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  1. #61
    Sea Torques
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    Sylph

    Crappy War Brais... AGI+4, I lax Denali Kecks :<

  2. #62
    Dracont
    Guest

    If you use that setup Mikayla, you're only gaining 7% haste and losing accuracy, attack and the critical hit rate boost. I don't know how many more weapon skills you'd be able to get off with that 7% haste, but it would have to be a substantial increase over the course of a party to be worthwhile.

    For mercurial kris users especially the skadi set would be better since it gets tp is so fast anyway; but you won't be able to weapon skill more than once per mob anyway, (I rarely can), since it's already dead. Also, the lower delay and more frequent attacks as opposed to joyeuse, you'll see more return from set bonus. The critical hit rate should remain the same (or close) with either weapon, but just the number of critical hits should be higher with a kris. So the increased melee dot would win out, from my perspective.

  3. #63
    Old Merits
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    Quote Originally Posted by Dracont View Post
    If you use that setup Mikayla, you're only gaining 7% haste and losing accuracy, attack and the critical hit rate boost. I don't know how many more weapon skills you'd be able to get off with that 7% haste, but it would have to be a substantial increase over the course of a party to be worthwhile.

    For mercurial kris users especially the skadi set would be better since it gets tp is so fast anyway; but you won't be able to weapon skill more than once per mob anyway, (I rarely can), since it's already dead. Also, the lower delay and more frequent attacks as opposed to joyeuse, you'll see more return from set bonus. The critical hit rate should remain the same (or close) with either weapon, but just the number of critical hits should be higher with a kris. So the increased melee dot would win out, from my perspective.
    You're highly overestimating the melee DoT of merc. kris and highly underestimating the effect of 7% haste in a melee TP build. I've never heard the phrase "only 7% haste" used before that post.

  4. #64
    Sanoske
    Guest

    For melee TP/WS, I don't know if I saw it mentioned... Oily Trousers?

    I'm just starting out on COR(26), and as of now, I won't have any chance to get Barbarossa's, and Skadi Legs will be months away(if ever). So my original plan was to use Pahluwhan Seraweels. However, Oily Trousers offer more Acc + DEX, at the cost of 3 STR. Also, they could double as a WS piece due to the AGI and higher Racc, no?

    Just something I noticed, was wondering if anyone had any thoughts.

  5. #65
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
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    They're decent enough, without Skadi/Barbarossa's I would pretty much take whichever you already have between Paluwhan/Denali/Oily, I would use Denali myself just because it consolidates an inventory spot as they're decent enough to use for WS/shooting TP and ideal for QD.

  6. #66
    Puppetmaster
    Join Date
    Jun 2007
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    71
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    2
    FFXI Server
    Bahamut

    Questions about how you activate Ugg if you have mp merits. I have full mp merits and this if how I do it:

    Take off all mp+ gear and equip these:

    Wild Cudgel
    [Main] All Races
    DPS: 1.59 DMG:7 Delay:264 HP+20 MP-20
    LV 11 All Jobs

    Shield Pendant
    [Neck] All Races
    HP+20 MP-20
    LV 35 All Jobs


    That will put you at 40/80 mp if you are fully merited. Swap back in your normal gear and you are golden.

  7. #67
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
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    I typically stick to non-weapon slots as you may want to QD while meleeing.

  8. #68
    Dracont
    Guest

    Quote Originally Posted by Kilhart View Post
    You're highly overestimating the melee DoT of merc. kris and highly underestimating the effect of 7% haste in a melee TP build. I've never heard the phrase "only 7% haste" used before that post.
    I agree that seven haste is a significant amount that it shouldn't have "only" preceding it; I'll use another adjective next time... although I never said anything about the strength of the DoT of a kris; I was speaking only about the benefits it receives with the given gear set. I'm going to stray from what I was talking about earlier because it doesn't really fit with what I'm talking about now.

    I neglected to say something in my last post; even if seven more haste lets you get a second ws during the life of a mob, inherent weaknesses of the corsair job force you to have to sub ninja in order to do so; this hampers your damage by losing the benefits of either warrior, ranger or dragoon sub jobs. Not having shadows means I have to sit on my tp above 100% if the mob was just pulled. I typically won't use my tp in the first 20% of a mobs hp or in the last 10% simply to avoid the mobs attention and to avoid wasting my tp when it's close to death.

    So really what I'd like is a comparison in just the melee damage over time of a corsair using the skadi set versus the haste build, while not taking ws frequency into consideration, with either joyeuse or mercurial kris. (This is what I should've asked from the begeinning), does seven haste improve your melee damage more than what skadi set offers? It seems the consensus is yes.

  9. #69
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
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    Quote Originally Posted by Dracont View Post
    I agree that seven haste is a significant amount that it shouldn't have "only" preceding it; I'll use another adjective next time... although I never said anything about the strength of the DoT of a kris; I was speaking only about the benefits it receives with the given gear set. I'm going to stray from what I was talking about earlier because it doesn't really fit with what I'm talking about now.

    I neglected to say something in my last post; even if seven more haste lets you get a second ws during the life of a mob, inherent weaknesses of the corsair job force you to have to sub ninja in order to do so; this hampers your damage by losing the benefits of either warrior, ranger or dragoon sub jobs. Not having shadows means I have to sit on my tp above 100% if the mob was just pulled. I typically won't use my tp in the first 20% of a mobs hp or in the last 10% simply to avoid the mobs attention and to avoid wasting my tp when it's close to death.

    So really what I'd like is a comparison in just the melee damage over time of a corsair using the skadi set versus the haste build, while not taking ws frequency into consideration, with either joyeuse or mercurial kris. (This is what I should've asked from the begeinning), does seven haste improve your melee damage more than what skadi set offers? It seems the consensus is yes.
    Still yes, it will, and don't be so conservative, even if /WAR or /RNG. If one or more party members have TP, or one does and another is within a swing, just unload and trust that the other members are going to unload theirs in a timely fashion, it'll be dead quickly enough. At worst you may lose a sushi, big deal, pop another. I've also gotten in the habit of spamming my QD macro after I WS just to be safe, if myself or the next WS leaves a sliver of health left QD will generally wrap up the rest.

  10. #70
    Spiders are Awesome
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    If it's a colibri party, I tend to /RNG, eat subs, and go balls-out... ws at 100%, ice shot every time it's up, barrage at 100%, etc. You shouldn't die from pulling hate unless your party setup is sub-par. Of course, be more conservative on other mobs, but birds are... birds...

  11. #71
    Old Merits
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    Quote Originally Posted by Dracont View Post
    I neglected to say something in my last post; even if seven more haste lets you get a second ws during the life of a mob, inherent weaknesses of the corsair job force you to have to sub ninja in order to do so; this hampers your damage by losing the benefits of either warrior, ranger or dragoon sub jobs. Not having shadows means I have to sit on my tp above 100% if the mob was just pulled. I typically won't use my tp in the first 20% of a mobs hp or in the last 10% simply to avoid the mobs attention and to avoid wasting my tp when it's close to death.

    So really what I'd like is a comparison in just the melee damage over time of a corsair using the skadi set versus the haste build, while not taking ws frequency into consideration, with either joyeuse or mercurial kris. (This is what I should've asked from the begeinning), does seven haste improve your melee damage more than what skadi set offers? It seems the consensus is yes.
    It's not really about trying to WS twice per mob, as there's probably something wrong with your party if the mob lasts long enough for you to do that from just meleeing for TP. Faster TP gain not only allows you to WS faster, but as you said, there are certain points in a fight where WSing is most favorable, and having more TP at those points (or even being at 100TP at those points, period) is extremely beneficial. This is especially true given that you at 75 with merits you should have begun to focus less on stacking racc and more on increasing your WS damage. Given that Slug is an inherently inaccurate WS, however, we will still come across some accuracy problems that are perhaps better handled through having a bit more TP for these occasions than sacrificing substantial amounts of STR and ratk in gear slots.

    As for your other question, I wouldn't exactly be making the same comparison as Dracont proposed. Against full skadi, my ideal setup (barring dusk+1) would be:

    Walahra Turban
    Skadi's Cuirie
    Dusk Gloves
    Skadi's Chausses
    Dusk Ledelsens

    So, discounting the identical pieces, we have 10% haste and 9 att versus 3% haste, 8STR, 4DEX, 5 acc, and 16 att. Eliminating like terms brings us to 7% haste versus 8STR, 4DEX, 5 acc, and 7 att. For TPing, in my opinion the 7% haste far outclasses those bonuses.

  12. #72
    Drunken Red Mage
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    Auspice Lasserott
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    Hyperion
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    Cerberus

    Wouldn't it be easier to just use 2x Physical earrings to hit the latent on Uggy? Equip and unequip to burn off any extra mp you might have?

  13. #73
    Dracont
    Guest

    Quote Originally Posted by Kilhart View Post
    So, discounting the identical pieces, we have 10% haste and 9 att versus 3% haste, 8STR, 4DEX, 5 acc, and 16 att. Eliminating like terms brings us to 7% haste versus 8STR, 4DEX, 5 acc, and 7 att. For TPing, in my opinion the 7% haste far outclasses those bonuses.
    The only thing you forgot is the set bonus (really the only wild card in this deck), which from my own parsing seems to give a five percent boost to critical hits (including however much the four dex on the mask gives). I haven't parsed the two different sets against each other because I think it would be hard to get meaningful numbers. The only somewhat viable way to do it I think is using both sets in the same party for the same number of fights, then taking an average of the melee damage for the time each set was used. Has anyone tried anything like this?

  14. #74
    Old Merits
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    Quote Originally Posted by Dracont View Post
    The only thing you forgot is the set bonus (really the only wild card in this deck), which from my own parsing seems to give a five percent boost to critical hits (including however much the four dex on the mask gives). I haven't parsed the two different sets against each other because I think it would be hard to get meaningful numbers. The only somewhat viable way to do it I think is using both sets in the same party for the same number of fights, then taking an average of the melee damage for the time each set was used. Has anyone tried anything like this?
    My mistake. I forgot to include that in my list. However, my opinion still stands.

  15. #75
    Relic Weapons
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    Mar 2007
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    337
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    4

    Full Skadi isn't going to win. If you have the gear to parse it, parse it. I can tell you though, I've had enough parses done with the full set and with my normal gear to tell you that the haste setup is going to win every time. You're beating a dead horse, the Crit+5% from the full set isn't enough to outweigh +7% haste. End of story.

  16. #76
    Genoslut
    Join Date
    Jul 2004
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    birds only

    Joy/Kris/Martial/Steel
    Turban/Chram/Brutal/Suppa
    Harness(orwhatever for acc)/Dusk/ACCring/Rajas
    Amemet/Swift(orSpeed/Velo w/e)/Skadi/Dusk

    ^ this is by far and away optimal due to the massive increase in TP gain while keeping DoT and using dual wield to assist, and has much better survivability, allowing you to melee full time and WS whenever you want.

    WS (at least what I used)

    Maat's/Chram(needed stupid gorget)/Fenrir(or Triumph)/Suppa('cause laziness)
    AF1(no Denali body lolllllll sigh)/W.Hands/Triumph/Rajas
    Amemet/Warwolf (einherjar is annoying)/Skadi(RATK plz)/Skadi(RACC+STRplz)

    but yeah, obviously doing 34k/hr on birds when able to pull a bunch of mobs from the bottom and rock the shit out of wivres with two CORs set up exactly like this (outside the other one having denali body and no skadi pants) means absolutely nothing to where I'm coming from.

    this crap was ignored before, and will probably be completely beaten down again, but I throw this information out to those of you who actually want to try it.

    birds, COR/NIN, COR/NIN, DRK/SAM, BRD, BRD, RDM, 34k/hr, have a nice day, carry on

  17. #77
    Old Merits
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    Quote Originally Posted by Genosync View Post
    birds only

    Joy/Kris/Martial/Steel
    Turban/Chram/Brutal/Suppa
    Harness(orwhatever for acc)/Dusk/ACCring/Rajas
    Amemet/Swift(orSpeed/Velo w/e)/Skadi/Dusk

    ^ this is by far and away optimal due to the massive increase in TP gain while keeping DoT and using dual wield to assist, and has much better survivability, allowing you to melee full time and WS whenever you want.

    WS (at least what I used)

    Maat's/Chram(needed stupid gorget)/Fenrir(or Triumph)/Suppa('cause laziness)
    AF1(no Denali body lolllllll sigh)/W.Hands/Triumph/Rajas
    Amemet/Warwolf (einherjar is annoying)/Skadi(RATK plz)/Skadi(RACC+STRplz)

    but yeah, obviously doing 34k/hr on birds when able to pull a bunch of mobs from the bottom and rock the shit out of wivres with two CORs set up exactly like this (outside the other one having denali body and no skadi pants) means absolutely nothing to where I'm coming from.

    this crap was ignored before, and will probably be completely beaten down again, but I throw this information out to those of you who actually want to try it.

    birds, COR/NIN, COR/NIN, DRK/SAM, BRD, BRD, RDM, 34k/hr, have a nice day, carry on
    Welcome to 2006, where pulling high exp/hr at bird camp is new and exciting.

    Nice troll, though.

  18. #78
    RIDE ARMOR
    Join Date
    Aug 2007
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    23
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    1

    Quote Originally Posted by Kerberoz View Post
    If it's a colibri party, I tend to /RNG, eat subs, and go balls-out... ws at 100%, ice shot every time it's up, barrage at 100%, etc. You shouldn't die from pulling hate unless your party setup is sub-par. Of course, be more conservative on other mobs, but birds are... birds...
    I like your philosophy Kerberoz, thats how i do it, go all out then beg for a raise then listen to party or LS bitch lol.

  19. #79
    Genoslut
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    Jul 2004
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    Quote Originally Posted by Kilhart View Post
    Welcome to 2006, where pulling high exp/hr at bird camp is new and exciting.

    Nice troll, though.
    don't come new on someone else's fucking forums and start calling their regulars/long-term members trolls.

    seriously, I'm not even close to good enough to be called a troll compared to the real ones on the forum, and that post was DEFINENTLY not a troll.

    and yes, being able to consistently pull those numbers at bird is something, because very few people ever actually see numbers that high. not only that, but with that setup, you've got 4 people that can sleep AND pull to run people out while actively fighting a mob and instantly get claim, use ranged weapon skills to pull ridiculous amounts of hate on said mobs, really.... it's all around amazing.

    Don't fucking come into a forum, and call a long time poster and contributor to the community, that's put forth lots of different ideas/provided information, a fucking troll. My take on the /NIN Corsair for bird PT only is something decent to be added, my experiences with it are information not included in the thread; get the fuck out of newbie if you're going to make posts like that anyway, they're not meant for here.

  20. #80
    Spiders are Awesome
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    Drunk claiming impossible EXP rate while using dual-wield to slow their kris down is totally not a troll.

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