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  1. #1
    Anti-crusade crusader
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    Scholar Gear Question

    I've been looking through a few forums and threads and couldn't find an answer. Is M. ATT bonus a more of a noticable effect over elemental skill for SCH? I'm trying to build a elemental skill build, but another sch recomended me to gear for magic attack rather then skill. I was thinking skill>magic attack since of our lower skill in elemental magic, especially for HNMs. But, for more of something along the lines of flans on the mountain, would I gear magic attack?

  2. #2
    Old Merits
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    shit situational etc

  3. #3
    Old Merits
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    in the majority of cases, get elemental skill gear for sure because of SCH's lower skill cap.

    probably the only time you'll be going for MaB is when you're nuking with HQ staves on puddings tbh. i know when i used my gf's char in manaburn before she got 8/8 elem she would still get some resists with HQ staves, so sch would probably do alot worse.

    & of course yea, situational, but the majority of times: skill. MaB will give you 10-30 more dmg on a 1k nuke, resist can take away up to like 95% of your nukes dmg.

  4. #4
    Salvage Bans
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    With my full elemental skill gear setup (319, missing cape), my INT is shot to shit. I don't think it's worth it... haven't tested on puddings yet and haven't gotten to go SCH to any events other than SHNM (Za D'ha Adamantking in Beadaux [S]).

  5. #5
    Cerberus
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    I think INT is the way to go for SCH, just like the job, it's more well rounded.

  6. #6
    The Sig...
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    Quote Originally Posted by Shalafi View Post
    I think INT is the way to go for SCH, just like the job, it's more well rounded.
    INT > MAB only on Helix spells. Meaning, if you can't find a decent MAB piece for that slot, just throw INT in it.

    Anyway, cap your elemental skill and focus on MAB for solo exp, but focus on skill for HNM's, but don't buy an elemental earring.

  7. #7
    Sea Torques
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    This just came up in the WoTG section. (I'm still IMO a fresh 75SCH)

    My view is you have to walk the line between INT/MAB and skill/Macc, because you can't reach 320skill and 150int, you end up taking from one to fill the other.

    Like your feet selection. You have Goliard (4INT, 2Macc), Yigit (3INT, 2MAB) and Numerist (4 skill). To me, it's Goliard feet down. The same for Hands (Goliard versus Yigit versus Genie's), except for some really resistant mobs the 8 skill on Genie's would be nice to have.

    I'll add a note here that I'm only really focusing on middle-endgame mob stuff. Obviously on things you'd never get resisted on you'd toss on gear like V.muffs

  8. #8
    I enjoy tapping my sisters fine ass
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    I'm with Kriz on that goliard is my choice.

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