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Thread: Notorious Monster Rages!     submit to reddit submit to twitter

  1. #1
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    Notorious Monster Rages!

    This thread is about how the rage system operates and how it's completely stupid nowadays. Let's start off with one example and a simple one. Simurgh rages after 20minutes. Now let's say you have a BRD NIN RDM setup with only the ninja meleeing. Everything is fine it's simurgh am i right? You can CLEARLY kill this NM with that set up given enough time. Just because it takes 20minutes give or less to kill with this setup doesn't mean that those 3 players should be penaltized because their way of fighting a monster is slower than another group with say 4 people instead of 3.

    The rage system has no way of proving if you're holding a NM or just trying to kill it with a low amount. Wiping to simurgh at 1% with 3 people just because you kill slower is obviously stupid. And that's just 1 example. The rage system should calculate how much damage is done over a certain amount of time rather than just time itself. This would change it so that if you're holding a NM to hold it you're not doing any damage so it will start to rage immediately. Not this stupid ass let's get it to 1% and then it fully rages and your face explodes.

    However if you're lowmanning it (in which case some setups can't kill in the given amount of time) you're still damaging it over a said amount of time so the rage never kicks in. I used simurgh just as an example because of the past month or so I've seen 3 people wipe under 10% with 3-4people(lol4) and I've wiped with 3 at 1%

    I was in a rush when i typed this out because im leaving like now. Hopefully you can all understand the 'concept' of what this post is about. The difference in holding and killing a NM with lowman

  2. #2
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    it would be too much work for them to program something like that, and people would still find fault in any way it would be calculated if it didn't work in their favor. i believe the rage system was implemented to do more than just 'prevent holding'. it also helps to indirectly block some nm monopolization, and if you look at it in another way.... it preserves somewhat of a challenge, to beat the clock on some of the nms that are considered jokes

    edit: also, if nin brd rdm wiped at 1% , then it definitely shows your group can kill it, but maybe with a different strategy...1% is maybe different food, different songs, a better ws setup, another nuke from the rdm

  3. #3
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    The few ruin it for the many. It's how it's always been...and will continue to be. They won't ever take off the rage timers on current mobs, and most definitely won't reprogram it...so kinda futile to worry about it.

    Sad but true.

  4. #4
    CoP Dynamis
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    I could solo KA on DRG/WHM if it weren't for rage, etc. :/ Oh well.

  5. #5
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    The Ninja should have been a THF

  6. #6
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    For TH purposes, but THF isn't going to outdamage NIN on Simurgh.

  7. #7
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    I'm trying really hard, but I just can't feel the breeze. Tell me it's a whoosh, someone, anyone.

  8. #8
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    It better be a whoosh. dagger on birdie = ouchie

  9. #9
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    Stop underestimating THF

    I mean this globally.

  10. #10
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    0/6 X's Knife -- SE, FIX THIS ENM! It shouldn't be so ridiculous.
    Try 0/90 >.>

    and uh was that a 747 overhead?

  11. #11
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    That 0/90+ is a huge fear too ;/ SE need to fix that ENM. Urgently.

    And I thought it might be a whoosh but given the fact everyone loves to hate on THF, I'm not sure.

  12. #12
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    it may prevent certain jobs from soloing the lesser hnms, but if you can't kill sim with 3 people in less than 20 minutes, you deserved to wipe.

    i mostly agree with you, but again if you can't kill sim in 20 minutes with any more than 1 person, you deserve to lose it.

  13. #13
    Cerberus
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    I've not had the chance to solo King Arthro as BST/NIN but since there aren't mass rmt anymore, its pretty easy most of the time to get Lumber Jack, which is about the same level as KA. Head to head @ 75 and no beast affinity merits and just af2 gloves, CC was hitting for 250 a hit and 300 a crit. It would have destoryed LJ if it actually had decent TP moves. Didn't rage or anything and was pretty damn fun.

  14. #14
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    For TH purposes, but THF isn't going to outdamage NIN on Simurgh.
    lolloolololol.

  15. #15
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    Back from movies (zack and mirri which sucked) here to post on the thread. Here's my thoughts on some of the recent posts. This thread is not about sim in anyway. It's to talk about rage timers. Sim was merely an example since i've done from experience multiple times.

    I've duo'd RDM THF sim. (lol nin>thf sim)

    lolflameicansolosimcauseimhardcore

    Food should not determine if you wipe or win a fight in anyway especially 1% (however it may be possible food will change the outcome)

    Stop focusing on simurgh.

    Quote Originally Posted by Pergo View Post
    edit: also, if nin brd rdm wiped at 1% , then it definitely shows your group can kill it, but maybe with a different strategy...1% is maybe different food, different songs, a better ws setup, another nuke from the rdm
    rdm had 2 resisted blizzard IIIs (due to rage) which would have ended the fight. However I like most about your quote is the fact that you said getting the mob to 1% definitely shows that the group CAN kill the mob. So for the final step of rage to kick in at 1% is a serious problem.

    edit: this is not about my fight with sim so please don't discuss/give tips on how to win i've already gotten boots and now we're 0/18 since

  16. #16
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    I don't see information regarding Demonic Tiphia on Wiki, but I noticed he does enter a semi rage mode. After fighting him for ~30min I noticed his attacks increased in damage and in speed (Going from ~30DMG/hit to ~90DMG/hit). I'm not sure if his DEF increased, but I did notice his more frequent use of Sleepaga II (Which really does create problems for DRGs soloing). By the time I trained him from his pop spot to the entrance I noticed he ran out of MP and just kept spamming pollen. At that point I decided to call in a friend to take down this guy asap since it was pretty late when the NM popped. Maybe SE doesn't want Demonic Tiphia soloed by DRG, but it seems ridiculous to make a NM that intentionally tries to prolong the battle then give him a rage button. It's like the Tenzen battle except he doesn't spam Pollen (And you can actually kill the rage mode Tiphia).

  17. #17
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    Quote Originally Posted by Weeks View Post
    For TH purposes, but THF isn't going to outdamage NIN on Simurgh.
    When i go on thf/war i gatta turn most of the fight cuase i lock hate on me quick no matter what tank is there lol

    THF>all for DDing sim lol

    ive done as high as 3.6k+ DE's and on average damage of 2.8k if nin can beat that id love to see it

  18. #18
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    Quote Originally Posted by Yugl View Post
    I don't see information regarding Demonic Tiphia on Wiki, but I noticed he does enter a semi rage mode. After fighting him for ~30min I noticed his attacks increased in damage and in speed (Going from ~30DMG/hit to ~90DMG/hit). I'm not sure if his DEF increased, but I did notice his more frequent use of Sleepaga II (Which really does create problems for DRGs soloing). By the time I trained him from his pop spot to the entrance I noticed he ran out of MP and just kept spamming pollen. At that point I decided to call in a friend to take down this guy asap since it was pretty late when the NM popped. Maybe SE doesn't want Demonic Tiphia soloed by DRG, but it seems ridiculous to make a NM that intentionally tries to prolong the battle then give him a rage button. It's like the Tenzen battle except he doesn't spam Pollen (And you can actually kill the rage mode Tiphia).
    I'm 99% positive DT does not Rage. I can say this, since I've once solo'd the bugger for.... 1 hour, 50 minutes. Yeah. NO JOKE >_<. I blame lazy friends who didn't want to run out to bloody CN and help with it <_<. This was on Mnk/Nin, and used over 10 stacks of shihei (Yay for stocking up my weekly stack of bags before coming). Was able to handle damage from its attacks enough so that Chakra with 1 Invigorate merit could cover healing (Wouldn't have been possible if it raged, because it surely did get quite a few hits in between shadows on occasion, wasn't using counterstance). At the 1:45:00 mark, finally got a Drk friend out there and we SC:Light'd it to finish it off. Yes, I can also confirm the bastard runs out of MP <_< he started only using pollen less than an hour into the fight. At least I got my sting from it...

  19. #19
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    It's not a whoosh, it's people underestimating how good NIN damage is on shit with no defense. Meriting on Greater Colibris, THF gets the same damage bonus and can't reliably pull ahead of a really good NIN without relic.

    EDIT: NVM, just looked it up and additionally slashing gets a 25% reduction, so I guess THF is going to come out well ahead. My mistake.

  20. #20
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    Quote Originally Posted by Weeks View Post
    For TH purposes, but THF isn't going to outdamage NIN on Simurgh.
    Wait....what?

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