Anub'arak 25 hard mode looks fun. :D
Anub'arak 25 hard mode looks fun. :D
I like how there isn't a single boss strategy page that mentions Anub's 10 minute hard enrage...we thought it was just that you had to have him at p3 before he submerged a 3rd time or he'd come up enraged, but no we got to P3 and then wiped rather quickly when he hit 10 minutes.
Funny enough when we finally killed him on the next attempt he still enraged, we just had him down far enough that he couldn't kill everyone first.
The pattern (once one of them uses an ability first, no idea which) is white -> black > white black etc etc
or if black starts first.. then black -> white -> black -> white
the shields/healing doesn't seem to have any patterna and just random
Anyway yeah.. the dodge ball part is sort of fun actually.. being a hunter I was shoved into a corner..., just had top down view and running all over the place... reminds me of dodge ball in PC class back in high school, but man its insane when you got like... 5-6 white orbs flying around you and your black buffed ;/ Talk about extreme killer dodge ball
Only about a year late, but I freaking finally got a t7 helm for my trash tanking set. Gotta love running around in 8.5 for a while wishing like hell you had a 7.
Totally worth it though:
http://i75.photobucket.com/albums/i3...aila/block.jpg
Heroic boss set is actually at 3302, lol, weap has str instead of lifeward.
That's actually not true, its just a pattern of the 4 abilities but they can come in any order. You can have Light Twin's Pact followed by Light Vortex. The only thing you can really predict is the 4th, and be prepared for it accordingly. For example, on our kill it went Dark Twin Pact -> Dark Vortex -> Light Vortex -> Light Twin's Pact. Before the 4th ability we knew it would be a Light Twin Pact, so we switched all our DPS to Dark Essence before it came, and onto the Light chick, and burned it down in like 3 seconds.
hmm weird, for us it was alternating constantly, so we changed ahead of time after the first ability O_o
left my guild, wee! Tired of zero progression.
anyone need a fast thinking, hard hitting blood dk thats actually intelligent? heh.
Depends on if our guild is not zero progression. Course, Ghostlands is backwater.
grats on twins palin, hopefully we'll be right behind you guys on sunday! wasn't there for the raid on thursday (moving) but they managed to do just fine. now to have a whole raid day perfecting twins heroic!
now to slowly make us grow back hardcore and raid tuesday/weds so we don't get fucked in rankings. :d
I was logged in my block set for armory yesterday heh. ><
Lemme think.
7.0 head, block meta
Medallion of the Disgraced
ToC10 block shoulders (silver defender, wowhead doesn't show the 151 block for some reason)
Tattered Castle Drape
7.0 body
Bindings of Hapless Prey
8.0 hands
Waistguard of the Tutor
9.0 legs
Slaughterhouse Sabatons
Unsmashable Heavy Band
Dath'remar's Ring of Defense (from heroic Mechanar)
Gnomeregan Auto-Blocker
Repelling Charge (way easier to stay at right defense caps with it heh)
Peacekeeper Blade with Lifeward for trash
Slayer of the Lifeless with 20str for 82mobs/heroic bosses.
And that screenshot is completely unbuffed, standing in dalaran with no kings or anything. ^^
Lost ulduar block value ring in GDKP earlier, someone paid 1500 to get it for a friend since it's boe ><.
Pretty much need that ring and Inexorable sabatons to be golden. Really wishing now I would've picked up the Christmas version of auto-blocker back in the day.
http://farm3.static.flickr.com/2562/...461944aa_b.jpg
Booyah!
http://farm4.static.flickr.com/3513/...7df4bfee_b.jpg
This thing is flippin' SWEET!
Also, guild did 10-man OS1D, which I was adds-tank for on my DK-alt.![]()
Grats on insane mount heh, so much moneh.
If you guys are capable of OS+1 normal, you're probably capable of 3d zerg, should give that a shot.
It's amazing on mobs that don't tear through holy shield too fast, and way beyond broken for lower level raids, and solo farming and stuff.
Lately I've been sticking with my main boss set for most heroics though, it just performs better (and has 8k more hp) against huge groups of mobs, and I tend to go with 2 packs at a time.
Heroic boss set definitely owns for anything other than like BK where I dp and raid wall.
Switching back and forth intelligently for the big str on my boss gear when hammer is going to matter more than block has been big for me too, I've been around 3k dps over full 5 man runs recently, using seal of wisdom outside bosses.
edit: just realized I didn't include, also Skull of Ruin with titanium plating.
For trash and heroics, a block set is unreal. I usually end up running them with resto druid, fury war, dk, + the person we're gearing up. The resto druid ended up just going dps at some point, except for places where there's a lot of party damage.
Guess I'll start working on that, so you aim for 435 Defense then block in every slot no matter the loss (like lvl 70 trinket vs black hearts huge stam bonus)?
Assuming you had a typo, and know it's 535 for heroics. I guess it depends on how much health you have now. After a certain point, you just start blocking all of the damage from physical attacks (unless maybe there is an enrage mechanic involved), so you really only have to worry about magical damage, but by that time casters should drop quick enough they don't get a spell off.
Yeah it was a typo and thanks I need to start working on that.