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  1. #3741
    Yoshi P
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    Quote Originally Posted by Thuronn View Post
    Got my tier mark from Saurfang this week, but have some questions. I've heard the hunter 4 set isn't so great.

    So would it be better to get the 264 frost body? and then upgrade my shoulders or head with the mark, and then get the frost hands. Have 80 badges now.
    People say the hunter 4pc t10 "isn't so great" because 2pc t9 is better until the rest of your gear is good enough for the 4pc 10 bonus to outscale 2pc t9, which you should be wearing until you make the switch. The best offset piece to use for marks is the legs off of deathwhisper 25 (or the very similar crafted ones). If you don't have access to ICC 25 and don't want to spend the gold on the crafted ones, the frost emblem chest is probably the best option as offset piece, but getting the frost hands is just dumb.

  2. #3742
    Sea Torques
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    Quote Originally Posted by fantasticdan View Post
    People say the hunter 4pc t10 "isn't so great" because 2pc t9 is better until the rest of your gear is good enough for the 4pc 10 bonus to outscale 2pc t9, which you should be wearing until you make the switch. The best offset piece to use for marks is the legs off of deathwhisper 25 (or the very similar crafted ones). If you don't have access to ICC 25 and don't want to spend the gold on the crafted ones, the frost emblem chest is probably the best option as offset piece, but getting the frost hands is just dumb.

    http://www.wowhead.com/?item=50114 Tier 10 Hands, 251
    http://www.wowhead.com/?item=51154 Tier 10 hands, 264

    vs. http://www.wowhead.com/?item=50979 Logsplitters, 264.

    http://www.wowhead.com/?item=50970#comments Longstrider's Vest vs. http://www.wowhead.com/?item=50118 t10 body

    See if the 2set**** isn't that great, until I get more 264 pieces, why would it be 'dumb' to go with t10.5 head and shoulders, and get 264 body and hands from frost emblems?

    I see the 264 body being just as good as the t10/10.5 body, see the 264 hands being better than both t10 hand options (i've got so much hit, i make chris brown look like a pussy).

    But that's still assuming that the bonus isn't that good until I get some more 25man pieces, and how long it takes me to get to ICC10 heroic.

    EDIT: meant 4 set

  3. #3743
    Cerberus
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    Sindrgosa 25man as a warlock (Affliction) any suggestions for the stacking debuff everytime you cast a spell? It really hinders my dps and more often than not its going on me =(

  4. #3744
    Yoshi P
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    Quote Originally Posted by Thuronn View Post
    See if the 2set isn't that great, until I get more 264 pieces, why would it be 'dumb' to go with t10.5 head and shoulders, and get 264 body and hands from frost emblems?

    I see the 264 body being just as good as the t10/10.5 body, see the 264 hands being better than both t10 hand options (i've got so much hit, i make chris brown look like a pussy).

    But that's still assuming that the bonus isn't that good until I get some more 25man pieces, and how long it takes me to get to ICC10 heroic.
    The 2 pc t10 is extremely good, you should be using it as soon as you have access to it. The 4 pc t10 is what I was talking about, and it's still pretty good, the only reason you would ever avoid using it is if the 2 pc t9 is better at your gear level. IE: you should never be using more than one offset piece, and picking up the frost hands never makes any sense, ever.

  5. #3745
    Ridill
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    Sindragosa is not a dps race.

    Don't cast while it's up.

    This will keep you alive, which is the only meaningful "thing" to do in Sindragosa.

  6. #3746
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    Quote Originally Posted by fantasticdan View Post
    The 2 pc t10 is extremely good, you should be using it as soon as you have access to it. The 4 pc t10 is what I was talking about, and it's still pretty good, the only reason you would ever avoid using it is if the 2 pc t9 is better at your gear level. IE: you should never be using more than one offset piece, and picking up the frost hands never makes any sense, ever.
    Lol I meant the 4 set isn't that great, till I get more 264 pieces. I've got the 2 set, technically three set, and I'm thinking about what I wanna get in the future.

    Explain to me how if I'm not going to go with 4set until later, that getting the hands would be a bad thing? I don't need the hit, so the ArP would be better at least, has less crit but another socket. Has less base agi, but guess what? another socket. If I'm not going with the 4set I don't see how it doesn't make sense. Outside of tier and ICC25 H, they look like the best choices.

  7. #3747
    Sea Torques
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    I just picked up the 4 set and it's proc is so crappy to mantain ,it's very random but i started using it for extra stam and int over the t9.5 seems a slight dps loss atm though but only did sinda and lichking with it so far so hard to tell really.

  8. #3748
    Ridill
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    Quote Originally Posted by Thuronn View Post
    Lol I meant the 4 set isn't that great, till I get more 264 pieces. I've got the 2 set, technically three set, and I'm thinking about what I wanna get in the future.

    Explain to me how if I'm not going to go with 4set until later, that getting the hands would be a bad thing? I don't need the hit, so the ArP would be better at least, has less crit but another socket. Has less base agi, but guess what? another socket. If I'm not going with the 4set I don't see how it doesn't make sense. Outside of tier and ICC25 H, they look like the best choices.
    because you'd be wasting badges for something you won't be using

    if your gear is not good enough for 4t10, use 2t9

    you don't want to use offset gloves regardless

  9. #3749
    Sinner
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    Quote Originally Posted by Plow View Post
    Sindragosa is not a dps race.

    Don't cast while it's up.

    This will keep you alive, which is the only meaningful "thing" to do in Sindragosa.
    This, if you care so much that you can't stand not casting, only cast Haunt when it's on cooldown to keep Corruption/Shadow Emrabce rolling

  10. #3750
    Yoshi P
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    Quote Originally Posted by Thuronn View Post
    Lol I meant the 4 set isn't that great, till I get more 264 pieces. I've got the 2 set, technically three set, and I'm thinking about what I wanna get in the future.

    Explain to me how if I'm not going to go with 4set until later, that getting the hands would be a bad thing? I don't need the hit, so the ArP would be better at least, has less crit but another socket. Has less base agi, but guess what? another socket. If I'm not going with the 4set I don't see how it doesn't make sense. Outside of tier and ICC25 H, they look like the best choices.
    Can you not read at all? People don't avoid 4pc t10 because offset pieces can be better, they avoid 4pc t10 because 2pc t9 is very good and can be better at lower gear levels. You should always be aiming for 4 set pieces, either 2pc t9 + 2 pc t10 or just 4pc t10, and using the frost emblem hands as your one offset piece doesn't make sense in any circumstance.

  11. #3751
    Campaign
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    i just plug them in spreadsheet and see which one give me higher dps, in my case 4p t10 (2x264, 2x251) gives me 70 more DPS than (2x264, 2x245)

    IMO aim for 264/277 head/body/hands/shoulder and get a http://www.wowhead.com/?item=49988 or the heroic version.

    the hit from T10 hands really helps later on when you start stacking 264/277 ArP gears you're gonna be so hit starved to the point that u will start putting points in hit talent/enchant.

  12. #3752
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    Quote Originally Posted by Plow View Post
    Sindragosa is not a dps race.

    Don't cast while it's up.

    This will keep you alive, which is the only meaningful "thing" to do in Sindragosa.
    Yeah i am aware of that (we got her down last night) it was just to make sure that we would get her to p3 after 2 air phases, as we went with more healers than useall as p3 was a little bit hetic, but she is down now and now to start on LK realm first is still up for grabs for us.

  13. #3753
    Relic Shield
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    Putricide 10!

    Combat and save KS for green oozes and do about 4k DPS overall or
    Mutilate and do about 5k DPS overall?

    In Combat, the green oozes actually die before reaching their target, but I'm kind of worried that we don't have the overall DPS for p3 since we've gotten to p3 about 4 times and the first 2 times we had an ooze up so it kind of fucked us a little and the best we've managed was a 4% wipe due to a tank exploding from 5 stacks.

    Those seem to be the 2 choices I have, maybe I'm completely wrong? Wondering what other rogues are doing for it.

  14. #3754
    blax n gunz
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    Your dps in p3 is all that really matters as a rogue in that fight, so go mutilate. If oozes are still up mid-transition something else is going horribly wrong

  15. #3755
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Yeah oozes should never be up between phases, ever.

    The slime is less important, if that's still up so be it, priority 1 is pushing p3 between ooze spawns.

  16. #3756
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    Quote Originally Posted by Knyghtmayre View Post
    Putricide 10!

    Combat and save KS for green oozes and do about 4k DPS overall or
    Mutilate and do about 5k DPS overall?

    In Combat, the green oozes actually die before reaching their target, but I'm kind of worried that we don't have the overall DPS for p3 since we've gotten to p3 about 4 times and the first 2 times we had an ooze up so it kind of fucked us a little and the best we've managed was a 4% wipe due to a tank exploding from 5 stacks.

    Those seem to be the 2 choices I have, maybe I'm completely wrong? Wondering what other rogues are doing for it.
    This may or may not apply to you, but my combat spec is equally geared to my mut spec (mut is ahead by ~2-300 dps with full 25man buffs, but same dps in my 10man setup pretty much), but combat has served me much better on putricide. You don't necessarily have to save all your CDs for slimes/gas, I blow them all at the start and my group brought putricide into p2 just slightly after the first slime came out. Target switching makes mut a pain in the ass because its harder to keep your envenom/hfb/snd buffs up when you're switching frequently (even worse when you're targeted by orange slime).

    Also just in case you didn't know, you can Vanish just as PP is casting tear gas and you will be immune. that gives you ~15 seconds of free DPS: you can kill a slime/gas if its up because it will be stunned too, or you can just go nuts on PP if no slime/gas are up. I'd say if you didn't have that ooze up during p3 transition, you'd have won the fight. The vanish trick definitely helps in that case. I believe mages can use invisibility as well to be immune to tear gas.

  17. #3757
    Relic Horn
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    If I do a server transfer can I roll a faction change into it, or do I have to pay extra?

  18. #3758
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    Dungeon Master of the House of Weave

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    Separate services, separate payments.

  19. #3759
    Relic Horn
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    Quote Originally Posted by Norellicus View Post
    Separate services, separate payments.
    That's what I figured. It's going to suck balls trying to move a character to play with IRL buddies =(.

  20. #3760
    Pandemonium
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    Going into icc10 for the first time tonight with my new guild. I'm slightly-ish undergeared (Armory) and I've read up and watched videos on most of the fights. Anything I should look out for as a tank that strategies and stuff couldn't tell me? I'd like to make a good impression, so any tips are welcome!

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