i'm fairly sure the mindgazers don't aggro hp. although i believe the demons link the taurus, i think if a true sight mob (or maybe specifically a taurus), has aggro on you and is within range, your sneak/invis is considered to be down for other monsters even if its still up. would explain how sneak/invis wears off when a normal mob aggros but doesn't take an action yet
I don't know, I just remember a thread a while back about how people thought a Kindred SMN up there was True sight. I had an experience that could have been explained by that (though practically nothing else) and would have been consistent.
All demons up there actually link, Ahriman link to Demons link to Tauri. But I know once I raced my friend to the cliff (where we jump off to get our ENM items), stopped by the stalagmite near the end of Jourm's area and before the Buffalo area, and went to piss and get a drink (water in water out.) Anyway, I came back just in time to see a massive train of demons come rape my unexpecting, soft, pliable, tarutaru bottom a solid 5 minutes after I'd left any area with demons in it. Called GM, couldn't help, /sob, etc. I wasn't resting, I wasn't doing anything, and there must have been at least 10+ of them. I suspect agro assignment is just fucked up in that zone.
Here's the thread: http://www.bluegartr.com/forum/ffxi-...fective-5.html
As you're racing, did you have gaiters?
Might of aggroed a tauri that linked a bunch of demons. Tauri won't lose hate no matter where you are in the zone. Back when jormy was released, I ran up to the top and was slaughtered by an ensemble of 20+ demons and tauri ranging from the start to the final ones.
Bah, I wrote a long post in response to Tomiko, then I lost it. Basically, right now rumors from JP Fanfest indicate that mythic DD weapons will be awesome, which means that the demand for Alex will be high among those who are qualified to get them. We'll find out at NA Fanfest, probably.
To get a Mythic, basically you need:
1) Money, probably around 80-90mil all told.
2) An HNMLS who can kill the three ToAU beastman kings (not that big of a problem, they're huge pansies, but they're also a huge roadblock if your shell doesn't want to do events for you.)
3) The ability to get 100,000 Ampuoles, which means a regular two times a week Einherjar shell or event.
After that, it's just assaults, salvage, and kiddy shit. Still, the number of people who currently meet the above requirements is probably less than 100 on each server. Still, how many relics are there? And how many people will become qualified before those 100 get their Mythics?
About the Agro in U-range. I was away from the computer for about 5 minutes and didn't have any kind of movement speed, nor did I sleep a Tauri. Even if I did, they run fast. ; ; That was such a blatant failure of game mechanics that I called my first GM in four years on it. I dunno, just wait for it to happen to you
Mindgazer might have aggroed a JA?
Still makes my soul weep for JA agro. Even crawlers be doin it. (Unless I really am behind the times and Mindgazers really do agro JA. Then I guess I have some learning to do.)
Also, galkas are taller than Taru, which means they have a height advantage when walking up stairs. Stuffs be broken.
Take a day to come up with that? Actually, two days? Your awesome factory is on a 48 hour delay or something?
In either of your two cases, you've been in two times as much Salvage as I have, and I care approximately 50% as much about either.
But I Q_Q about 100% less, so yes: Cry moar.
SE patched an exploit you weren't exploiting, but you felt the need to cry about it why exactly? There wasn't an active PW thread or something? I'm confused by this useless response.
Is the idiot quoted unaware that mobs aggro to job abilities?
Or is she just too stupid to explain the OP's aggro in some other way?
I believe it was some sort of... attempt at sarcasm.
Regardless, JA aggro wasn't added until ToAU, so there would be no mobs aggroing to JA in ugly range.
Did you really fucking think a Mindgazer aggroed Job Abilities.
Did you really.
And this.
EDIT: Just so it's clear, I'm going with the slept mob/agro tactic. Mobs have a very weird pattern of behavior where half the time, they will simply run directly towards regardless of the Y-plane (that'd be height difference). And oftentimes, if they get close enough, this would cause Sneak/Invis to drop, with which would immediately cause the Mindgazers in the area to cast. Now judging by how far he was in the cave (was able to agro 2 mindgazers along the way), it very well may have been possible that while the mob above was close enough to make sneak/invis drop, it still tried to path it's way towards him, and either lost agro or never reached him.
Or you know. Maybe Jorm spawned in the wrong location and he's waiting in the cave. lol
I was at this club once and I saw this guy use a JA (berserk). It actually aggroed a bouncer which linked 3 others and the guy ended up getting KO before he could reach the door and zone. This was well before ToAU was released. True story.
Since all this crap seems to happen in Ulle range then maybe something is just borked with the zone.