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Thread: Pandemonium Warden LIVE     submit to reddit submit to twitter

  1. #321
    Groinlonger
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    1.: I don't really know, you should probably ask Richardd or Donnie. We were killing them instead of trying to take them to the tunnel.

    2.: I think it was six AMII will take them to 15%, but when you're doing a gaIII the damage it does is reduced. On 8 targets, it counts for about half of an AMII. The magic resist on Impossible to Guage mobs factors in here as well. 10 is definitely not enough to do it.

    If you want to ga them all down, there are two ways to approach it. Get around 17 BLM for a single timed GaIII. Your PLD/DRK or whatever other puller you're using will have to CFH on the lamp (s)he pulls. The other option, that is less resource intensive, is using around 12-14 BLM to do a series of 6 BLM doing gaII then all BLM doing gaIII. This is more difficult, but is more feasible in many cases.

    3.: Nobody knows at this point. In BtL's pre-patch attempt, it seemed that a combination of lamps and avatars were re-summoned at 75%. In the latest Apathy attempt, it seems only the avatars were re-summoned although I can't be sure of this considering they won't say anything. It does seem feasible though because the number of Pandemonium Lamps in the DATs went from 30 to 17. 17 accounts for the original 8 lamps as well as the 9 avatars, but they can reuse the same DAT files so it doesn't mean too much.

    Nobody has taken it below 75%, the 'every 25% HP' behavior is assumed.

  2. #322
    Nidhogg
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    Not sure which mob is worse.. PW or AV... For all we know, he could only AF only one and that is at 75% then the rest is cake, but outside of having 6 alliances with 3 just standing to the side while the other 3 take down the first 9 forms/lamps without getting on the hate list so he doesn't AF them also.. this is truly gay.

    AV is just a double tigger.

  3. #323
    Nidhogg
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    Quote Originally Posted by Demosthenes11 View Post
    1) Do the lamps follow into the tunnel? I have heard they do not and someone with hate can literally stand right next to them but won't get hit because there is a wall there to them of some sort. Do they lose hate on the person at this point?
    There was an ill-fated attempt on our server a while ago that I had gone to as outside help. People posted about it for a bit in one of the other threads and I may have mentioned this then, I can't remember, but something curious happened regarding the above question. At the very end of the attempt there was a wipe, and at some point the only people alive were two people in the tunnels who had been in the lamp-killing alliance. They hadn't taken any action on PW or on the lamps before the wipe, so as best as we can figure they had no hate on PW (in fact nobody did), and they had ally-(darter-)hate on the lamps. The remaining lamps (two or three were killed, I think) pathed continuously back-and-forth like a relay between PW--which was sitting at spawn--and the mouth of the tunnel. They just kept running back and forth until people realized what was going on and told the two to deliberately die.

    I don't know how useful this is, since the attempt basically didn't get anywhere close like any of the more interesting post-patch attempts. But, I personally think that figuring out exactly how the lamps function might lend to some means by which to kill or otherwise control them with less than the full second alliance that otherwise seems necessary for a sub-2H kill.

  4. #324
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    Im still working on what damage types to put on it, assuming tinnin drops this month. Did anyone have info on just how much damage the SMN BPs were doing on PW and if they were consistant? If you have 5 smns (5 smn 1 cor party, then a melee party, then tank). That could do 500~ damage each every 45 seconds. That would allow for each form being defeated in 10 min (w/o adding any damage from melee party) assuming 25k hp each. If the average BP damage is closer to 1k, it further reduces it.

    I wanted to aim for an average PW form kill time of 6-7 minutes each, giving the adds party enough time to recover if they had a wipe or alot of deaths. Any info?

  5. #325
    Sea Torques
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    in our attempt the best DMG was SMNs and RNGs , melees not so much without /thf.

    about the lamps , it seems to me they aggro PLD first then whoever does more hate claims them, i mean so you nuke them for 1 round and they still up , but the PLD tanking PW does alot of hate moves, they do go back to him. but i mean as if he just started building hate kinda thing in that specefic form.

    last thing about PW smns, I still didnt find anyone that can tell me if he summoned the lamps +avatars followed by Astral Flow Kirin style? , or the lamps took a while then did 2hr ( lamps) , then did the astral flow? anyways anyone who is doing it next, please try to sleepga II the lamps avatars and see if it lands. cause if it does all you need todo is move the lamps forward and kite until lamps 2hr timer wears off, then you can kill. or if you really have good blm alliance team , they can nuke AoE III the lamps without damaging the avatars.

    my english is too sloppy -.-

  6. #326
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    I think the post update PW didnt re-summon the lamps during astral flow Donnie, just the avatars, and I 'believe' the summoning of the avatars was near instant, they just had the ability to AF over and over >.>. So not really like kirin, but not really like a smn mob?

    Do you have any data on what the average damage of BPs were? And/or rng damage?

    If tinnin drops in the next couple weeks we can try PW before xmas. I doubt Ill be close to done with alexandrite part of burtgang for me to regret blowing the znm items by that time Q.Q

  7. #327
    Demosthenes11
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    Is it at all possible to use normal hate mechanics to supertank? As in:
    pld vokes/flashesw/w.e @ 1-2% on PW and drops pt, so he is the only one with claim. He finishes it with a Spirits or Atonement. PW repops and so do the lamps, all with hate on the pld. Is it possible, if the pld does no action to any gears, to be able to cure bomb him without the curebomber getting hate? I know this works with linked mobs, not sure if it does in this case. If someone else is in the pt with him, will they randomly get hate too?

    If you did have an army of blms (say 15-20), what would be the best way to CFH all the lamps so they can be -ga'd by everyone?

  8. #328
    Cerberus
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    Quote Originally Posted by Demosthenes11 View Post
    Is it at all possible to use normal hate mechanics to supertank? As in:
    pld vokes/flashesw/w.e @ 1-2% on PW and drops pt, so he is the only one with claim. He finishes it with a Spirits or Atonement. PW repops and so do the lamps, all with hate on the pld. Is it possible, if the pld does no action to any gears, to be able to cure bomb him without the curebomber getting hate? I know this works with linked mobs, not sure if it does in this case. If someone else is in the pt with him, will they randomly get hate too?

    If you did have an army of blms (say 15-20), what would be the best way to CFH all the lamps so they can be -ga'd by everyone?
    If what Donnie posted above is correct then the pld starts with actual hate or hate is linked with pw. He said the lamps came back to the pld when the pld took no action on the lamps themselves, just building hate on pw. Normal aggro does not put someone on a hate list so the pld gets hate on the lamps at start or through shared pw hate. So if the pld is on the list, anybody curing him can get hate.

  9. #329
    Cerberus
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    What about PUP damage on PW? >.> <.< >.> Sounds to be like a fight similiar to Ultima in terms of damage resistance. Or do the PW forms do too much AoE to make a puppet survivability viable?

  10. #330
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    You're not coming pup.

  11. #331
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    Pandemonium zone opened up for next expansion to whoever defeats PW.

    (*'o')

    actually i have no idea.

  12. #332
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    Quote Originally Posted by Valkrish View Post
    Pandemonium zone opened up for next expansion to whoever defeats PW.

    (*'o')

    actually i have no idea.
    Thanks for your contribution.

  13. #333
    assburgers
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    Had to sig ya, cause that's the most apt statement I've ever seen.

    For any situation, no, if we're not fighting Ob, you're not coming Pup.

  14. #334
    Galkasaur
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    I haven't scoured every post but did read a good amount of them and didn't see any mention of this. People seemed to be mentioning the AoE MAB down really screwed over the Blm alliance. Does this overwrite Diabolos' MAB up? In the 1L Dverger assault I remember that a good way to combat at least MDB down was to bring a Smn along since you could overwrite it & not have to worry about throwing out erases.

  15. #335
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    Quote Originally Posted by Garret View Post
    I haven't scoured every post but did read a good amount of them and didn't see any mention of this. People seemed to be mentioning the AoE MAB down really screwed over the Blm alliance. Does this overwrite Diabolos' MAB up? In the 1L Dverger assault I remember that a good way to combat at least MDB down was to bring a Smn along since you could overwrite it & not have to worry about throwing out erases.
    Possibly a good idea.

    Evidence of MAB down rape:
    http://i110.photobucket.com/albums/n...x_2006/006.jpg

  16. #336
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

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    God damn it you have my delevel on there. Only time I've ever deleveled from 75 in the four years I've played this game.

  17. #337
    Galkasaur
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    Quote Originally Posted by Severance View Post
    Possibly a good idea.

    Evidence of MAB down rape:
    http://i110.photobucket.com/albums/n...x_2006/006.jpg


    Would be really easy to test on the Dverger 1L to see whether it overwrites or not. Of course that doesn't mean PW's might not overwrite since he's PW and all but nice baseline test at least. Could help a lot with preventing some wipes if the MAB down were prevented entirely by it.

  18. #338
    Bagel
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    Quote Originally Posted by Garret View Post
    I haven't scoured every post but did read a good amount of them and didn't see any mention of this. People seemed to be mentioning the AoE MAB down really screwed over the Blm alliance. Does this overwrite Diabolos' MAB up? In the 1L Dverger assault I remember that a good way to combat at least MDB down was to bring a Smn along since you could overwrite it & not have to worry about throwing out erases.
    Yeh if you have Diabolos MAB/MDB up effect on the MDB down will have no effect, I would think it would remain ineffective just like the assault version, so might be worthwhile to have a couple of smn in ally after all lol

  19. #339
    Fake Numbers
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    I tried telling my group this..but we didn't make it to that form anyways ;(

  20. #340
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    Quote Originally Posted by Grandphoenix View Post
    I tried telling my group this..but we didn't make it to that form anyways ;(
    Did I miss this? What group were you with and what happened?

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