Got up to Sindragosa tonight with two people never going past putricide before.
Love tuesdays so much shit gets done, so many frost badges.
Got up to Sindragosa tonight with two people never going past putricide before.
Love tuesdays so much shit gets done, so many frost badges.
heroic Leggings of Northern lights.. finally something a hunter can use ;/
(dam boss I wanted a bow.. A BOOOOOOOOOOOOOOWwwwwwwwwwwwwwwww
Guild finally downed Sindragosa 25 man, now on to poke the Lich King for the rest of the week.
Also managed to pull in two marks tonight which puts me at 4/4 Sanctified tier 10.
http://img.photobucket.com/albums/v376/Katsie/4sanc.jpg
I think this makes me the #1 hunter on my server according to WoW-Heroes <_< edit: nope im like 5 points behind the #1 lol
my guild decided as a tactic for us since some people rely too heavily on vent and people calling out shit like 'valks in 5, get ready for defile' that we would go through our 25 icc tonight without talking at all during any boss encounter. ready check, vent gets muted.
happy to say we one shot every boss with 0 problems up to sindragosa, which during phase 2 four people got ice tombed because someone had instability up as well as getting tombed so they didn't hear the horn to run. one shot it with no problems the next try.
proceeded to do 2 fights on lich king as we had 30 minutes of raid time left. i suppose people were just tired, but each time we barely got him past 50%. this fight is getting so fucking stupid for the guild because the fight has to literally go nearly perfect(nearly being a few people die to something stupid, they aren't stacked and 1 valk goes in a completely separate direction as the other 2 go another way. same thing for defile. if even one person ticks it up and everyone is not spread properly it ticks up, wiping the raid) in order to down him. it's getting quite ridiculous, as our dps, hps, tps and proper taunts on soul reaper are spot on. we got him to 24% monday, but had too many enrages from soul harvest and not enough dps on the vile spirits.
icc is essentially a cake walk for my guild, and we went 9/11 on 10 man heroic sunday. we can 1 shot every boss without vent in 25 man but then 1 fucking person doesn't spread out for defile and it drops in the middle and we all die. it's such a bullshit fight.
WoW players rely too heavily on VoIP and it is generally just a distraction. I'd agree with the claim that one can communicate strategy more quickly in speech than in text, except that most people cannot communicate even a basic strategy without being given two hours to prepare. Whenever possible, I try not to join Vent unless specifically demanded to do so as I really don't need to listen to the idle noise that lonely people make while I'm trying to kill stuff.
yay... I got reins of the grand black war mammoth!
Shits been dropping like flies since Toravon came out
Best. Day. Ever. Finnaly cleared the first wing of ICC 10 + 1 plague wing boss. Got Frost Needle, Muradin's Spyglass, and 2 other cloth pieces. Considering the Frost Needle and Spyglass where upgrading from Turning Tide and Embrace of the Spider, I'm happy.
2p = Nice
4p = nice if the rest of your gear is off a high level.
It's worth going for the 4piece.
What does the scouter say about his power level?
http://i38.photobucket.com/albums/e1...010_234840.jpg
OVER 9000???!!!
Decided to start doing the dailys to get the Reins of the White Polar bear....and i got it on the first daily i did!
What's bullshit about any of that?
I mean yeah, you might not be able to down Arthas (pre icc buff) with your friends... if your friends keep making stupid mistakes. That's kind of the idea.
It's nice to see a boss where whenever you see someone that's done it you don't have to ask yourself "yeah but just how much were they carried?"
Not only do open vent requirements in learning/adapting fights allow for some of the best fights in mmo's, it creates an environment in WoW where groups know their members much better than the average group in other games.
Just ask the people that extensively used vent or ts in FFXI, those groups are much tighter-knit and longer lasting, and the games are much more fun when you're sharing them with people directly rather than through whatever you actually bother to type out.
My experience has been the precise opposite. Every time I've been part of a guild or linkshell that relied heavily on VoIP, it resulted in greater drama, argument, and headache.
Now, full disclosure up front, I'm hard-of-hearing and predisposed to dislike VoIP and telephones. Audio quality is never good enough, most 20-somethings mumble or whisper for reasons that escape me, and I don't have the benefit of reading lips. Oh, and I can't tell three interchangable guys who are all named Matt, Mark, or Brad apart by voice alone. At best, I hope the raid leader has a lisp or is female or something so I can identify them easily.
That said, though, the guild leaders who talk about their sex lives in the middle of wiping, the people who loudly sing Christmas carols while we're gathering for Limbus, the voice-cracking kid who spends two hours bitching that he didn't win Zod's Repeating Longbow, the ditzy girl who spends her time shamelessly hoping to flirt her way into the next Byakko's Haidate... none of that has created a cohesive group for me. I don't think it would if I had proper hearing, either.
But even if we discount all of that as "People suck" and just step into the land of killing bosses, I find that VoIP is relied on far too heavily by the weakest links in the chain. The people who refuse to either acquire or pay attention to the simplest warnings (if you want to be a purist and not use DBM or similar, then pay the fuck attention to the built-in warnings) and demand that people call out when everthing happens are inevitably the ones who cause the raid to wipe repeatedly. They're the ones who have had ample time to review a video or even a written strategy but instead spend their time singing "Rudolph the Red-nosed Reindeer" in August and explaining that the reason they're awful is because they need to be sloppy drunk just to stand logging in to WoW (but they'll be the first one to pitch a fit if they don't win Deathbringer's Will with their stunning 2.1k DPS). Because most people are not going to instantly recognize 9-24 other voices, if someone says, "AFK a minute," there's a good chance no one will know who he is until he's been idle for 10 minutes while you're cooling your heels at the Blood Princes and maybe he'll come back an hour later saying, "I wasn't gone that long!" and it cannot be proved because there's no text record.
Is VoIP a helpful thing? Sure. I like the sound of my own voice and it is faster to speak than to type... assuming you know what you're going to say in advance. But unit cohesion does not require me to know what everyone's favorite brand of soda is nor to be reminded every five minutes that A is black, B is drunk, B is really drunk, B is no guys I'm really drunk ha ha ha, and C is a faggot ha ha I'm so clever. When I'm raiding, I want to focus on the raid. If people are discussing tactics, either because a boss is new or because a new idea is being brought to the table, VoIP is awesome for that. If you have one or two newbies and you need to bring them up to speed, also great for that. Most of the time, though? People should shut up and focus and things go so much more smoothly.
It's like a group project for school. If you hated those, and I know I did, you'll probably hate VoIP, because it results in way too high a signal-to-noise ratio. Kinda like this wall of text. Rantrantrant.
This sure sounds like the classic "mmo's are not for you" kind of statement, so I'm just gonna leave that out heh.It's like a group project for school. If you hated those, and I know I did, you'll probably hate VoIP, because it results in way too high a signal-to-noise ratio. Kinda like this wall of text. Rantrantrant.
This is the one thing that's rough about it, certain accents especially can be really hard to even figure out what the hell the person is saying, and telling who's who in a new group can be tough.
...That said, though, the guild leaders who talk about their sex lives in the middle of wiping, the people who loudly sing Christmas carols while we're gathering for Limbus, the voice-cracking kid who spends two hours bitching that he didn't win Zod's Repeating Longbow, the ditzy girl who spends her time shamelessly hoping to flirt her way into the next Byakko's Haidate... none of that has created a cohesive group for me. I don't think it would if I had proper hearing, either.
Those are the same people who do those things through chat.
I.E. the kind of people you avoid. You avoid them by not teaming up with them, not by avoiding vent.
You started that paragraph with "even if we ignore the 'people suck' aspect" and then went on to complain about how much people suck. Again, avoid those people, not vent.But even if we discount all of that as "People suck" and just step into the land of killing bosses, I find that VoIP is relied on far too heavily by the weakest links in the chain. The people who refuse to either acquire or pay attention to the simplest warnings (if you want to be a purist and not use DBM or similar, then pay the fuck attention to the built-in warnings) and demand that people call out when everthing happens are inevitably the ones who cause the raid to wipe repeatedly. They're the ones who have had ample time to review a video or even a written strategy but instead spend their time singing "Rudolph the Red-nosed Reindeer" in August and explaining that the reason they're awful is because they need to be sloppy drunk just to stand logging in to WoW (but they'll be the first one to pitch a fit if they don't win Deathbringer's Will with their stunning 2.1k DPS). Because most people are not going to instantly recognize 9-24 other voices, if someone says, "AFK a minute," there's a good chance no one will know who he is until he's been idle for 10 minutes while you're cooling your heels at the Blood Princes and maybe he'll come back an hour later saying, "I wasn't gone that long!" and it cannot be proved because there's no text record.
Where vent is meaningful is in adaptive fights. The 2 best quick examples I can think of are Festergut spores for calling who's moving out/in, and LK for adjusting to defile positioning and valk timing. Some other examples include things like BQ bites, calling where fire walls were when people were coming out of portals on Sarth, etc.
As far as who's who... that's a problem in new groups. In my 10 man I can tell you who said what instantly, in my 25 man if I'm not sure who said something I ask, and generally 4-5 people instantly respond saying who it was.
I have more trouble figuring whose alts are who in our private chat channels than figuring out who's talking on vent.
Is VoIP a helpful thing? Sure. I like the sound of my own voice and it is faster to speak than to type... assuming you know what you're going to say in advance. But unit cohesion does not require me to know what everyone's favorite brand of soda is nor to be reminded every five minutes that A is black, B is drunk, B is really drunk, B is no guys I'm really drunk ha ha ha, and C is a faggot ha ha I'm so clever. When I'm raiding, I want to focus on the raid. If people are discussing tactics, either because a boss is new or because a new idea is being brought to the table, VoIP is awesome for that. If you have one or two newbies and you need to bring them up to speed, also great for that. Most of the time, though? People should shut up and focus and things go so much more smoothly.
Altogether, I'm sorry that you haven't found people that you like to game with. There are tons of people, be it ones I've voice chatted with or not, throughout my time in MMO's, that I could meet on the street and sit down and talk to for hours about nothing like old friends.
Hell, that's what kept me playing FFXI through times when I really wasn't enjoying the game.
Being able to talk to people has made it so there's more of those in WoW than FFXI, even though I've spent about equal time in both.
Problem with ventrillo in FFXI is that clique are often formed when it's not used by everyone. It's a double edged sword. It does make people closer, or at least, people using it, but that's where it stop.
LS/guild unity happens when everyone works together. If you could get everyone on ventrillo all the time, then it probably is for the best, otherwise, keep everyone on even ground imo.