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  1. #21
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    Quote Originally Posted by Falisa View Post
    You know for the longest time I had the mindset of most every other COR for endgame, and that going /mage for the bigger fights was of more use than DD. But as my gear gets better, and my merits got better (8/8 marksmanship in particular), I found that I had a lot more fun on COR when I could shoot the monsters I fought.

    But I guess it all depends on your linkshell. Whenever I go /mage to any big alliance fight, my MP is pretty much useless because our main mages are really on top of those cures. So the only thing I really use mine for is SS. Of course there are some monsters where its plain just not smart to RA for TP because damage will be bad and I'm just feeding TP so I just use my own judgement for that. But I am going /RNG to alot more LS events now on my COR.
    my thought process was that if I wanted to hurt a mob I should go on a real melee job. COR is a great support job but it doesnt have the punch that ranger does as far as shooting stuff goes, you usually gotta eat sushi and stack r-acc gear to be effective. Ranger can shoot about anything with subs and kick ass

  2. #22
    You just got served THE CALLISTO SPECIAL
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    Quote Originally Posted by Sonomaa View Post
    my thought process was that if I wanted to hurt a mob I should go on a real melee job. COR is a great support job but it doesnt have the punch that ranger does as far as shooting stuff goes, you usually gotta eat sushi and stack r-acc gear to be effective. Ranger can shoot about anything with subs and kick ass
    It depends what you're fighting too, I don't get to COR much but when I got to use it vs. Ultima, I noticed our SAMs doing around 700~ per WS, and I was consistently putting up 300~ Detonators as /RDM, I think were I to have the liberty of actually being able to use a DD sub and fulltime DD rolls my output would have been rather well relative to the other DDs, especially considering that it's coming from a support job.

  3. #23
    Sea Torques
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    k inc stupid nubby question...

    People have said to start STR on Detonator. At the risk of getting banned from Forums for being a noob... Why, when AGI seems to be the only modifier >.>a

    Plz don't kill me, I've recently readdressed my Corsair attire after pimping out my Smn macros, and Cor and Brd macros are the only ones left, so I need to like, see what shit Cor gets that is the best of everything, lol. I'd like to think I have the best of everything to a degree, just 0/6 on AF because I'm shit outta luck and all we get are Pantin shit.

    Edit: Not many people mentioning Faith Torque either to shoot in >.>

  4. #24
    You just got served THE CALLISTO SPECIAL
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    In equal amounts, STR is going to add about the same base D, but also add a bit of RAtk. If it's STR or AGI in equal amounts, take the STR. If it's STR or AGI in a situation like Triumphs vs. Drones where it's 4 STR vs 6 AGI, take the AGI.

    And for Torque...it's ok, but I'd take the 4 RAcc from PCC over the 7 RAtk for normal shooting as COR, keep in mind you only get a B skill.

  5. #25
    Sea Torques
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    Quote Originally Posted by Kilhart View Post
    Edit: Suteru, I noticed in your TP and WS builds that you tend to focus a large amount on ranged attack - with significant cuts to ranged accuracy. I'm assuming you primarily eat sushi?
    Pretty much, though my ranged TP build I focus on Ranged Accuracy, I just haven't put that build on FFXIAH yet.

    Here we go:
    http://www.ffxiah.com/item_sets.php?id=35105

    This is my ranged TP/barrage set pretty much.

    Usually at stuff like Salvage, Limbus, sky triggers, I'll eat Coeurl Subs, but anything higher than that I use sushi.


    edit: And no, I don't have Denali Kecks yet, but I was planning on taking on the stronghold NMs so I will probably come by Nimue's Tights before Denali Kecks

  6. #26
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    Quote Originally Posted by Falisa View Post
    You know for the longest time I had the mindset of most every other COR for endgame, and that going /mage for the bigger fights was of more use than DD. But as my gear gets better, and my merits got better (8/8 marksmanship in particular), I found that I had a lot more fun on COR when I could shoot the monsters I fought.

    But I guess it all depends on your linkshell. Whenever I go /mage to any big alliance fight, my MP is pretty much useless because our main mages are really on top of those cures. So the only thing I really use mine for is SS. Of course there are some monsters where its plain just not smart to RA for TP because damage will be bad and I'm just feeding TP so I just use my own judgement for that. But I am going /RNG to alot more LS events now on my COR.
    I don't mean to pat myself on the back or anything, but I've had top tier gear for COR for a while, and save for a few NMs, COR DD is borderline trash compared to an actual DD. I'm going to jump into the same boat as Sonomaa, especially after having been DRK on some of those same HNMs, and say that no matter how good your gear gets, COR is never going to touch an actual DD.

    There's some viability in there to make hybrid builds, but 9/10 times COR is just feeding an NM needless TP for damage that's far far below that of a RNG. I love my COR to death, and I'd love to DD with it more if it were more feasible. As it stands, COR/Mage has always proven itself to be far more helpful against every HNM and in every situation that I've come across (support healing, status cures, etc), versus making little pin pricks against an HNM or endgame event (sans Ein). No matter how good the gear becomes, COR will never become a viable endgame DD, it just doesn't have the kind of raw power/gear options that RNG does.

  7. #27
    Spiders are Awesome
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    Depends what you're doing. A well geared and meritted COR can put up respectable numbers on most endgame mobs. Of course for top-tier stuff like wyrms, you'll want to /mage, and for things like dynamis and einherjar you're going to be pure support and crowd control. However, most of the time, I've found that the extra damage from /rng outweighs a few extra cures and/or MAB. I've only used COR for a couple endgame events, but it was a very respectable DD vs khim and sarameya, at least.

  8. #28
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    Quote Originally Posted by Mikayla View Post
    I don't mean to pat myself on the back or anything, but I've had top tier gear for COR for a while, and save for a few NMs, COR DD is borderline trash compared to an actual DD. I'm going to jump into the same boat as Sonomaa, especially after having been DRK on some of those same HNMs, and say that no matter how good your gear gets, COR is never going to touch an actual DD.

    There's some viability in there to make hybrid builds, but 9/10 times COR is just feeding an NM needless TP for damage that's far far below that of a RNG. I love my COR to death, and I'd love to DD with it more if it were more feasible. As it stands, COR/Mage has always proven itself to be far more helpful against every HNM and in every situation that I've come across (support healing, status cures, etc), versus making little pin pricks against an HNM or endgame event (sans Ein). No matter how good the gear becomes, COR will never become a viable endgame DD, it just doesn't have the kind of raw power/gear options that RNG does.
    I put out solid damage on stuff like Dark Ix, Odin when in the rng pt. I have to go cor/war to put up any decent #s though, but its far from inconsequential.

    Sure the rngs do more, but being in the rng pt, I provide them with much more dmg output as well as putting up a solid amount of dmg. I've dropped 900 slugs on Ixion regularly. I've averaged as high as 700s slug on ix in numerous parses. Rngs are doing 800-1500 generally.

    The last odin I parsed 8% of total dmg as a cor, the rngs were doing 10-16%. My 8% + w/e boost I gave all those rngs is gonna put me over what any single rng did. If I sit there /mage for the occasional cure or erase, we just lost 8500 dmg on Odin.

    Sure cor isn't gonna be the top, but the damage is more than justifiable to shave time off kills while buffing at the same time, in particular on stuff where rngs are heavily utilized.

  9. #29
    Sassy Tyrant
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    I never claimed that COR would do as well or better than a main DD, because thats just plain fact. But when I go /RDM and stand there bored just doing rolls/QD when I can also be hitting that monster for decent damage along with QD and rolls, why not? I came to terms awhile ago with COR's DD potential.

    I don't fight anything like kings, or tiamat much at all anymore, and if my LS were to randomly decide that again I would most likely be going BRD to it anyways. But against the things we do fight, where I used to go /mage but attempted /rng, I don't think I was just feeding the mob tp. I was actually doing decent damage, and in some cases (JoL comes to mind) my detonators were doing more damage than some DD's WSs. I would like to try /RNG at Odin, because QD sucks complete ass on him.

  10. #30
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    The question has never been whether or not COR can output a fair amount of damage on HNMs. The question has always been whether a COR's damage is worth the TP that it feeds to any given HNM by shooting bullets at it. The reason why QD builds never fall under this consideration is because QD feeds zero TP, making it a more viable choice most of the time.

  11. #31
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    Everyone seems to be reading it as I said that COR is never a viable DD against anything. My comment was that after so long, I've also come to grips with what COR can and can't do as a DD, and as a support job. Maybe it's a difference in the types of events we've both done in the past, but I've literally done every event and HNM in the game as Corsair, and it's safe to say, that as I said, it's a viable backup DD on some mobs, but the majority it's pretty bad.

    Like everyone says, shit is situational. There's obviously ways you could set up groups and alliances to make COR/RNG work, I've done it numerous times in the past, and have alternated between the two on many occasions. My point was simply that the job is more suited to it's support role in most endgame situations.

    If you're fighting anything even remotely weak to piercing, COR can hold it's own, but in a lot of situations you're feeding the mobs the same TP as a RNG would be and doing half if not less than half the damage a Ranger would do. There's nothing wrong with the job as a DD, and anyone that says loldps about COR is an idiot. My point was only that as an endgame DD, Corsair falls pretty short of the mark no matter how you try to slice it.

    Again, I don't want people to read what I'm saying as a verbal assault against COR or it's DD capabilities. I love Corsair to death, and I'd love to upgrade a Death Penalty to see how much it would upgrade the job's DD capability. I reiterate, it's a viable support DD in some situations, but they're somewhat few and far between.

  12. #32
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    Quote Originally Posted by Kilhart View Post
    The question has never been whether or not COR can output a fair amount of damage on HNMs. The question has always been whether a COR's damage is worth the TP that it feeds to any given HNM by shooting bullets at it. The reason why QD builds never fall under this consideration is because QD feeds zero TP, making it a more viable choice most of the time.
    Thank you. This is probably an easier way to phrase what I've been saying across the last couple posts.

  13. #33
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    If you're worried about TP spam, you can always take a cue from the most hated LS on Ragnarok and use nothing but PLDs and SMNs. TP is a concern if you're fighting very low-manned, but usually I'd rather just get the mob dead and stop wasting the time of all the ToD takers. If you're talking about low-man situations, then I agree. That's the only time when a few extra Cure IIIs and Paralynas will matter, and where the TP spam will cause any harm.

  14. #34
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    Whenever I come on COR to LS endgame events it's almost exclusively COR/WHM, my role is buffing, backup healing, curing status, and QDing for some damage/enhancing debuffs, as well as occasionally sleeping stuff. Here's the gear setup I usually use:

    Main: Elemental Staves

    Sub: Staff Strap. Sometimes I'll carry around my elemental grips, but QD doesn't miss all that often with my other agi gear and staff strap is one of the few slots where I can have -enmity. I had it already from whm, so I don't think it's a necessary purchase, but I think investing in 1 grip (light/dark/staff) that gives 20 MP is a good idea)

    Ranged: Corsair's Gun +1. I was lucky enough to get one of these are 50something tries, I have a coffinmaker as well but I rarely actually shoot on COR. The dmg is close, so you could easily get away with just Coffinmaker.

    Head: Corsair's Tricorne/Commodore Tricorne, Walhara Turban for cures/na spells. The turban was a personal choice for me, I didn't really need the extra MP but I have +40% gear haste on whm so I get really annoyed when I can't spam the same cure/-na back to back with no delay.

    Neck: Uggalepih Pendant. I had this already from BLM. If I was really anal I'd only wear this when my MP was below 50% like I do with blm, and throw on my morganas choker but I'm usually busy enough without worrying about 20 extra max mp. I'm not sure what else I'd use in this slot besides ugg pendant, since cor can only wear 4 pieces of MAB gear.

    Ears: Novio/Moldavite. I had both of these already from BLM. I'd say if you have neither, go camp a moldy and buy a dodge earring, unless you're super rich or have lots of DKP. I don't know many LSs that will give a COR a novio over a BLM.

    Body: Denali Jacket. Any AGI bodypiece works here. I used to wear a blue cotehardie but it was so hideous that my LS stopped letting me use my COR. The jacket isnt much better, and I still had over 300 MP without the cotehardie.

    Rings: Tamas/Balrahn's/Luzafs. Again, I had Tamas/balrahn's already from blm/whm. I considered a breeze ring for a while, but I don't really have many issues with resists on QD so I was perfectly happy with saving money and getting some MP/-enmity. I'd say depending on your other gear you wouldnt need more than +4 agi rings.

    Back: Altruistic Cape. I had this already, but anything really works here- commander's cape, federal army mantle, even lamia mantle for MP.

    Waist: Forest Stone. I decided on my RSE1 belt because it had AGI and MP (the RSE2 belt had 20 more MP, 4 less agi). I carry around a swift belt for cures/-na spells too (see my comments on head). It might be worth it to quest 1-2 elemental obis for the QDs besides light/dark you use the most, I had ice/ltng already from blm and I carry the ice with me on cor most of the time (I always carry light/dark/ice/earth cards).

    Legs: Denali Kecks. Kecks are one of 4 MAB items cor can wear, they're great. I think I just used War Brais for the AGI before I got them.

    Feet:Wood M Ledelsens. Depending on your race you might wanna look into RSE2 boots, I lucked out and got 30 mp and 6 AGI. Denali feet work well too.

    I have 8 MP merits but this gear gives me 360 or so MP as elvaan cor/whm. I usually QD for over 300, depending on weather/day/etc. Generally speaking you don't need to go crazy on MP as you're not a main healer and you'll be busy enough with QD/rolls that you can't devote a huge portion of time to healing. As for QD, with merits you really don't need max agi in every slot to hit, there's some stuff QD just sucks on.

  15. #35
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    Quote Originally Posted by Kerberoz View Post
    If you're worried about TP spam, you can always take a cue from the most hated LS on Ragnarok and use nothing but PLDs and SMNs. TP is a concern if you're fighting very low-manned, but usually I'd rather just get the mob dead and stop wasting the time of all the ToD takers. If you're talking about low-man situations, then I agree. That's the only time when a few extra Cure IIIs and Paralynas will matter, and where the TP spam will cause any harm.
    Sure thing. I'll just bust out my Joyeuse and slap on some acc gear with sushi and just pretend I'm meriting on Cerb next time. My whole LS will thank me for helping to kill the mob faster, because TP given doesn't matter, right? AWESOME advice.

    Hint: TP moves don't always consist of offensive attacks. If you need a COR shooting bullets to help you kill a HNM faster, you've got some issues.

  16. #36
    Spiders are Awesome
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    Hint: Take a Midol and learn to read. Did I ever say it was always best to DD, in every situation? Did I ever say you should melee HNMs?
    Quote Originally Posted by Kilhart View Post
    If you need a COR shooting bullets to help you kill a HNM faster, you've got some issues.
    If you need a few Cure IIIs to not wipe to an HNM, you've got bigger issues. Dur-hurrrr

  17. #37
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    Quote Originally Posted by Kerberoz View Post
    Hint: Take a Midol and learn to read. Did I ever say it was always best to DD, in every situation? Did I ever say you should melee HNMs?
    I wasn't the one who generalized the topic to a point where TP spam was never an issue on anything, or the one who stated that I may as well use PLDs and SMNs only if I care about a HNM's TP gain.

    Quote Originally Posted by Kerberoz View Post
    If you need a few Cure IIIs to not wipe to an HNM, you've got bigger issues. Dur-hurrrr
    Hey there. One question: when did I mention curing anywhere? Apparently you have selective reading, because simply because I was referring to TP feeding TOTALLY meant I was talking about offensive moves and not things that add time to fights, like, you know, Magma Hoplon or Damsel Memento. Totally.

    Hint: just because the effects of the TP you feed to a mob don't wipe your alliance doesn't mean they're not there. "Dur-hurrrr."

  18. #38
    I enjoy tapping my sisters fine ass
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    I think I'm the only cor that doesn't have ranger @ 37, I just go /nin merc/joytoy and feed mob TP all day while whiffing slug shots and feeding the mob crazy amounts of TP to kill my tanks with. Its a makes for a good time had by all.

  19. #39
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    Quote Originally Posted by jimbobsonofgod View Post
    I think I'm the only cor that doesn't have ranger @ 37, I just go /nin merc/joytoy and feed mob TP all day while whiffing slug shots and feeding the mob crazy amounts of TP to kill my tanks with. Its a makes for a good time had by all.
    rofl...

    at least you know

  20. #40
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    I have WHM, NIN, and RNG subs for COR and honestly not once has my ls complained about my support job. 90% of the time I use /NIN because I really only use COR for things like Limbus, Dynamis, and Einherjar where we don't have a tank and having shadows is less of an MP sink. I also have THF so I have 8/8 dagger merits, as well as 4 sword merits. When I'm forced to use /WHM I feel like I'm not contributing to the cause by standing there since COR has no innate staff skill, doing two QDs every two minutes and keeping rolls up is boring.

    My current gear for COR is as follows: (/NIN)

    TP:
    Jambiya
    Joyeuse
    Coffinmaker/Martial Gun
    Denali Bonnet
    Love Torque
    Brutal Earring
    Suppanomimi
    Antares Harness
    Dusk Gloves
    Iota Ring
    Sniper's Ring
    Amemet Mantle +1
    Swift Belt
    Denali Kecks
    Enkidu's Leggings

    QD:
    Corsair's Tricorne
    Uggalpih Pendant
    Moldavite Earring
    Drone Earring
    Antares Harness
    Emerald Ring
    Iota Ring
    Commander's Cape
    Scouter's Rope
    Denali Kecks
    Corsair's Bottes

    WS:
    Steel Bullets
    Commodore Tricorne +1 (Corsair's Tricorne for Slug)
    Sniper's Collar
    Vision Earring
    Triumph Earring
    Blue Cotehardie
    Crimson Finger Gauntlets
    Rajas Ring
    Flame Ring (Behemoth Ring for Slug)
    Buccaneer's Belt
    Pahluwan Seraweels
    Corsair's Bottes

    Working on getting more AF2, body would prolly replace Cotehardie in my ws builds, and Denali Jacket for Quick Draws and possibly Detonators, and even Leaden Salutes. Patiently waiting for AF+1 items to drop as well, and when I get the parts I'll HQ feet, head, and body.

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