do you guys remember what the auction house cut is when you sell an item? I'm looking at buying somethin high priced and was gonna see if the person would sell direct minus AH cut they'd be losing anyway.
do you guys remember what the auction house cut is when you sell an item? I'm looking at buying somethin high priced and was gonna see if the person would sell direct minus AH cut they'd be losing anyway.
Wait what, there's 10 of the little fuckers?
Brb checking my pets lol
No, there's only 4 you can learn; you can get the same one multiple times from the bag.
Cool, thank fuck for that. Hated travelling to Shat each day for that daily.
For prot paladin, I use blood draining. Basically, it's a stacking buff that goes up to 5 stack, and each stack heal 360-440 when your hp fall under the 35% mark.
Why is it good? If I melee a target for more than 10-15 sec, it's the equivalent of having a 1800-2200 health buffer that is activated when I drop under 35%. If you convert this into stamina, it's definitively not a bad boost. For most bosses, the 5 stack are refreshed by the time the monster use its next "big move" again, making it very useful.
It's also great for soloing imo, since every time your hp fall under the 35% mark (thats when ardent defender start), you get an additional chance to be healed for 360-440 every hits. While it's nowhere near as good as judgement of light or seal of light in term of hp healed, it does add up to the rest, and since the hp passively healed on prot pally directly translate into what you can solo, it will do a lot more than a stats that is probably over the soft cap.
Isn't it like 30% of the vendor price for normal AH I think. Goblin AH took 200g out of 1k sales, so I assume it's based on your sales amount.
It's 5% of the purchase price on faction AH, 15% on neutral.
Does goblin rep effect the goblin AH's?
Not likely, since it's based on the final sale price, but I'm not sure.
As a druid I use Mongoose but we have absurd conversions for agility and we get the most defensive benefit from all 3 factors of the agility conversion...sword and board tanks I second Accuracy or Blood Draining (preferring the latter on new/hard bosses and the former on stuff that you just want to kill faster).
Am I the only one who uses Blade Ward as weapon enchant?
I see plenty of people asking for an Enchanter who can do Blade Ward. I can't really comment on how efficacious it is, but it certainly looks like all "tanking" enchants are as lame as they've ever been.
It depends on your school of thought I suppose. I don't like Blade Ward because it relies on an already infrequently invoked mechanic, and the resulting effect from it doesn't really help mitigation that much and is more of a threat boon than anything.
Blood draining, on the other hand, is a guaranteed oh shit button. Combine it with Ardent Defender in particular and you have a very effective rebound from disaster scenarios.
I've used Blade Ward. It sucks. Blood Draining is by far the best tanking enchant. Also, according to EJ, Blood Draining provides more than double the mitigation of Mongoose and Blade Ward. (Something like 0.95% to 2.60%. I'm not sure.)
While I totally understand the 2200 Effective Health from Blood Draining, it comes with a troublesome caveat that you need to drop under 35% Health. While that's certainly possible, it is a little gimmicky and ultimately depends, I think, on whether one is the main tank or off tank and, further, what content they're doing. They're all nominal for Heroics and dubious for regular Trial of the Crusader. Grand Crusader is where you should have a legitimate chance of dropping that low on Health (outside of an incompetent PUG, I'm talking) and there are certainly encounters in ICC where it is likely to happen.
blood draining is not EH, btw, "EH while it's up" is not something worth considering in EH, as it entriely defeats the purpose of EH calculations
same deal with organ, you can call it "EH while it's up," you can model a graph showing your EH going up and down throughout the fight... the only thing that matters in calculating what EH you can count on is the absolute lowest points of the whole fight, and "on demand" health (i.e. scarab use/bm trinks) for the spiky points
also I strongly support this:
I use a 2.6 speed 251 axe from icc 10 with zerking for heroics and trash.