Item Search
     
BG-Wiki Search
Page 2 of 20 FirstFirst 1 2 3 4 12 ... LastLast
Results 21 to 40 of 394

Thread: Advanced chocobo raising     submit to reddit submit to twitter

  1. #21
    E. Body
    Join Date
    Sep 2007
    Posts
    2,019
    BG Level
    7
    FFXI Server
    Fenrir

    Thank god. I have a little over a week left, and I'm at 8/7/1/0 (should be 8/7/2/0 tonight).

    I'm in pretty good shape to shape this bird into my torque racer. I already learned all the stories. Just gotta raise disc and spam them ^^

  2. #22
    Puppetmaster
    Join Date
    Feb 2005
    Posts
    55
    BG Level
    2
    FFXI Server
    Siren

    Quote Originally Posted by Clave View Post
    Canter.

    And ideal stats is subjective. As long as you got capped or close to cap strength and balance the other 3 stats somehow until your chocobo is capped, you should have a good racer on your hands.
    My wife's bird is 8/4/8/3 Burrow Bore -- She has earned her torque, and is slowly working on the final race (Only using chocobucks from the Hot&Cold game)

    It wasn't easy, but all in all, I think she only raced about 5 more than my bird (total for the whole Pashow Circuit)

    My bird is 8/7/4/3 G C (Too lazy to train that last level XD)




    Also, regarding Gallop and Canter... When riding our chocobos, mine is notably faster, and I will pull ahead if riding with other people with 8 STR chocobos. While this doesn't prove anything as far as racing, it's enough for ME to believe that it functions as 8+1.

  3. #23
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    348
    BG Level
    4

    Quote Originally Posted by Apollyon View Post
    Also, regarding Gallop and Canter... When riding our chocobos, mine is notably faster, and I will pull ahead if riding with other people with 8 STR chocobos. While this doesn't prove anything as far as racing, it's enough for ME to believe that it functions as 8+1.
    In a race or on the field?
    On the field it depends upon whether strength is capped (max speed with and without Gallop, equal to rental) or not (slower than rental).

  4. #24
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    288
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Clave View Post
    And ideal stats is subjective. As long as you got capped or close to cap strength and balance the other 3 stats somehow until your chocobo is capped, you should have a good racer on your hands.
    Quite true, I've seen some Japanese players with unusual stat combinations (like high STR/INT/REC, low END), who seemed to be quite strong in the Chocobo Circuit. Also, SE has made announced changes to racing-item effects before, and possibly some un-annnounced ninja'd changes to Chocobo Circuit racing -- so the relative values of the various stats may not stay consistent over time.

  5. #25
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    343
    BG Level
    4
    FFXI Server
    Sylph

    Yeah, this JP with 8/6/6/6 C/G has been kicking my ass in the circuit. Mine's 8/7/4/4 C/G. I've seen a lot of weird combinations that somehow seemed to work extremely well.

  6. #26
    Puppetmaster
    Join Date
    Feb 2005
    Posts
    55
    BG Level
    2
    FFXI Server
    Siren

    Quote Originally Posted by Frenzy View Post
    In a race or on the field?
    On the field it depends upon whether strength is capped (max speed with and without Gallop, equal to rental) or not (slower than rental).
    In the field, thought that could be assumed. I was just offering it as anecdotal evidence. No connection to racing can be drawn - just thought I'd throw it out there.

  7. #27
    Relic Horn
    Join Date
    Mar 2006
    Posts
    3,215
    BG Level
    7

    Just to confirm something else from otherwiki, does food and reading stories still affect stats after day 64? After making a few mistakes I'm at 8/8/1/1 on day 90ish, and getting enough disc to teach abilities is turning out to be a bit harder than I expected.

  8. #28
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    348
    BG Level
    4

    Quote Originally Posted by Charla View Post
    Just to confirm something else from otherwiki, does food and reading stories still affect stats after day 64? After making a few mistakes I'm at 8/8/1/1 on day 90ish, and getting enough disc to teach abilities is turning out to be a bit harder than I expected.
    Food and reading still affect stats after day 64, but the effect is rather small. I'd suggest racing for Chocobuck training and spamming the story, there's the off chance it'll learn with low Dis.

    While this doesn't prove anything as far as racing, it's enough for ME to believe that it functions as 8+1.
    So, well since my misunderstanding is cleared up, are both of you Chocobos capped or is there a difference in your SS level (one barely in, the other capped)? And have you raced them against rentals?

  9. #29
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    288
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Just wanted to point out the previous http://www.bluegartr.com/forum/ffxi-...us-torque.html thread on this forum, there's a fair bit of discussion in there about how people raised their winning Chocobos.

  10. #30
    Melee Summoner
    Join Date
    Jun 2007
    Posts
    41
    BG Level
    1

    A random question that involves raising stats on birds, and in this case lowering them. I checked in on my bird one day, and its endurance was 7. I told it a story (curious) and fed it some zegham carrots, as I'm trying to get the mental attributes up some. After I did that, my bird's endurance went down to 6. So I'm wondering, do zegham carrots lower endurance, and even possibly strength? Or was it the story? I didn't do anything else w/ the bird except those two things. Can't find any information on this. Anyone else have something like this happen to them?

  11. #31
    Relic Horn
    Join Date
    Mar 2006
    Posts
    3,215
    BG Level
    7

    Otherwiki does say that vomp and zegham carrots lower both opposing stats, which is part of what makes perfecting chocobo stats nontrivial.

  12. #32
    Nekio
    Guest

    When using the training programs/tokens that randomly increase a stat, does the game state which stat was increased, or does it give generic "Your chocobo's abilities were increased!" sort of BS?

  13. #33
    Sea Torques
    Join Date
    Feb 2005
    Posts
    631
    BG Level
    5
    FFXI Server
    Bismarck
    WoW Realm
    Kilrogg

    It will tell you which stat was increased, though it's random. There's really not much use for it, I'd just suck it up and get 80 tokens for the guaranteed plan ;x.

  14. #34
    Nekio
    Guest

    Well I was thinking that it'd be more cost-efficient to toss the random training at the bird when it first grows into an adult and isn't yet capped on any stat then switch to REC once I get STR/END where I want em. My goal is to start raising my next choco with 1000 bucks and just dump em in as soon as possible.

  15. #35
    Sea Torques
    Join Date
    Feb 2005
    Posts
    631
    BG Level
    5
    FFXI Server
    Bismarck
    WoW Realm
    Kilrogg

    The problem with that is while you're using carrying packages and shit to raise str/end you're also decreasing the counter stats, which makes any random increases in those two categories useless if you're going to wait till str/end is capped to do rec for abilities. I'm also in the midst of making a new racing bird now too and I think I capped out str/end at day 48 or 9ish and now I'm working on rec and unloading training plans into it too but fuck it takes forever for this bullshit cutscene .

  16. #36
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    288
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Nekio View Post
    Well I was thinking that it'd be more cost-efficient to toss the random training at the bird when it first grows into an adult and isn't yet capped on any stat then switch to REC once I get STR/END where I want em.
    That's what I had considered as well. Originally, I assumed that the random training was as effective as the directed training, just not in your category of choice.

    However, after playing around a little bit with random training on my previous chocobo, I'm a little bit unsure now if that is really the case. No hard data I'm afraid.

  17. #37
    Nekio
    Guest

    Well that's enough of a reason for me not to go for the random stat increases. It's only 5 'bucks difference.

  18. #38
    Sea Torques
    Join Date
    Feb 2005
    Posts
    631
    BG Level
    5
    FFXI Server
    Bismarck
    WoW Realm
    Kilrogg

    Quote Originally Posted by Guppy View Post
    That's what I had considered as well. Originally, I assumed that the random training was as effective as the directed training, just not in your category of choice.

    However, after playing around a little bit with random training on my previous chocobo, I'm a little bit unsure now if that is really the case. No hard data I'm afraid.
    yea... takes about 6-8 plans per one level of stat, it blows ;\.

  19. #39
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Frenzy View Post
    And I have found where the Canter/Gallop = Level +1 comes from.
    It's from this edit in otherwiki and quite frankly I'd distrust that information very much, the guy who added it has some very weird Chocobo theories (just take a look at the rest of that guide, the tact, evasion, etc thing is from him, too, reasoning for these made up terms is on the discussion page).
    hi.

    Well it's me urat, and saw that you guys were talking about me so I dropped in to say hi.

    Interesting how everyone seems to be talking crap about my concept of the 6 chocobo racing stats, to the point they're even claiming I made them up...

    Huh, thats itneresting, it's like they've never read the description of speed apple, stamina apple, and shadow apple...

    =/

    Tact and intellegence are a bit harder to explain, and yes I amde up those two names, and maybe tactisn't the best name, mind may have been better...

    Either way, of thsoe two stats I'm sure we can all agree tact exists... Less smart birds will often use their items at start of race even when they are set to final burst, whereas smart oens use them when you tell them to.

    Based on discernment... how much the bird listens to humans.. Make sense.

    Intelligence is the bird interacting ith other birds. Thus evasion and accuracy. Well accuracy is right in the descript of shadow apple, dunno how you can say I made it up... And evasion is oppisite of accuracy? No?

    Intelligence is the hardest to expain, and is just something you need to see to udnerstand.

    When your bird randomly dramaticly slows down to last place in the middle of race for no reaosn, seconds before item is used, then goes right back up in front... Well come on.

    I have more inform,ation but am a bit busy atm, I'll post all my info later on other chocobo thread, but was just writing here to show you guys my information isn't just amde up shit, it's based on facts and evidence.

    Check out my guide on raising for my theory on color breeding, and then compare the stats of your colored bird to it and send me a PM if it doesnt match, I'm still collecting data.

    guide

  20. #40
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    348
    BG Level
    4

    Quote Originally Posted by urat View Post

    Based on discernment... how much the bird listens to humans.. Make sense.

    Intelligence is the bird interacting ith other birds. Thus evasion and accuracy. Well accuracy is right in the descript of shadow apple, dunno how you can say I made it up... And evasion is oppisite of accuracy? No?
    Why do you make up any terms, when the first is based on Discernment and the other sounds suspiciously like Receptivity. And how many races have you analyzed to come to those conclusions?

    Check out my guide on raising for my theory on color breeding, and then compare the stats of your colored bird to it and send me a PM if it doesnt match, I'm still collecting data.
    I checked out your raising guide and am of the firm opinion that it is wrong, far to complicated and does not take yellow chocobos into account. See you ask only for stats on my coloured chocobos, but about 20 yellow chocobos (some of whom should be a different colour if on goes by your theory) say otherwise. How many Chocobos have you analyzed for that theory and what was your premise?
    I think in this case Ockam's Razor applies, Breed colour to the colour you want and chance are high you'll get the colour, otherwise it's FFXI trusty system of random and the "genetic" triplet the data diggers found in Chocobos (setting the percentages of random).

Page 2 of 20 FirstFirst 1 2 3 4 12 ... LastLast

Similar Threads

  1. Chocobo Raising
    By Tarage in forum FFXI: Everything
    Replies: 7
    Last Post: 2008-01-07, 12:12
  2. Chocobo Raising/Digging question
    By Snarg in forum FFXI: Everything
    Replies: 14
    Last Post: 2007-09-23, 04:40
  3. Chocobo Raising: Can you learn ability after Day 63
    By Corvii in forum FFXI: Everything
    Replies: 1
    Last Post: 2007-07-12, 21:25
  4. Chocobo Raising Now Available! (08/21/2006)
    By m00se in forum FFXI: Everything
    Replies: 2231
    Last Post: 2007-04-30, 21:48
  5. Chocobo Raising Changes and Additions (12/07/2006)
    By Not Kuno in forum FFXI: Everything
    Replies: 123
    Last Post: 2006-12-08, 20:31
  6. Additions and Adjustments to Chocobo Raising (25/09/2006)
    By spooky in forum FFXI: Everything
    Replies: 64
    Last Post: 2006-09-27, 10:43
  7. /shocked (Chocobo Raising/Storyline update)
    By Gafgarionn in forum FFXI: Everything
    Replies: 1
    Last Post: 2006-07-15, 00:46
  8. Chocobo Raising Q&A
    By divisortheory in forum FFXI: Everything
    Replies: 54
    Last Post: 2006-06-14, 12:52
  9. Chocobo Raising
    By Julian in forum FFXI: Everything
    Replies: 111
    Last Post: 2006-06-05, 12:31