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Thread: Left 4 Dead     submit to reddit submit to twitter

  1. #621

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    FFXIV Character
    Pikarya Saisei
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    Excalibur

    Whats your name on steam/bg forum group?

  2. #622
    Sea Torques
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    i'm on 360 ;((((((((((((

  3. #623
    Relic Shield
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    Quote Originally Posted by thebearofscience View Post
    i'm on 360 ;((((((((((((
    I don't mean to rub it in, but that must suck.

  4. #624

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    Pikarya Saisei
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    haha, that sucks.

  5. #625
    Sea Torques
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    god dammit

  6. #626
    Bagel
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    Lets play bear ive been on 360 all day.

  7. #627
    Sea Torques
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    whats yo' gamertag?

  8. #628
    Bagel
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    drealzilla

  9. #629
    Sea Torques
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    K i'll get on in a sec,

  10. #630
    Sea Torques
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    nevermind. false alarm. going to see watchmen probably.
    addme. gt= aux out.
    i'll be on later tonight and tomorrow! yay.

  11. #631
    Anti-crusade crusader
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    Asura

    Anyone want to play 360 right now? Bit bored and only have enough for like 1 versus campaign.

    Gamertag: Headcook

    Oh and I found this gem:

    YouTube - LEFT 4 DEAD WHAT DID YOU DO?

    Could not stop laughing at that.

  12. #632
    Bagel
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    Haha we all get into like that sometimes.

  13. #633

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  14. #634
    Annihilation Banwave
    sprout sprout sprout
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    Sweaty Dick Punching Enthusiast

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    Bismarck

    Just watched a video of the new lighthouse finale. Looks fucking intense, but not extremely difficult. And zero new weapons in the new content when it comes available.

  15. #635
    Nidhogg
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    Amelia Diremii
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    Quote Originally Posted by BrillCS View Post
    Just watched a video of the new lighthouse finale. Looks fucking intense, but not extremely difficult. And zero new weapons in the new content when it comes available.
    Well, what were you expecting? Rocket Launchers and Flamethrowers?

    I'll be happy with official Death Toll and Dead Air versus personally. Survival also looks like a blast. Wonder if survival will also have a versus aspect to it to where players can join as SI, that would make it to hard probably, but would still be interesting.

    When they do add new weapons/SI that'll be awesome too, of course.

  16. #636
    Official THE Alpha and Omega
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    Quote Originally Posted by BrillCS View Post
    Just watched a video of the new lighthouse finale. Looks fucking intense, but not extremely difficult. And zero new weapons in the new content when it comes available.
    The game was never about the number of weapons; it doesn't need any new weapons. I just wish it had new campaigns.

  17. #637
    United States of Smash!
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    I was just reading on the Steam L4D forums and I have not seen a confirmation from Valve but someone posted that the Critics Choice edition of L4D will be released on April 21st which would mean the DLC would come out a couple weeks before that.

    ...if the date posted is true.

  18. #638
    Everybody's Favourite Nobody
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    Lakshmi

    I think the game could definately use a new tier 1 weapon. Similar to how there is a long range/medium range/short range tier 2 weapon set, tier 1 only has medium/short. Maybe a magnum or some other weapon to temporarily swap out your pistols for. I'd be pretty happy with that.

  19. #639
    CoP Dynamis
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    [-]March 11, 2009 - Left 4 Dead Update Released

    Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

    Versus Mode Changes


    Tank melee attack can now hit multiple Survivors in one swing

    Fixed Tank punch being able to hit targets behind walls

    Fixes to 'Tank parking'. The Tank will now run back and attack the Survivors if he becomes AI due to two players expiring the frustration meter

    Fixed a case where a Tank frustration meter could run out right as he was in his death animation and he would come back to life

    Fixed a case where the Tank was moving too slowly while crouching and being shot

    Tanks now have the possibility of spawning in a slightly different position for the first and second teams

    The order that the teams play as Survivors is now determined by which team has the higher overall score. The winning team will play as Survivors first

    The Smoker tongue can now target and grab victims through common infected

    Increased the cone in which a Smoker can grab a target

    The Witch no longer cuts Smoker tongues in a radius around her

    Boomers that explode in mid-air will now hit Survivors directly below them with Bile

    Reduced the damage that burning Hunters do to pounced victims

    Adjusted the time at which players take over from bots to avoid 5 seconds of the bot standing idle while the player finishes connecting.

    Fixed some cases where versus score was not being recalculated properly. It is no longer beneficial to pass pills between players at the end of the round or heal other players and then shoot them

    Fixed a case where it was possible to spectate an AI infected and hit +use to take them over


    Server Changes

    Added convar sv_gametype that allows server operators to limit the types of games that will start on their server. Default value is 'coop,versus'. Can be changed to just 'coop' or just 'versus' to limit to those game types


    General changes

    Fixed a case where players would join as a dead Survivor when a living Survivor was still available

    Fixed a case where restarting a level due to the team dying would give more than the max primary ammo on restart

    Fixed the speaking icon showing up on the local player during level transition if voice_vox was set to 1

    The scoreboard now shows the numeric value of a player's ping


    GameUI

    Quick match will now try to match to any campaign. Removed the preference to match to games according to the player progressing through all campaigns

    Games in a finale are now joinable via the Friends and Steam Group games list

  20. #640
    Relic Horn
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    "Reduced the damage that burning Hunters do to pounced victims"


    FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

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