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  1. #3701
    Old Merits
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    I absolutely have, Siniroth. I recently retooled several aspects of my secondary Warrior buttons and it took a good two hours of questing to get used to them being in their new spots. My Priest's buttons are pretty much grandfathered in at this point. I just find Wing Clip to be a really weird choice for button 1. That's auto-attack for me, even on my casters, simply because it's always been auto-attack and 5 years of bad habits do not break.

  2. #3702
    Melee Summoner
    Join Date
    Sep 2009
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    FFXI Server
    Sylph
    WoW Realm
    Mal'Ganis

    Quote Originally Posted by Onorgul View Post
    I absolutely have, Siniroth. I recently retooled several aspects of my secondary Warrior buttons and it took a good two hours of questing to get used to them being in their new spots. My Priest's buttons are pretty much grandfathered in at this point. I just find Wing Clip to be a really weird choice for button 1. That's auto-attack for me, even on my casters, simply because it's always been auto-attack and 5 years of bad habits do not break.
    T key works equally well for me.

  3. #3703
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Asura

    Keybind 3 has been my autoshot for as long as I can remember on my Hunter. Across all my other toons, 1 is still autoattack, for hunter it's kind of the same idea just that in my brain 1 equates to "melee," which on hunter equals Wingclip and GTFO.

  4. #3704
    Yoshi P
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    Dec 2006
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    Arthas

    What's the point of having autoattack/autoshot by itself on your bars? I just have /startattack macroed into everything.

  5. #3705
    Old Merits
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    Quote Originally Posted by fantasticdan View Post
    What's the point of having autoattack/autoshot by itself on your bars? I just have /startattack macroed into everything.
    Not wanting to write macros? It's not like I hit the button, but it's been on my bars for so long that I literally cannot replace it with anything else because I'd never be able to train my fingers to recognize that the 1 button exists.

  6. #3706
    Sinner
    Join Date
    Dec 2006
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    2,240
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    7

    You're all nuts, all my characters have always started attacking when I tell them to use anything, I have /startattack macroed to my rogue in stealth mode so I can vanish for overkill buff without having 35/55 energy already, beyond that they all start attacking by themselves (except my lock, but he doesn't melee normally anyway so whatever)

  7. #3707
    Yoshi P
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    Dec 2006
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    Arthas

    Quote Originally Posted by Siniroth View Post
    You're all nuts, all my characters have always started attacking when I tell them to use anything, I have /startattack macroed to my rogue in stealth mode so I can vanish for overkill buff without having 35/55 energy already, beyond that they all start attacking by themselves (except my lock, but he doesn't melee normally anyway so whatever)
    The reason to macro /startattack into dps abilities is so you will start auto-attacking even if that ability is on cooldown or you don't have enough rage/energy/etc.

  8. #3708
    Relic Horn
    Join Date
    Oct 2006
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    FFXI Server
    Cerberus
    WoW Realm
    Ravenholdt

    Quote Originally Posted by Gulkeeva View Post

    enjoy your arcane instability debuff arcane caster op mages t('-'t)
    Why is everyone QQing about mage DPS?

  9. #3709
    Ridill
    Join Date
    Dec 2006
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    FFXI Server
    Asura

    So the past 5 weeks the group I've been going with for icc10 has pretty much gone up to rotface and called it due to poor something, I'm not even sure. We changed out a few people and we ended up one shotting the first 7 bosses. We, for some reason, could not down the princes. Idk what was up with that ._.;... We did mange to get Dreamwalker down after a bunch of attempts. Figuring out the mechanics of that fight was interesting.

  10. #3710
    Ridill
    Join Date
    Aug 2005
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    22,165
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    Princes hp is way too high, not because it's too hard, it just takes way too fucking long of doing the same shit over and over, if you wipe like twice you'll end up taking 30+ mins just to get past them.

  11. #3711
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Dreamwalker 10 :D

    I'm not sure whether to congratulate Blizzard on the Valithria Dreamwalker event or scream at them...on the one hand, it's a serious change of pace that really makes you think differently; on the other, it's almost asking healers to unlearn the endurance habits they've built up for the past year+ of raid content.

  12. #3712
    Ridill
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    Quote Originally Posted by Plow View Post
    Princes hp is way too high, not because it's too hard, it just takes way too fucking long of doing the same shit over and over, if you wipe like twice you'll end up taking 30+ mins just to get past them.
    Yeah, it's unnecessarily hard I think. At least, it's hard if you don't have a ranged tank who knows what to do and is properly specced/geared for it. I dunno, it's kind of dumb :/

  13. #3713
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    4/5 ToGC10, we've really only been trying it for a month but finally got past the Faction Champs cockblock and got Anub down to 13% before we had to go to sleep (that wipe unfortunately canned us getting Tribute to Mad Skill D: ) Yeah few months too late with this but we only just realized that we're basically the #1 ten man guild on the server in regards to ICC (People who don't raid with us pugging with 25 mans canned are ability to get marked as a 10 man Exclusive guild for guildox ranking, but we're still rolling with the idea that we're basically #1 since we have 10/12 down and no other 10 man exclusive guild on our Podunk server is past fester/rot), so we're rolling with confidence and actually getting serious.

    Heroic Mode Reckoning get

  14. #3714
    Old Merits
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    Mar 2008
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    Quote Originally Posted by Tricen View Post
    At least, it's hard if you don't have a ranged tank who knows what to do and is properly specced/geared for it.
    I use my normal boomkin spec, the hardest part about it is keeping aggro on Keleseth (and the nucleus when some huntard likes to misclick and kill shot them -.-).

  15. #3715
    Ridill
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    Asura

    Well, I dunno what the deal was with out ranged tank, either the orbs died and he didn't get enough back in time or something. Do the orbs despawn after a while?

  16. #3716
    E. Body
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    Mar 2007
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    Arathor

    They act like the stars in algy, they have a health pool that depletes itself over time. Just need your tards to MD them onto the ranged tank every time its off CD while they are juggleing the balls.

  17. #3717
    Ridill
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    Asura

    If only we had a hunter. Q_Q. I'm talkin strictly 10man. 25man we one shot, if there's not lag. Luckily our raid times are on tuesday ...................















    FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUU UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUUUUU

  18. #3718
    E. Body
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    Arathor

    Just need your keleseth tank to do a better job then, he should always have at least 4 balls around his face.








    derp derp

  19. #3719
    Old Merits
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    I just pick up every single one that spawns with a Wrath or two. That way when someone misclicks or hits one with an AOE i'm not left with too few orbs to survive. The problem with that though is holding aggro on Keleseth so you might need your dps to watch what they're doing.

  20. #3720
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Your ranged tank should open the fuck up during the first 10ish seconds of the fight and dump as much threat as he can onto K to stay ahead of his healers, because after that his #1 priority is chasing down every single orb that spawns. The damage reduction is multiplicative, meaning 35%^x where x is the number of orbs. When K is empowered, this means that 6 orbs = 15k hits; 5 = 18k, 4 = 21k. Any less than that and there's a good chance your healers can't keep up. They die over time, so you constantly have to replace them. Even (no, ESPECIALLY) when K is empowered, you HAVE to keep up with the orbs, you can't just switch to K and attempt to stay ahead of the other dps in threat.

    Rogues and hunters should save threat redirects for keleseth. If your group doesn't have any and your dps is solid, then you should probably consider not DPSing K at all, or doing very little, because you'll still easily be able to beat enrage (10 minutes) simply focusing dps time on the other two bosses. This is what my group does simply for simplicity's sake, so the hunter tank can focus all his time on the orbs (which he still fails at on occasion, sigh).

    Edit: Also, it's been mentioned here but because it causes more wipes than it should, ranged tank should cancel any kind of shadow resist buffs they have. It causes you to resist the damage ticks from the orbs, which in turn "resists" the damage reduction effect.

    Edit 2: The orbs don't have a normal aggro table, they latch onto the last person to take an offensive action against them. You could hit them with 50k threat and one white attack will pull them off. One hit of any kind is sufficient.

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