Yes, I'm fully aware of spreading out the 2 hours. But quite frankly, if you have solid melees and a few DD on the chariot, you will hit the next charm phase before your 2 hour is up (and/or have it go off partially buffed since your group will be recovering/rebuffing from the previous charm phase). 2houring on the ramparts ensures you get the full use of your 2 hours and most damage output, and thus saves you to most amount of time.
Since we are talking about "optimal", then optimal choice is to use 2 hours at the most effect location to reduce time to completion.
I remember when we used to spend 2hr on turtle floor, the first rampart pumped out 3 reinforcement within very short period of time and the sleepers are overwhelmed. Burning 2hr between BJ also allows your mage to cure melee without hate issue. The time you saved on turtle floor will be spent on LAC vice versa. I don't think it makes a lot of differene as long as the outcome is the same.
My LS has killed LAC in 10 mins before. I let all melee fight the megaboss. Soul Voice hundred fist at start 72% BJ Voke Hundred Fist, BJ voke Sam 2hr BJ voke SAM 2hr dead. IMO SAM is the best extra DD in salvage. My group is usually MNK MNK SAM SAM THF BRD WHM RDM.
I don't know how you 2hr and get charmed during the 2hr unless you do it late. One time we took it from 72% to 34% without a BJ. Most of the time we get to 71-72% before first charm 47-48% second 23% third- death.
FYI stop using 2hr on turtle floor and body will drop. LOL
Ive done it with enough variation on where we use 2 hours, what chests we open, what direction we face, what setup we use, and who enters, to know w/o a shadow of a doubt that NOTHING makes the body drop.
The first charm always happen at 75% (give him a few seconds past that point). After that, it's a time based ability (every 3min?).
If you save 2h for the mega, you have to use them after the first charm.
Yeah, but that's with 5 melees, including 4 with powerful two hours. Most group have 6 or 7 people at bestOriginally Posted by MillionDollarMan
Actually, it's the reason why I 2h the ramparts now. Reinforcement are annoying to deal with, and the faster they die, the lower is the probability to see one spawn.the first rampart pumped out 3 reinforcement within very short period of time and the sleepers are overwhelmed
we always have 3 melee on bosses except arrapago, cause somehow he sucks with 3.
Even with 7 as long as we have a SAM it will die in the same amount of time. I would think most groups go in with 8. Just about everytime I sea
a zone there's 9-10 people in per ls. I just took a look at the salvage drop thread. Almost every pic had 8-11 people in. I don't know where the "most ls go in with 6 came from"
you do realise that the salvage drop threads are MOSTLY(i didnt say all) newer groups that are psyched about a completed piece right?
the 6 manners and expert didnt bother to post in that thread anymore, unless we complete a set or when neo gets his usu body.
and now u finally realise, bigger grp, newer people to salvage = garanteed drops = faster completed pieces right?
You are the Hilltroll MillionDollarMan and when i see this, i am not surprised at all you noob.I don't know where the "most ls go in with 6 came from"
not sure what's being done wrong. Just finished our second run and haven't ran out of time during the 4 ramparts and during the second run (had one absent), hit 5 min warning just as killing gears. 3/4 target NMs on both runs. At this rate, won't even see a turtle for a while.
You ran out while fighting rampart on both run?
First floor: 15-20min
Second floor: 40-50min
Third floor: 60-65min
It's a rough estimate of how much time you should spend on every floor. If you're taking much longer on one of those, you're probably doing something wrong.
Might want to post a picture of the gears your group is using too. Can probably tell who is the weakest link in the group if there is one >_>
does this mean you are veli?
and does this mean you can make 15 relics?
to be honest, i dont know what you say is true and what you say is not. But all i do know that you are the MillionDollarMan
Epic troll
anyway is your BG account being shared by 100 friends?
because every thread/post you make, dont seem to link.
First floor has been taking about 25-30 mins
2nd floor has been the time sink
3rd floor takes a lot less than the second (has for both of those runs and in my regular shell as well).
Will get around to getting some pics of gear next run on Friday.
As for the 2 runs, ran out of time during the rampart on the first one. The second one ran out of time right as we killed gyro gears (though I know what happened that run. Got some ramparts along with the gears and those are huge time sinks.
Kill less fomors on the 1st floor before going to powderkeg's room. 5-6 at most. Unless you only have 1 magic, you should be fine. Order for magic cells should be rdm -> brd -> 2nd healer -> tank1 -> tank2.
Also, convince your rdm to put some point in phalanx II if he doesn't have it. It's really useful.
Second floor is always a time sink..takes around 1 minute per monsters, and link can be nasty If no one is dying and you're pulling them non stop, I'm not sure what else you can do.
We do magic RDM > WHM > BRD > TANK1 > Puller. If you are going to pull two mobs on the first pull in Hammerblow's room then make sure you have at least two magics already, so your RDM doesn't have to kite and heal at the same time. Always make sure your puller for the second floor has magic for shadows because the Fomor down there have some kind of TP regen and can use TP moves on the pull, which can absolutely kill a puller without shadows.
Pretty much the same. We used to do BRD 3rd, but since we have phalanx 2, curing isn't a problem. Elegy and buff help us more I think.
Our puller is the brd, and we generally give him the 3rd hp/sj. That's why we give the 5th magic cell to the 2nd tank. If your party has 2 mnk, I can understand why the puller need ichi, but with provoke, it's not hard to pull monsters off the brd before he destroyed.
I'm not gonna lies and say we never had death in this room tho.
[edit]
About TP regen, it only happens when you kill an imp around them, even if they are not linked to it. I would guess they get free tp every time uses their TP move within 30 radius...or something like this.
[edit2]
Another thing I forgot to mention...dispel every fomor on 2nd floor. Most have pro/shell/haste on.