We did AC last night and seemed to be a lot tougher, and at the end it was almost like he raged. I know he gains tp regen but the shit was more insane than usual. WS every 2-4 seconds.
Edit: Spelling
We did AC last night and seemed to be a lot tougher, and at the end it was almost like he raged. I know he gains tp regen but the shit was more insane than usual. WS every 2-4 seconds.
Edit: Spelling
I'm suprised people even bother with the 4F chariots. We never do em, we stay trying to suck every last second out of orzDoors. For us, LBC dies on average 10~12 mins, 8ish with revits and stuffs. We always port up at the 15min mark after 4F door.
So I guess a question is, how much faster do people "feel" they are killing LBC by killing the chariot? And is it justified considering the time taken to clean pull it then kill?
We killed one last night in 4~ minutes after killing the 4F Chariot. Normal is around 7~8 without Chariot. WAR, MNK and Gungnir DRG are our normal DD's. I think this has a lot to do with the inconsistencies that people notice. I think the whole of the programming for the zone is more random than people generally think.
After testing this (and still not parsing it >.<) I think that each Chariot has a different effect, and they can switch sides. So West and East sides could have different effects.
Has anyone noticed that even nerfed HM can have different ranges, sometimes 20' sometimes less? I don't go as WHM very often so I am not positive about this.
3-4 minute kills for us. MNK/WAR and SAM/WAR is our most common DD. The accidental darkness skillchains that happens pretty much constantly seems to go unresisted all the time, to add even more dmg.
We usually kill the chariot.
It's not a matter of saving time, it's a matter of spending 4 mins on the minichariot in exchange for a shorter LBC fight. LBC is much more likely to get some cheap 800+crit double attacks in to ruin your day, so I like to spend as little time as possible on him. 5 mins on minichariot + 5 mins on LBC is much, much safer than 10 mins on LBC.
On topic: The only boss we've ever seen in a "rage" was BCC when we killed 6f gears before chariots (usually we kill chariot before gears). I still think there's some gear/minichariot mechanics for each zone that we're all completely missing.
We had this EXACT same problem last night in my salvage group. Relevant information that matters is as follows:
Wind weather was up the entire time of pulling 10 gears - sucessful 10/10 - and the entire LBC fight. Killed the EAST chariot (should weaken attack iirc?) while doing gears. Of note, due to weather, we linked 3 triple gears in the chariot room and had to kill them. Don't know if that affected LBC at all.
Ported to LBC with 10 mins left. SAM SAM MNK BRD WHM RDM + THF was setup
SAM/WAR SAM/WAR MNK/NIN DDing fulltime from the start, with soul voiced songs from the brd.
All 3 DDs are very well equipped and merited, and had full gear unlock + STR/DEX unlocked. All 3 used their 2 hours and the RDM chain nuked the final 20%.
Result : Killed LBC in the final 15 seconds and lost the drops due to timeout, thankfully nothing needed dropped and no linen coinpurse.
I've never seen a LBC zerg take this long... in fact I've dropped him in 4 minutes flat without killing the DEF- chariot, so I think something is definitely up. My guess is the weather, as I've never successfully pulled off a 10/10 gear pull with weather present before, and never fought LBC that I can remember with weather on at the time. Any advice on how to avoid this? Or should I just allot more time for LBC even when nerfed from 10/10 gears.
@ Ringthree : I've never payed attention to Homing Missile's range (I just know it's long lol) but since it's conal it depends who has hate and who he aims it at, sometimes he turns a bit and that makes mages get hit - at least this has happened to me a few times, and I've had to readjust positioning.
i myself noticed how random it is, sometimes we have no issues killing unnerfed lbc (no gears nor chariot) and other times it does nothing but crit and double attack......... also im curoius how do you guys kill in 4 mins?
Probably body boosts, fanatics, revits. Sometimes the chests are kind to you.
it's true, i noticed it too. I think it depends on weather, 2 weeks ago with wind weather Boss was so hard, in 2 minutes ( without 2h) it was 93% ( 2xmnk full equip), yesterday in 2 minutes ( raining weather) 75% (without 2h and same mnk fighting). All time no charriots done on 4th floor.
...
We kill all 10 gears and west Chariot each run. It seems LBC takes longer sometimes even though we do the same thing each run with the same jobs.
We kill the gears and the chariot and it takes us about 8 minutes. Timing the run so the last hour of it falls on Iceday seems to help a lot. Even if wind weather pops on the 4th floor, it tends to only last a couple of minutes.
I've seen some chariots seem a bit stronger than previously with the same setup and members, and I've always blamed a fluctuation in our stat cells. Marinara Pizza +1 on the monks with Minuet/March (Double Minuet for Hundred Fists) with STR, DEX, AGI, VIT unlocked seem to give pretty consistent results if we kill all 10 gears and the chariot on the previous floor.
For those havign trouble, try bring a Black Mage and a Ranger as well. Great backline jobs to help you cut down on time.
Quick question
Anyone know what Atonement damage is like on LBC?
Just curious.
If it's anything like Ascetic's Fury, it'll be the same as it is on any other mob. Chariots don't have any special resistances to these these fixed damage weaponskills. Despite how well a paladin can tank a chariot, nobody ever does it because they want to do as many NMs as they can before they do the chariot. Having the highest DoT jobs in the game double as tanks has become the accepted standard.
I've used PLD or NIN to grab LAC after Brainjacks. That's about it.
I knew of a group on my server that used a solo PLD tank with a mnk to assist and a shitload of blms.
Went straight to LBC usually got there with like 45mins left and still would struggle to beat it most of the time >_>;
PLD is waste.