats the build I use on WD, I love it. I just need to find a decently priced Thing of the Deep mojo ;(
Keys and drops are apparently 100% on MP10. Saw it on reddit, no idea of its validity.
there's currently dual wield 2 hand bug going on
DPS doesn't get even but you get the off hand stats like 300 str, 1500 LOH, 200 CD
shit is awesome
I've been using the dual wield bug to get my magic find set over 100k. Nice while it lasts, then I'll have to stop being lazy and grind some paragon levels so I can start dropping mf pieces.
I can't wait to be fighting a reflect damage pack and have that ring proc its 3-5million dmg on-hit proc from ubers and it 1 shots me.
While the 2H bug sounds tempting, I'd probably avoid doing it for banhammer purposes. Sounds like something that'd be pretty easy to track once Blizz goes to patch it.
eh dunno about that. They never hammered me for going invincible and killing inferno diablo with like 12k dps as wizard.
Gotta say, I prefer D3 over Torchlight II. I just hope they continue to make this game better and better. It's been getting better with every patch.