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  1. #581
    Campaign
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    The alien blaster has been in the franchise since the very first game, typically you get it by randomly encountering a crashed alien ship in the wasteland (in the 3rd game it isn't random) so this new add-on will have something to do with that.

  2. #582
    BG Staff
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    Sylph

    hrrrrrrrrrrrrrrrrm E.T. Phone Home
    http://i32.tinypic.com/2gubdw3.jpg

  3. #583
    Fake Numbers
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    Odin
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    You digging it so far insane ? I bought my copy off steam back when they had a half off weekend. In which order should I buy the DLC ? This is the first single player game I played in a long time thats actually kept playing.

  4. #584
    I'd tap that turian!
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    All the DLC is worth is. Adds little touches to the story or throws you into a nice (new) immersive environment.

    Also Zeta is pretty fun so far.

  5. #585
    Hydra
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    Quote Originally Posted by Vile23 View Post
    You digging it so far insane ? I bought my copy off steam back when they had a half off weekend. In which order should I buy the DLC ? This is the first single player game I played in a long time thats actually kept playing.
    If you are close to lvl20, I'd recommend Broken Steel first. Otherwise you are wasting plenty of xp that will get you to lvl30.

    If not, Operation: Anchorage first, simply cause the Chinese Stealth Suit is a godsend to play with.

  6. #586
    Salvage Bans
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    Played through Mothership Zeta in one sitting. It was kinda cool seeing a different environment completely, but holy hell there was TOO MUCH FIGHTING. The end sequence was pretty win, though.

  7. #587
    Yoshi P
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    Quote Originally Posted by Alina View Post
    Played through Mothership Zeta in one sitting. It was kinda cool seeing a different environment completely, but holy hell there was TOO MUCH FIGHTING. The end sequence was pretty win, though.
    Same here. I think it took me six hours to get through the whole thing because I was trying to be meticulous and get all the Alien Recordings which I didn't do. Fair warning to others: you can't go back in 99% of the ship so get them all before you get to the bridge.

    The ending was pretty kinda awkwardly hilarious for me since I missed all my shots on the Alien Captain, but Mysterious Stranger appeared and killed him for me, so it was kind of a "that's all?" moment.

    Probably my favorite of the expansions despite it feeling long. I haven't played Point Lookout though, so I can't rate it to that.

  8. #588
    Cerberus
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    I'll agree that there was way too much fighting, and the fact that you can't go around the entire ship after you beat the DLC is very, very annoying.

    However, I do like the fact that the weapons you can get in the DLC are insanely powerful (hi2uDestabilizer).

    I'd probably rate this DLC best for sheer rewards, and second best for story/immersive world (Point lookout being first imo).

  9. #589
    New Spam Forum
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    Quote Originally Posted by Fairy-Killer View Post
    Anyone else notice that Fawkes is INSANELY hard to kill? It literally took me 10-20 minutes (hell maybe 30) to kill him with all of my skills at 100 and unloading over 5000 bullets into him. I thought maybe it was a bug specific to my 360 but I played at a friend's and he had the same thing. We took Fawkes to the Citadel and unleashed his melee fury on the brotherhood and they couldn't knock him down any. We killed Jericho, Charon, and Star Cross with no problem, though. Although, none were our followers at the time and just running around their respective towns. I even let Fawkes take on 2 Albino scorpions, a deathclaw, and a super mutant behemoth on his own and that finally knocked him down a notch because the behemoth had him pinned on the ground for 3 minutes. Going to go grab some other follower and see how hard they are to kill. And oshi Zeta but I have work tomorrow...
    This is a weird glitch that sometimes happens with Broken Steel, from what I have read / heard from friends its actually fairly common.

    Mothership DLC has been kindah meh.... Its fun but it just isn't holding my interest like the rest of the game has, maybe its the amount of fighting? but Operation Anchorage was a ton of fighting too and I loved that

  10. #590
    Onto plan B...
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    I missed a lot of things in Zeta so I'll probably have to reload and go through it again. And I left a bunch of items back on certain parts of the ship. And when you go in to destroy the death ray, did anyone else shoot Earth? I didn't really check last night to see if I blew up anything in the wasteland but I was hoping it destroyed something. And this is probably my favorite DLC so far but there is a lot of fighting. I loved hearing the people they had locked up, though. Destabilizer is amazing, MPLX (or whatever it is) Novasurge is an awesome sidearm, so is the Atomic Pulverizer. I missed the rest of it/kept the people alive so I don't have all of the weapons armor. I want the samurai stuff but I feel bad killing him...

    Oh, and thanks for the reply on Fawkes. I'm happy with the glitch as I can play Very Hard and not have to worry about Fawkes getting decked in a few shots.

  11. #591
    Yoshi P
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    Was there anything down in the weapons room where you spawn tons of Albino Scorpions/Raiders? I didn't find a way down there, but I accidentally respawned it all twice and chose to kill them both times, but I wasn't sure if there was anything of importance down there.

  12. #592
    New Spam Forum
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    Quote Originally Posted by Fairy-Killer View Post
    Oh, and thanks for the reply on Fawkes. I'm happy with the glitch as I can play Very Hard and not have to worry about Fawkes getting decked in a few shots.
    Yah, I normally get Fawkes for that reason but on this play-through I chose to use Charon / Clover... Honestly though I just sorta dropped both of them since they died considerable easier, and it just got to the point it was easier to do it alone.

  13. #593
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    Quote Originally Posted by Shiroken View Post
    Yah, I normally get Fawkes for that reason but on this play-through I chose to use Charon / Clover... Honestly though I just sorta dropped both of them since they died considerable easier, and it just got to the point it was easier to do it alone.
    That's why you do Charon + Fawkes + Dogmeat! Makes playthroughs fun when you have miniature militia.

  14. #594
    Cerberus
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    Quote Originally Posted by TacoTaru View Post
    Was there anything down in the weapons room where you spawn tons of Albino Scorpions/Raiders? I didn't find a way down there, but I accidentally respawned it all twice and chose to kill them both times, but I wasn't sure if there was anything of importance down there.
    There's nothing down there but if you kill enough raiders/rad scorpions you'll get the Xenotech expert perk (If you didn't already get it)

  15. #595
    I'd tap that turian!
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    Ragnarok

    I'll chime in with the way too much fighting, I guess. idk, Zeta was fun in it's own way, but it got boring pretty quick. I guess after Broken Steel for pumping up and the swamp for exploration and that "new" sense again, Zeta fell down because it came after those two.

    Also, does shooting the earth actually do anything to the capitol wasteland? I saved and played with the death ray just for that purpose, but reloaded and continued without firing.

  16. #596
    E. Body
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    So I downloaded Mothership Zeta. I'm still at Point Lookout... But I have no idea how to leave. I figured I could talk to that red-headed hoe at the boat but she isn't doing shit. Is there something I'm missing?

  17. #597
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    Quote Originally Posted by Zanz L. Barre The 3rd View Post
    So I downloaded Mothership Zeta. I'm still at Point Lookout... But I have no idea how to leave. I figured I could talk to that red-headed hoe at the boat but she isn't doing shit. Is there something I'm missing?
    Go rest on the little green cot in the boat, like you did to travel to Point Lookout.

  18. #598
    E. Body
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    Quote Originally Posted by meeeeeep View Post
    Go rest on the little green cot in the boat, like you did to travel to Point Lookout.
    Awesome, thanks sweetie.

  19. #599
    Onto plan B...
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    Honestly, Dog Meat was just a pain in my ass when I had him. I always play on hard+ and he doesn't last long against super mutant overlords, or anything for that matter. And when I did Trouble on the Homefront he got killed when I zoned by 101. He wasn't with me, just sitting around and an albino got him. I wasn't even around to see it.

    Also, is it worth it to keep waiting and waiting to get more of those cryo grenades and mines? I didn't get a chance to use them but freezing people sounds pretty awesome. Waiting that many times is going to suck. Also, did anyone understand the whole Underwood thing? I actually figured the safe would contain some weird item cause he sounded all paranoid and shit, then it turns out to be a wtfpwn plasma pistol.

    DLCs in order of fun: Point Lookout > Broken Steel > Mothership Zeta > The Pitt > Operation: Anchorage.

    Order if you need good stuff and just started the game: Operation: Anchorage (for the ability to wear power armor without the training and chinese stealth armor) > Mothership Zeta (This is second cause the stealth armor helps tons in here) > The Pitt (ingot hunting ftl) > Broken Steel/Point Lookout.

  20. #600
    Relic Shield
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    Jul 2005
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    Ive got a question. I bought Operation Anchorage/The Pitt at EB about 2 weeks ago. For whatever reason I cant get it to install. Everytime I put the disk in, it acts like I put in a data DVD and doesnt load any installer. If I click on the setup in the disk it causes my computer to freeze.

    The instructions they gave me were in French but the game disk is English, so I cant exactly read up the help. Any suggestions?

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