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  1. #1521
    SCV Rush
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    Yeah, and Thorim's lightning damage got buffed. Once you get to that part of the fight it's just about staying alive. If you're having trouble getting the melee in there, yeah, just sit em. no biggie.

  2. #1522
    Ridill
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    Quote Originally Posted by FailureMidgard View Post
    3x3 is really the most melee you can safely put there really, I think it's pretty rare to see a 25man raid with much more than 9 melee.

    That being said, 5 tanks seems like quite a bit of overkill...2 tanks should be able to easily do the arena, and 1 can tank very easily do the hallway...though you can definitely do arena with even 1 if you really want to bring less.
    The raid comp is usually 7 healers 3 tanks 15 dps. I think we had in total 2 hunters, mage, a lock and an ele shaman as range, so that leaves 10 melee. Most of the best dps in my guild are melee, which makes it hard for casters to make the cut, because they aren't getting buffs stacked crazy like the melee are--a mediocre melee will perform as well as a strong caster.

    Our people aren't pixel precise at getting their ranges correct, so we opted for 3 clumps instead of 4, so 7 melee max in range. Kinda lame!

    I wish they had made it like Emalon: don't target CL on melee, then give it some mechanic to make sure we don't just stack everyone within 15 yds.

  3. #1523
    Nidhogg
    Join Date
    Mar 2008
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    3,793
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    Quote Originally Posted by aurik View Post
    The raid comp is usually 7 healers 3 tanks 15 dps. I think we had in total 2 hunters, mage, a lock and an ele shaman as range, so that leaves 10 melee. Most of the best dps in my guild are melee, which makes it hard for casters to make the cut, because they aren't getting buffs stacked crazy like the melee are--a mediocre melee will perform as well as a strong caster.

    Our people aren't pixel precise at getting their ranges correct, so we opted for 3 clumps instead of 4, so 7 melee max in range. Kinda lame!

    I wish they had made it like Emalon: don't target CL on melee, then give it some mechanic to make sure we don't just stack everyone within 15 yds.
    I'd still say your raid of 13 total players needing in melee range is a rare side case...I think that 3 groups of 3 is more than reasonable for -most- raids. We consider ourselves melee heavy when we have 7 melee DPS in the raid. :/

  4. #1524
    Chram
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    Earlier today:


    Almost got IC hard mode down too.

  5. #1525
    Mithra Ero-Sensei
    Sex Manthra

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    Magtheridon

    My guilds working on mimiron atm (10man).. although we spent probably 15min trying to kill each other with MD's, naked pulls, bubble pulls etc >.>

    whats gay is the napalm.. even if you disengage and it misses you by like 15-20y.. it still hits you wtf ;/

  6. #1526
    Banned.

    Join Date
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    Shiva
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    Cho'gall

    1801 rating as Blood DK + prot pally in 2v2's, stopped so we can farm honor and get the better trinket and bracers/belt/etc.

  7. #1527
    Packin more heat than spicy
    8=====>

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    Quote Originally Posted by Kytele View Post
    I remember in TBC also grouping for a heroic (Still on Detheroc) with a former member of Letalis (possibly unknown guild??) who claimed that they were #1 in Azshara and had Naxx on farm (yeah ok).
    Old-school wow was fucking epic with the rivalries. Letalis was #1 for a while, just a step or two ahead of BG. Neron? was their leader I think. We did have to split continents for green dragons. When we finally stepped over to the other continent for a dragon, hell ensued and we were just like "u know what fuck your truce and your continent bullshit."

    Letalis broke up before TBC so they never had Naxx on farm. I think we got the furthest (4 horsemen). I think they died not too long after C'thun was killed and both our guilds started Naxx.

    Going back to the epic-ness of old WoW, both our guilds were rushing for server first c'thun kill. Keeping in mind these were 40 mans, when we were raiding one day we were corpse camped all the way into the entrance of AQ40. Some letalis members told us Neron (w/e his name was) was yelling in vent "DO NOT LET THEM PASS KILL THEM." I mean this probably went on for an hour. You would take a couple of steps, die, couple more steps, die, all the way up the long stairs going towards AQ. Those were da dayz. RIP Azshara.


    On topic, recent accomplishments, bunny shit, argent shit. This bunny shit is ridiculous on a high population server I got the bunny after 100+ eggs.

  8. #1528
    Relic Horn
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    Shattered Hand

    Yeah thats sorta the same Letalis Kytele, they did a lot of re-forming and stuff. Kinda like the blues brothers, "We're getting the band back together" except the band blew.

  9. #1529
    Chram
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    Quote Originally Posted by Gulkeeva View Post
    My guilds working on mimiron atm (10man).. although we spent probably 15min trying to kill each other with MD's, naked pulls, bubble pulls etc >.>

    whats gay is the napalm.. even if you disengage and it misses you by like 15-20y.. it still hits you wtf ;/
    You can't dodge napalm, the animation on the ground is just the spell effect of it hitting you.

  10. #1530
    Relic Weapons
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    Killed Yogg-Saron 10 man. After only having done naxx level stuff as raid content the difficulty level difference is pretty hilarious.

  11. #1531
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Noobta View Post
    You can't dodge napalm, the animation on the ground is just the spell effect of it hitting you.
    I know, it sucks ! You can't even deterrence it before its even fired, when you see it getting ready to fire on you ;/

    P.S. phase 3 sucks

  12. #1532
    BEES OH GOD BEES
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    Bahamut
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    Stormrage

    3rd char to 80 last night. Rogue is fun as hell!

  13. #1533
    Ridill
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    3rd reset on Uld10, time to start knocking out achievements!

    Did 2-tower FL, 4 minute ignis, 1-flight razorscale, 3 minute deconstructor again (plus nerf engi/gravity bomb of course), Molgeim-last council (data disc!), and Crazy Cat Lady. Would have got Disarmed too if not for poorly worded achievement text.

  14. #1534
    Chram
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    How hard was 3min deconstructor?

  15. #1535
    Ridill
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    Azuremyst

    Would take a raid-wide dps of 3k or better i'd wager.

  16. #1536
    blax n gunz
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    One would hope that you're not taking anybody who can't break 3k dps to Ulduar to begin with. Back to Naxx with thee.

  17. #1537
    Ridill
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    Quote Originally Posted by Noobta View Post
    How hard was 3min deconstructor?
    Easy. After you have the dps, he spends the majority of the time in heart-mode which means no healing required and double dps. Just gotta dedicate 1 or 2 people to keeping the adds dead.

    I went moonkin to deal with adds and we 2-healed this with shaman and holypal.

    Edit: Even I was at like 3300 dps with my off-spec moonkin and dealing with adds, not double-dipsing the heart. Next lowest dps was like, 4500.

  18. #1538
    Ridill
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    Azuremyst

    One would hope that you're not taking anybody who can't break 3k dps to Ulduar to begin with. Back to Naxx with thee.
    Azuremyst is the backwater fucktard of WoW servers. I can out dps most decked out 25 man geared players in my 10 man gear. My forehead has a permanent imprint from the constant /facepalm'ing.

  19. #1539
    blax n gunz
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    Quote Originally Posted by Guitarman View Post
    Azuremyst is the backwater fucktard of WoW servers. I can out dps most decked out 25 man geared players in my 10 man gear. My forehead has a permanent imprint from the constant /facepalm'ing.
    Ouch. I bet it's fun losing heroic focusing keys and maly 25 loot to the goons you carry through shit...

  20. #1540
    Ridill
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    Azuremyst

    A few of the top guilds include 1800 hunters/locks. So yeah... I look at some of the shit you guys do, like dezz with his constant realm firsts and aurik with his kills and it amazes me. Wouldn't be so suprising if i was around quality i guess

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