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Thread: Vrtra back to normal?     submit to reddit submit to twitter

  1. #21
    Can you spare some gil?
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    Quote Originally Posted by Melanie View Post
    You can throw a bunch of drks on it and it'll die eventually.
    the drks from cutting themselves or the dragon.

  2. #22
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    Quote Originally Posted by Izildur View Post
    Congrats Nirvana ! Won Straight tank 27 ppl in under an hour and no deaths xD

    http://i238.photobucket.com/albums/f...g?t=1243731096
    First off, grats Second (and totally off topic), how do you get your graphics to look like that o.O I already do the Regedit hack, but is there something else that you do?

  3. #23
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    Congrats on the win, but this is driving me crazy: why are those two SMNs wearing Austere Hats?

  4. #24
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    Quote Originally Posted by bigrougabagel View Post
    By the looks of the screenshot you tanked him out in the middle of the room, or, not against a wall. How did you compensate for the summons causing vrtra to move? Or is there some nice terrain glitch in there that i havent found yet?
    If the PLDs backstep once or twice per summon as soon as it pops out Vrtra will take a step forward rather than spinning. That's how I always did it.

  5. #25
    2600klub
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    Quote Originally Posted by Avarice View Post
    Congrats on the win, but this is driving me crazy: why are those two SMNs wearing Austere Hats?
    Only -Bloodpact delay item until you get summoners horn from xarca. ( -2 vs -3 ) Unless you buy penance hat.

  6. #26
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    Quote Originally Posted by Miroku_Asura View Post
    First off, grats Second (and totally off topic), how do you get your graphics to look like that o.O I already do the Regedit hack, but is there something else that you do?
    Most likely edited in Photoshop to make the image look more crisp.

    If not, I'd be interested in knowing what you did as well.

  7. #27
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    We killed Vrtra twice in the last couple weeks and haven't had any draw in issues

  8. #28
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    Thanks xD

    1. shopped the pic (slightly!) lol - but my gfx are pretty good to start off with.
    2. yes we worked out how to stop it EVER moving - through a mix of trying a few times and a little luck perhaps. Also didn't have any draw-ins.
    3. why the odd gears on smns - my guess is blinkmenot

  9. #29
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    Quote Originally Posted by Darkstaruk View Post
    We killed Vrtra twice in the last couple weeks and haven't had any draw in issues
    3 times now nukka

  10. #30
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    Quote Originally Posted by Darkstaruk View Post
    We killed Vrtra twice in the last couple weeks and haven't had any draw in issues
    Your kills were zergs, of course you didn't. ;P

    It probably didn't even have time to summon!

  11. #31
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    We kill Vrtra with (something like):

    PLD, PLD, PLD, WHM, BRD, RDM (tank party)
    SMN, SMN, SMN, SMN, BRD, COR (damage party)
    BLM, BLM, BLM, BLM, RDM, BRD (or COR) (pet party)
    MNK, MNK, MNK, WHM, BRD (stray add party)

    Won a couple of weeks ago without incident once we started using three tanks instead of two... After a while, two tanks becomes unfeasible because of charm spam.

    ETA: Straight tanked.

  12. #32
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    Quote Originally Posted by Gryffes View Post
    Only -Bloodpact delay item until you get summoners horn from xarca. ( -2 vs -3 ) Unless you buy penance hat.
    Yea, but AF Horn (which every SMN should have) has Summoning+5 compared to the Hat's +2; macro in the hat for triggering the Blood Pact, then switch to the Horn before it finishes executing.

  13. #33
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    Quote Originally Posted by Francisco View Post
    We kill Vrtra with (something like):

    PLD, PLD, PLD, WHM, BRD, RDM (tank party)
    SMN, SMN, SMN, SMN, BRD, COR (damage party)
    BLM, BLM, BLM, BLM, RDM, BRD (or COR) (pet party)
    MNK, MNK, MNK, WHM, BRD (stray add party)

    Won a couple of weeks ago without incident once we started using three tanks instead of two... After a while, two tanks becomes unfeasible because of charm spam.

    ETA: Straight tanked.
    if i remember correctly it takes 1 round of nukes from about 8-10 blms to kill 1 pet, and with 4 that means 2 rounds of nukes for each pet.. how can they keep up with MP or did u get into MP issues? thanks

  14. #34
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    Quote Originally Posted by donnie View Post
    if i remember correctly it takes 1 round of nukes from about 8-10 blms to kill 1 pet, and with 4 that means 2 rounds of nukes for each pet.. how can they keep up with MP or did u get into MP issues? thanks
    We actually had 5 BLM, now that I asked. MP wasn't an issue, and adds didn't last very long.

    I think SMNs may have helped out a bit here and there if adds started popping faster than they were dying.

    I'm inclined to say that "one round from 8-10 BLMs" means you're BLMs are either getting resisted for some reason, using the wrong nukes, or not paying attention.

  15. #35
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    Quote Originally Posted by Francisco View Post
    We actually had 5 BLM, now that I asked. MP wasn't an issue, and adds didn't last very long.

    I think SMNs may have helped out a bit here and there if adds started popping faster than they were dying.

    I'm inclined to say that "one round from 8-10 BLMs" means you're BLMs are either getting resisted for some reason, using the wrong nukes, or not paying attention.
    ahhh thanks , we should try again then. last vrtra we did was like 2 years ago so i really dont remember the blm part i was one of the kiters usually >.>

  16. #36
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    Quote Originally Posted by Therin View Post
    Your kills were zergs, of course you didn't. ;P

    It probably didn't even have time to summon!
    It did pop smns on our first kill

  17. #37
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    Quote Originally Posted by Avarice View Post
    Yea, but AF Horn (which every SMN should have) has Summoning+5 compared to the Hat's +2; macro in the hat for triggering the Blood Pact, then switch to the Horn before it finishes executing.
    Um. Why are you critizing their members gear? <.<

  18. #38
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    Quote Originally Posted by EternalSnow View Post
    Um. Why are you critizing their members gear? <.<
    I'm simply making a point for their SMNs in case they didn't know. Austere Hat isn't bad by any means, you just shouldn't wear it for the full use of a Blood Pact.

  19. #39
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    5 blms seems a little low - even with ghorn Im half Impressed if it was xD

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