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  1. #3761
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    Much of this is common sense, just saying it for the sake of saying it since (speaking firsthand) it's easy to overlook simple things when you're really focused on making a good impression with a new group and following strategy

    If you're slightly-ish undergeared then you'll probably be in the abom on putricide, may want to check vids from that perspective if you haven't. It's not hard, just priority management and awareness.

    Be super careful with threat on Festergut once you get bloat stacks, it's really easy to rip off the other tank without trying.

    My healers like it when I 3-count taunts on some of the harder hitting bosses that have to be taunt-swapped so they can preload stuff on me; many of the fights are binary, one tank or the other needing most of the healing attention, so that little reminder is good to keep them from getting caught off guard (cooldowns help of course, but sometimes I'm saving those for something specific).

    BQ requires two "tanks" for the blood mirror mechanic, but the OT is only taking shadow damage based on the physical damage the MT took after mitigation, and doesn't have to stay #2 on threat for any particular reason. Go dps mode and just wear your stam gear so you can take the shadow hits if you're the OT.

    Careful with hammer/consecrate timing on DBS.

    Everything else is pretty elementary I think, or is dependent on your guild's methodology.

  2. #3762
    Pandemonium
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    Cho'gall

    Thanks

    I've watched some vids for being the Abom, doesn't seem overly complicated. Eat slime, priority is slowing the adds, if I have a spare few seconds, put the sunder armor on Putricide to help dps. I know the slime keeps growing unless i eat all of it, the only thing I need to learn really is balancing clearing slime and keeping enough energy for the slow.

    Festergut should be easy enough since I can click off Righteous Fury... as long as I remember to put it back on lol

    A taunt warning seems like a good idea to help out healers, I'll def do that

  3. #3763
    Ridill
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    Asura

    Make sure you know PP's hp % at all times. You don't want to slow a slime right before a phase shift because it'll fall off and you might not have enough energy to reslow it. It's also nice just being able to call out hp% in general when he gets down to about 40% and the 80%

  4. #3764
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Kilrogg

    You won't have any problems keeping enough energy to slow the oozes in the process of clearing the puddles. You start with 10 energy, the slow costs 45. Even if the first volley bugs and you only get one puddle (happens sometimes, not often), you'll usually get just enough. If you see it happen wait about 3 sec for it to grow a tick to be sure.

  5. #3765
    YOU ARE SEARED
    Dungeon Master of the House of Weave

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    Quote Originally Posted by Tricen View Post
    Make sure you know PP's hp % at all times. You don't want to slow a slime right before a phase shift because it'll fall off and you might not have enough energy to reslow it. It's also nice just being able to call out hp% in general when he gets down to about 40% and the 80%
    No slime should ever be up at transition, period.

    Learn this now in this fight, because it's going to be a lot more important in LK fight.

  6. #3766
    Ridill
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    We usually get an orange slime when he shifts to p2, it's no big deal at all. (In 25man, not 10man)

  7. #3767
    Banned.

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    Shiva
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    Cho'gall

    Quote Originally Posted by Norellicus View Post
    No slime should ever be up at transition, period.

    Learn this now in this fight, because it's going to be a lot more important in LK fight.
    It's not a big deal for the first transition, it is for the 2nd.

  8. #3768
    Chram
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    Burning Blade

    Logged on today and this yellow bar thing was on my screen. Anyone know what it is?

  9. #3769
    blax n gunz
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    Does it go away when you disable addons?

  10. #3770
    Chram
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    Quote Originally Posted by Correction View Post
    Does it go away when you disable addons?
    It went away after I updated Forte and Skinner, so I'm guessing it was one of those.

  11. #3771
    Yoshi P
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    Arthas

    Is there a way to filter damage done to a specific mob during an encounter in recount, like to see to a list of damage done to the adds on putricide for example? The closest thing I can see is to hover over peoples names and see what % of there damage they did to their top 3 attacked targets.

  12. #3772
    Users Awaiting Email Confirmation
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    Quote Originally Posted by Knyghtmayre View Post
    Putricide 10!

    Combat and save KS for green oozes and do about 4k DPS overall or
    Mutilate and do about 5k DPS overall?

    In Combat, the green oozes actually die before reaching their target, but I'm kind of worried that we don't have the overall DPS for p3 since we've gotten to p3 about 4 times and the first 2 times we had an ooze up so it kind of fucked us a little and the best we've managed was a 4% wipe due to a tank exploding from 5 stacks.

    Those seem to be the 2 choices I have, maybe I'm completely wrong? Wondering what other rogues are doing for it.
    As mut try to have 4-5 CP and near full nrg right before they spawn and then quickly envenom and switch targets so you get the evenom buff and full nrg to quickly get poisons and dps up on them.

  13. #3773
    Sinner
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    Wouldn't be able to narrow it down perfectly, but enable total bar in window section of config, subtract bosses HP from the total, and that'll give you a rough amount done overall to the adds

  14. #3774
    Honorary Wanglad
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    Cactuar

    How much should I trust something like Rawr when it comes to looking at upgrades for my gear? When I'm looking at stuff I can expect to replace relatively soon on my Ret's gear I often see Rawr showing items with agi/AP (like the lvl264 frost emblem cloak) as an upgrade over other things that have str/crit.

  15. #3775
    Cerberus
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    Quote Originally Posted by Dein View Post
    How much should I trust something like Rawr when it comes to looking at upgrades for my gear? When I'm looking at stuff I can expect to replace relatively soon on my Ret's gear I often see Rawr showing items with agi/AP (like the lvl264 frost emblem cloak) as an upgrade over other things that have str/crit.
    It really depends on the level of difference that it's showing. If two items show relatively the same increase, I recommend using your judgement in determining which will be a better increase... For example, if the AGL/AP cloak is only showing a 5 DPS higher than STR/Crit... you may want to go with the STR/crit. If it's showing a 1000 increase on the AGL/AP, you may want to go with that.

    From what I've read, Rawr is very difficult to configure, and it's default configurations is not always accurate for your specific needs. Personally, I've had it recommend many things for my mage that puts me well under the hit cap, and would cause an overall DPS loss.

    tl;dr: Use Rawr + Your judgement.

  16. #3776
    Ridill
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    Quote Originally Posted by Eaglestrike View Post
    It's not a big deal for the first transition, it is for the 2nd.
    even for the first transition you need to be aware so energy doesn't get wasted and leave you with an unslowed gas running around, that shit's not cool at all

  17. #3777
    blax n gunz
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    Warlock question:

    Are people still busting out an Infernal for the last 60 seconds of a boss fight? Things seem to break down like this:

    Demo locks: no, losing buffs from pet aren't compensated by Infernal's unbuffed DPS
    Afflic locks: ???
    Destro locks: ???

    I'm not sure what the +/- is on improved imp for destruction locks, and it's been a while since I played affliction so I'm clueless there. Halp.

  18. #3778
    Relic Shield
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    Bismarck

    For my H&S combat (gear in sig, click) what should I do about ArP regarding my N-ES, considering it's such a substantial ArP boost? Do I just gem to 52% so that none of the proc is wasted and the rest AP/haste? Or do I just find a trinket like DBW and just full out ArP gem? I guess that's kind of a dumb question actually because if I had DBW I wouldn't be using N-ES. So what do I do until I get DBW basically?

  19. #3779
    Sinner
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    Quote Originally Posted by Correction View Post
    Warlock question:

    Are people still busting out an Infernal for the last 60 seconds of a boss fight? Things seem to break down like this:

    Demo locks: no, losing buffs from pet aren't compensated by Infernal's unbuffed DPS
    Afflic locks: ???
    Destro locks: ???

    I'm not sure what the +/- is on improved imp for destruction locks, and it's been a while since I played affliction so I'm clueless there. Halp.
    I only raid as affliction, so I'm not 100% sure about destruction, but for Affliction it's a large dps gain, Destruction is less of a gain because of the imp talents (which are far more than the felhunter ones) that buff not only the imp but you as well (empowered imp sup). I'm 90% sure Destro should use it too, but it's a larger hit if you mistime it for whatever reason

  20. #3780
    Sea Torques
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    Rith Ridan
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    Cerberus
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    Azjol-Nerub

    Mage question: I'm trying to decide which t10 pieces to get, now that I have nearly 100 frost emblems and literally no luck on VoA pieces (FUUUU). I'm unsure whether or not I should get shoulders+hands for a "quick 2t10" or wait longer to get more optimal t10 pieces.

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