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  1. #81
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    Rank is based solely on turns taken, you can kill one enemy and still get an A.
    Status effects dissapear at the end of your turn, I don't remember there being a way to remove them manually, though some characters have traits that make them immune to status effects.
    Shamrock weapon is just preference and what you'll be using it for. I had it set to flamethrower ever since I got to take out groups of units, but on some missions I swapped out to anti-tank stuff.
    Some of the reporter stories have battles in them, but other then that it's just more story to enjoy. You have shedloads of money even buying every weapon each chapter anyway, so there's no reason not to buy them.
    Interception fire is dependant on what class your unit is, Shocktroopers have abyssmal range, Scouts and Engineers should intercept at a decent range but they just have to be facing the right way. Snipers and Lancers don't ever fire on moving enemies.
    Destroying tank treads severely lowers its AP, making them barely able to move far (although most of the time they barely move anyway, so I find it useless).
    When a character loses it's HP, it'll be KO'd for 3 turns, if you don't call a Medic by then they die permanently. If an enemy steps on the body before 3 turns are up they die permanently. You'll know they're dead because you get a little mini cutscene with them saying some depressing shit, then it'll tell you they've died as opposed to the usual "Name has retreated." Story characters can't die, but I think once they're retreated from a "death" you can't call them back from a base that battle, but I could be wrong there. If the Shamrock blows up it can't be used for the rest of the mission, but it'll be back on the next one.

  2. #82
    Ridill
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    Quote Originally Posted by aru View Post
    I've got a few questions for you guys.
    have any of you been able to get ranked A in a mission yet? i'm struggling to figure out if this is even possible.
    I figured a way to get an A on a couple of missions. The desert battle (before the huge tank) only requires 3 turns (maybe 2 if lucky). The huge train mission can be done in 3 turns, but requires some luck.

    The desert battle (skirmish) basically requires you to clean out the trench to the north of a shocktrooper and lancer. Take a shocktrooper and run it towards the trench, kill something cause you can't reach the trench in one turn. After that kill the shocktrooper in the trench and set up for a team attack (all actions should take 3 CP). Run a scout up to the trench and kill the lancer with a team attack to kill the lancer. Clean up some of the units around (mostly all you need to kill is the sniper on the roof, everything else can be ignored) and heal your scout(s) if you need to. After that turn, run your shocktrooper to the next closest trench north and kill the shocktrooper with a grenade and get some decent cover. After, you run your scout(s) along the furthest end of the trench and basically skirt the map keeping away from the tanks. You can hide behind the L walls for cover from tanks, they won't attack you. Final round you take your scout(s) and go to enemy base, kill/blow up the shocktrooper and take the base.

    Killing enemy leaders with remaining CP nets a lot of extra EXP/Money, you can move the tank units north a bit and clean up if you like. You get 8k base exp, 12k (I think) bonus exp, plus more if you kill the leaders. Giving you around 27k exp and 40k money.

    I would explain the train one, but you seem to be past there so there isn't any point.

  3. #83

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    WAR IS SO BORING OH U LETS GO TO THE BEACH

  4. #84
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    Quote Originally Posted by Hiroko View Post
    WAR IS SO BORING OH U LETS GO TO THE BEACH
    Have you even played it?

  5. #85

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    No, its sitting by my george foreman gathering dust with LBP under it.

    srs?

  6. #86
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    It's explained pretty clearly. But I can't tell if you're attempting humour or just paid 0 attention.

  7. #87
    Conejita's Jolly
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    Jacked my friend's copy, it's such a great game. Moar ppl need to buy this (including me).

  8. #88
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    Great game, my only complaint was that the OST wasn't epic enough, but that's only when you consider listening to the music by itself. In the actual game it works perfectly.

  9. #89
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    Quote Originally Posted by Elcura View Post
    Great game, my only complaint was that the OST wasn't epic enough, but that's only when you consider listening to the music by itself. In the actual game it works perfectly.
    Pretty much my thoughts exactly. There's only a few tracks on the OST I don't just skip over when I'm listening to it. In the game it was all great but there's not enough brilliant tracks that stand out without the gameplay.

  10. #90
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    Stick with Japanese or the English voice acting good?

  11. #91

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    English voiceacting was good in my opinion.

  12. #92
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    Thanks for the quick reply

  13. #93
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    English VA is good, but it depends on taste. Some of the voices are really annoying, but all the main cast (people involved with the main story) have good voice actors. I never tried the JP track, so I'm not sure how it compares.

  14. #94
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    I liked the English VAs more than I have in a lot of other games, just to agree with a lot of what has already been said.

    By the way, why does everyone seem to group Vyse into the "top shocktrooper" group? He doesn't seem all too fantastic to me, and aside from having high HP, he just doesn't seem like a good choice when pitted against the likes of Lynn/Rosie/Edy.

  15. #95
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    I'm on Chapter 14 and i just figured out what the freaking reports i was buying were LOL.

    Anyway, the Vyse i have has a very nice potential set, i dont know if its the same for every person who plays.

    In regards to the other post, i <3 some of the troop voices, especially Marina and Catherine. "I'm not done yet!" No baby you sure arent :D

  16. #96
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    I've only come across one lancer who's voice I didn't like. I think its really cool how if some units like each other they'll all team up for an attack. Most of the time I'm just running a group of scouts with an engineer around because my snipers can't hit anything and the shocktroopers fall behind.

    Does anyone know if Welkin's voice is from anything else? It sounds familiar but I'm not quite sure.

  17. #97
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    Lancers are fail, sometimes I find myself cursing @ the tv. I mean if they land the hit they cause major damage, that's a big IF.

  18. #98
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    Quote Originally Posted by Rokku View Post
    I liked the English VAs more than I have in a lot of other games, just to agree with a lot of what has already been said.

    By the way, why does everyone seem to group Vyse into the "top shocktrooper" group? He doesn't seem all too fantastic to me, and aside from having high HP, he just doesn't seem like a good choice when pitted against the likes of Lynn/Rosie/Edy.
    Didn't you play Skies of Arcadia? But I think potentials are random, Vyse had some great ones for me iirc, though I rarely used any Shocktroopers aside from sticking Rosie on the map for one CP. I'd love to see a Shocktrooper with Ult. Aim though if they are random. My sniper with Ult. Aim's aiming circle is quite literally a dot now, can hit anything from across the map with ease.

  19. #99
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    Quote Originally Posted by Kiarax View Post
    Didn't you play Skies of Arcadia? But I think potentials are random, Vyse had some great ones for me iirc, though I rarely used any Shocktroopers aside from sticking Rosie on the map for one CP. I'd love to see a Shocktrooper with Ult. Aim though if they are random. My sniper with Ult. Aim's aiming circle is quite literally a dot now, can hit anything from across the map with ease.
    Of course I played Skies, lol. If potentials are random though, then I got some crazy ones on Lynn, because she's got a literally inhuman set of potentials.

  20. #100
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    God I loved Skies of Arcadia, still kicking myself for selling it for $5...

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