My group has *GOOD* dps, we'd have the person that got targeted by slime literally as far away as possible, have the slow land right before it starts moving, have everyone doing shit right, and still have it get to the target with 10-20% hp left.
It's simple enough in that it's the same thing over and over again, but the pressure continues to build and it gets harder and harder to be perfect.
This fight makes (nerfed) firefighter seem easy by comparison, even if it's not *quite* as complex.
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