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  1. #3721
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    You don't "Need" a ranged tank for Keleseth, we just have our Druid Tank handle him with no issues. If one of your normal tanks isn't an idiot just have him take care of it..

  2. #3722
    Old Merits
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    Quote Originally Posted by Norellicus View Post
    Your ranged tank should open the fuck up during the first 10ish seconds of the fight and dump as much threat as he can onto K to stay ahead of his healers, because after that his #1 priority is chasing down every single orb that spawns. The damage reduction is multiplicative, meaning 35%^x where x is the number of orbs. When K is empowered, this means that 6 orbs = 15k hits; 5 = 18k, 4 = 21k. Any less than that and there's a good chance your healers can't keep up. They die over time, so you constantly have to replace them. Even (no, ESPECIALLY) when K is empowered, you HAVE to keep up with the orbs, you can't just switch to K and attempt to stay ahead of the other dps in threat.
    Your damage calculations are wrong btw. It doesn't deal 21k damage with 4 orbs. If I remember correctly it's around 12k (10 man) with 3 orbs but i'd have to get a log next time we do the fight to be sure. I've dpsed Kel to keep up with threat with only three orbs you just have to be careful (one time I messed up and didn't reach the next orb in time, only 2 orbs is a one shot).

    Edit 2: The orbs don't have a normal aggro table, they latch onto the last person to take an offensive action against them. You could hit them with 50k threat and one white attack will pull them off. One hit of any kind is sufficient.
    Not true, if someone pulls aggro off of one of my orbs, I have to hit them with a few nukes. I can shoot 2-3 nukes sometimes if someone has used Kill Shot or something and they still won't budge.

  3. #3723
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Quote Originally Posted by Krandor View Post
    You don't "Need" a ranged tank for Keleseth, we just have our Druid Tank handle him with no issues. If one of your normal tanks isn't an idiot just have him take care of it..
    True, you don't need one, but it's a lot harder for a normal tank to pick up orbs, and they can be yanked off by dps splash damage this way.

    Cookies: I dunno what to tell you man, I tanked him our first week (when he still melee'd, that was fun) and only ever had to cast a Faerie Fire (Feral) for 1k damage to get an orb that fell off...and it almost always fell off because I got too close to someone using Heart Strike or similar. I can't imagine those abilities are doing less damage and threat than what my single attack does. Moreover, now I tank Taldaram and occasionally cleave one that's passing by, but the hunter tanking K never had to do more than autoshot to get it back.

    You're right about the calculations though, that's 25 man. Still, 12k hits is a lot easier than 18k (the transition from 6 to 5 orbs assuming an 80k lance)

  4. #3724
    Sinner
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    Quote Originally Posted by fantasticdan View Post
    The reason to macro /startattack into dps abilities is so you will start auto-attacking even if that ability is on cooldown or you don't have enough rage/energy/etc.
    And yet, I've never needed to, except for my rogue when using Vanish for the Overkill buff, because when stealthed he won't do it, I thought I was crazy for a second when I read this so I just tested it on my alt (unless hunters are different?), I respecced so I had 0 mana and went and tried to use multishot, and it didn't let me, but it started auto-shooting anyway

    Edit: Nevermind, guess Hunter is different, it didn't work with my DK... Either way, I've never run into a situation where it's been an issue, right click is my friend if I ever need it

  5. #3725
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    Quote Originally Posted by Norellicus View Post
    True, you don't need one, but it's a lot harder for a normal tank to pick up orbs, and they can be yanked off by dps splash damage this way.

    Cookies: I dunno what to tell you man, I tanked him our first week (when he still melee'd, that was fun) and only ever had to cast a Faerie Fire (Feral) for 1k damage to get an orb that fell off...and it almost always fell off because I got too close to someone using Heart Strike or similar. I can't imagine those abilities are doing less damage and threat than what my single attack does. Moreover, now I tank Taldaram and occasionally cleave one that's passing by, but the hunter tanking K never had to do more than autoshot to get it back.

    You're right about the calculations though, that's 25 man. Still, 12k hits is a lot easier than 18k (the transition from 6 to 5 orbs assuming an 80k lance)
    Ahh it deals more dmg in 25 man then. I don't know maybe my guildies are just constantly attacking my orbs without realising.

  6. #3726
    Relic Shield
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    Bismarck

    http://i48.tinypic.com/11m7ptu.png

    late to the party, but whatever

  7. #3727
    Banned.

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    Ifrit
    WoW Realm
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    Finished my Tier 0.5 set. It was probably the most horrible experience in my WoW career....these quests were a load of bullshit, I felt like I was playing FFXI for a second.

  8. #3728
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    Got Rimefang's Claw so I can finally get rid of Lucky Old Sun (big ass baby rattle is not a tanking weapon). Uh... what enchant should I put on this thing? I only intend to use my Warrior for collecting Emblems to turn into cash, so not really looking to drop a grand on an enchant for Heroics.

  9. #3729
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Titanium Weapon Chain is a good simple one.

  10. #3730
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Woo, Tribute to Skill + Heroic Vigilant Ward (but no ToGC achievement cause I used my hunter on the 1st 4 ): )

  11. #3731
    Ridill
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    Shiva
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    Azuremyst

    bought the rocket x-treme for 25k gold from some poor sap. these things go for 100-200k on other servers, heh.

  12. #3732
    Cerberus
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    Frostmane

  13. #3733
    Melee Summoner
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    Sylph
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    Mal'Ganis

    http://img35.imageshack.us/img35/855...0716325285.png

    Took 7 months, 4 of those months just getting rep for darkmoon.

  14. #3734
    Old Merits
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    "Ignoring [Bloodsail Admiral's Hat] this session"

    What's that about? Anyhow, congratulations on surviving that grind.

  15. #3735
    Relic Horn
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    Unicorn
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    Looks like an auctioneer message.

  16. #3736
    Cerberus
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    Frostmane

    Nah, it's enchantrix. When gear gets in your invertory it will ask you if you want to DE it.

  17. #3737
    Old Merits
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    Oh, that... yeah, I don't dare turn that on.

  18. #3738
    Bus
    Bus is offline
    RIDE ARMOR
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    Mal'Ganis

    oh snap grats xaijin

  19. #3739
    Relic Horn
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  20. #3740
    Bagel
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    Not much of an achievement, but i've started raiding ICC 10 with a decently solid group of old friends on my pally tank, managed to clear up to putricide so far which isnt bad considering most of us havnt been in ICC at all. need to finalize a decent setup we're currently running without bloodlust so it was really noticable on festergut killing him 5secs before berserker enrage.

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