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  1. #3801
    Ridill
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    set 2 locations for ice blocks in p3, trying to do one and having people move away and then back causes too many mistakes as well as taking too long

    best random sindra tip I can think of >.>

  2. #3802
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    Dungeon Master of the House of Weave

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    Clearing the spider room gets you the warp right down to sindragosa fyi

  3. #3803
    Sea Torques
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    Quote Originally Posted by Lexa View Post
    So.

    Last week, we wiped to Dreamwalker, when suddenly this door opened up at some point between wipes:



    We ventured down, aggroed what seemed like every frost whelp in the world, had a good laugh about it, and then went on our merry way, continuing to work on Dreamwalker.

    We just beat Dreamwalker for the first time, and the door from last week remained closed, while the one in her hall opened up. So we got the hilarious room with the waves of nerubians and the vrykul.

    Why can't the nice door directly to the whelps open up again?

    Oh a separate note, about to go die to Sindragosa. Any tips?
    Just started our 10man ICC and our gate is open too. About to go in.

  4. #3804
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Thanks for the Priest advice!

    Also, what are the best enchants should he be getting in each slot for raid healing? Gems as well. I looked a bunch of Priests on the Armory, and they're all different.

  5. #3805
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    spellpower is usually king among healers.

  6. #3806
    Salvage Bans
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    disc priests seems to favor int/crit, holy spirit/haste

    reason being disc gets +int% from talents, holy gets +spellpower from spirit

    (i don't have a priest so pinch of salt etc)

    spellpower > most things though, also don't boost 1 stat at the expense of another

    18spirit on boots is < tuskarr's vitality

  7. #3807
    Banned.

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    Shiva
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    SP > all for disc, crit is nice too. I rarely if ever have mana problems. I was having some issues solo healing the raid on Dreamwalker the other night...but I am using two pieces of PvP gear on my priest (terrible for regen) and we had no replenishment and replenishment is huge when you have almost 30k mana as well as expected for a raid.

  8. #3808
    Human Being
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    Quote Originally Posted by Izzy View Post
    Thanks for the Priest advice!

    Also, what are the best enchants should he be getting in each slot for raid healing? Gems as well. I looked a bunch of Priests on the Armory, and they're all different.
    Here's Holy 101 from WoW.com's bloggers

    http://www.wow.com/2010/02/07/spirit...ance-holy-101/

    Gearing for Holy (and Disc) in 10-man ICC content:
    http://www.wow.com/2010/01/24/spirit...pline-priests/

    ...and for 25-man ICC content:
    http://www.wow.com/2010/01/29/spirit...holy-and-d-p1/

    And I try to get a gem with +Spellpower, regardless of color. Spellpower is god, and this is its prince.

    I like reading Spiritual Guidance on WoW.com's blog sections. It's basic advice, but helpful.

    Beyond that, I tend to read only about Disc priests, so my Holy information is pretty lacking, sorry.

  9. #3809
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Thanks for the links. I've had him running heroics for a while, and I've made some TOC10 runs for him, so he's got a few pieces of gear.

  10. #3810
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    I'm getting brain fog here, someone remind me the usual math to calculate a trinket's actual worth by spreading out its proc/use effect over the cooldown on it

  11. #3811
    Relic Shield
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    Don't really know what you mean, but something like

    Pyrite infuser: 1234AP proc for 10s with 45s ICD? 1234*10=12,340 AP/45s=274.2 average AP/s
    Mark of Supremacy: 1024AP proc for 20s with 120s CD? 1024*20=20,480/120s=170.7 average AP/s

    is how I work it out in my head anyway, maybe that's not what you mean :<

  12. #3812
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    Quote Originally Posted by Knyghtmayre View Post
    Don't really know what you mean, but something like

    Pyrite infuser: 1234AP proc for 10s with 45s ICD? 1234*10=12,340 AP/45s=274.2 average AP/s
    Mark of Supremacy: 1024AP proc for 20s with 120s CD? 1024*20=20,480/120s=170.7 average AP/s

    is how I work it out in my head anyway, maybe that's not what you mean :<
    That was it. I was doing straight division, forgot to multiply the proc by its uptime first to get a unit per time.

  13. #3813
    Ridill
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    Pyrite procs on crit, I think that should affect the proc chance and uptime?

  14. #3814
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    What is causing my icons to mess up whenever i log out and back in again?

    Half the buttons will be blank (including dungeon difficulty and items in bags as well as buttons on actionbars) and the others will have random freakin' icons, like hearthstone icon for arcane blast and lifebloom for my sword. /reloadui fixes it but it's still annoying

  15. #3815
    Old Merits
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    It's almost certainly one of your addons, Keria. Either list them off or go through individually enabling them until you find the culprit.

  16. #3816
    Relic Shield
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    What the hell happened here?

    http://i47.tinypic.com/2hxt8o2.png

    Last I checked was a few days ago and I was at like 225k, now it's like that :<

  17. #3817
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    Kilrogg

    You crossed the maximum gold cap, the game can only count up to 2^31, or 2147483648. For your held currency, the game simply won't allow you to carry any more once you reach that value; for the statistic, it has nowhere else to go so it does an about-face and counts back down to 0...and then counts back up again.

  18. #3818
    Sea Torques
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    noob question. I want to understand stats i should use on my mage and lock. Especially when i should sacrifice int for spell power or crit+. Thanks in advance

  19. #3819
    Banned.

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    Int is pretty much the least useful stat for a warlock, maybe not for Demo but probably still. SP is almost always king for a caster class, I think arcane mages are different just because of how INT hungry they are but I don't know mage well.

    Are you leveling? If so, SP SP SP SP SP SP for warlock, worry about stamina second honestly, just to survive encounters, PvP server or not.

    At 80 warlocks generally go: Hit until cap > SP > Haste >> spirit > crit > whatever else. Not sure about Demo, again, but think that's how it works for Affliction and Destro.

  20. #3820
    Ridill
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    oom warlock = lifetap, drain life, carry on

    it's not a concern like, at all

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