Waiting for the announcement that Diablo III will actually be 5 separate games to "accommodate" all the "content" that they give for each class you can play.
Waiting for the announcement that Diablo III will actually be 5 separate games to "accommodate" all the "content" that they give for each class you can play.
Yeah apparently the full version of the multi-player will ship with the Terran Campaign. Perhaps a few new units will be added with the other two, similar to how units were added with Broodwar.
This isn't necessarily a bad thing though. Apparently there are 27-30 Terran missions, which were about as many as there were in the original Starcraft. If each Campaign is that long they are going to be super epic. Besides this allows them to ship the game earlier without making any cuts on gameplay. We all know the true meat of this game is the multi-player anyway. It's going to keep the people hooked for the next 10 years, the single-player is just extra flavor.
goddamnit i was just getting ready to fap to some more sc2 news and its about money shit...
Its THREE separate games. Each one will have 30 missions or so, you are not paying 150 for one game (no prices are announced anyway). If your goal is playing multiplayer, you only need the first game. The 2nd and third will be FULL games, worthy of a full game's price tag. They arent charging 50 dollars per 10 missions.
http://img296.imageshack.us/img296/1...2080669tf6.png
They seem to be taking classes in trolling your fanbase from Sakurai and in episodic gaming from Valve.
Blizzard can do pretty much anything and, between the fanboys and the entire population of the korean peninsula, still turn a tremendous profit. It's hilarious.
I just got back from Blizzcon where they announced this. Personally, I'd probably pay that much for the set (even though I doubt it will cost that much; I figure it will work like Windows. You can buy the upgrade for significantly less than the full thing).
New content-wise uhhh... They had a lot of gameplay videos of single-player real time rendering content with Raynor and Tichus Findlay. They also had a really sexy one minute portion of whats going to be the four minute pre-rendered Starcraft II introduction cinematic. They also showed that they are doing a big pre-rendered cinematic of a flashback to when Mengsk left Kerrigan to the Zerg (they mentioned that it really needed to be done, since the limit of that scene in SC1 was just voiceovers on in-game footage, which is insufficient for what is probably the most pivotal event in the Starcraft timeline). They didn't actually show the cinematic (presumably because its not done yet). Instead they showed their animated storyboard of it with voiceovers to get an idea of what it will be like. I think thats about it for SC2 content.
For anyone else interested, they also announced another class for Diablo 3: Wizard. They showed some of its skills including a disintegration beam, lighting bolts (that can become chain lighting sorta), energy tornadoes (they act just like wind-druid tornadoes from d2 from what I could see in their video), blizzard, etc. They only had the female version playable at the demo station.
I played the D3 demo, but I didn't really spend too much time reading into all its starting skills. I did use a lightning ball type attack, and some kind of static that crawls across the ground not unlike those damned beetles in D2 except in a cone. The skill system as it was set up wasn't too unlike D2 but honestly I was too preoccupied rushing through the dungeon in my 15 minutes to read into it completely. I do know you can socket some runes (that dropped commonly in the demo) into the spells which had an effect.
At the class panel, they explained that a bit further mentioning that different players can really customize their builds even beyond which branch of the tree they choose. They can use the runes to really change the function of the spells. For instance, a multistrike rune can make Witch Doctors flaming skull thing bounce, while a bash rune makes it leave fire on the ground to DoT.
I know I also heard them mention there was going to be a respec function this time around, though they hadn't decided how to impliment it yet.
Though I caught the class panel, where i picked most of this up, I missed the gameplay panel which, while I think probably didn't contain anything new, did likely elaborate and explain some of the new games functionality.
Tomorrow I'll probably spend more time in the demo areas, when I'm not watching one of the RTS finals as most of the panels are going to be for WoW or art.
Socketing spells O_o sounds really cool actually. Do you know if you can remove the runes from the spells, and if so do you lose them or do you get them back?
At the demo at least, you could move them around or even take them out if you wanted. I think they mentioned this as a key aspect of it in panel.
Awesome. Hopefully this will make for some cool customization options.
(Although it might still end up like D2, put x points into only these spells and then only use these runes.)
Probably mean there will be 3 box with 3 differents cover like the old starcraft, not 3 differents game.
my impression is that they are releasing the main game with only the terran campaign, then they will later release the zerg and protoss campaigns as followup expansions
3 seconds on wikipedia
"At BlizzCon 2008, it was announced by Blizzard's VP of Game Design, Rob Pardo, that StarCraft II would ship as three separate games, provisionally entitled Wings of Liberty, Heart of the Swarm and Legacy of the Void respectively for the Terran, Zerg and Protoss factions. Each game will contain the multiplayer component and will be treated as a full, separate game by Blizzard."
If it's true, blizzard are homosexual, and I will be downloading 2 of them (unless they are 15 buck each).
They've already said they're essentially expansions on the single player, they'll just play standalone too. Multiplayer will probably just have minor fixes and perhaps new units or somesuch.
Since they are doing 30 missions per, you really have to remember they are all standalone games. Buying one and download the other two is getting 90 fucking missions and feeling like you were entitled to them for the price of a single game because they could have put them together at the cost of DRASTICALLY delaying the game.
Still, I really don't think they are going to be $50 each. Even if they pushed the price up to like 40 on the expansions, I'd rather have that then only 30 total SC2 missions OR a drastically delayed SC2.
What I don't understand is why didn't they delay SC until they had the BW content, and then release that at the same price. Or Warcraft1-3. Or Diablo II. Or WoW. In fact, why don't they never release a game until they decide the series is done so that we dont have to waste multiple sums of money on a game with the same things in it. What a greedy company.