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  1. #4201
    Yoshi P
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    Quote Originally Posted by Siniroth View Post
    And yet, it's infinitely more useful to go demonology if you at all will have the 1g to spare to respec, it's not really the sacrifice portion, it helps Torment and Consume Shadows too, and allows for quicker pulls without making you the tank before you have automatic overpowered (for solo) self heals, it's well worth the 1G to spec demonology until 30, the extra damage on dots isn't going to be much applicable at such low damage levels on ticks
    If you aren't completely retarded, there's no such thing as "quicker pulls" because there isn't any downtime as a warlock of any spec. Speccing into demo talents early on (except for 1-2 points in fel synergy) does absolutely nothing except slow kill speeds by sacrificing dps talents to increase survivability in a superflous way that doesn't reduce downtime because there isn't any in the first place. Demo on the other hand has worse mana effiency due to lack of soul siphon, improved drain soul, improved life tap, etc, and just weaker spells, so it spends more time life tapping and having to heal that health, in addition to just killing slower.

    Quote Originally Posted by [Cookies] View Post
    I leveled a lock not too long ago and I died plenty (I didn't bother with the demo spec to 30) from overpulling.
    If you overpulled enough to kill you as affliction, demo could only do WORSE in that situation. If affliction couldn't out-drain the incoming damage and/or kill the mobs before they kill you, than demo definitely couldn't.

  2. #4202
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    Quote Originally Posted by Kaylia View Post
    A few UI questions


    #1 How can you remove the annoying red text in the middle of the screen that say stuff like "out of mana", "out of range", "interrupt". In raid environment, the last thing I want is more text on my screen.

    #2 I downloaded tidyplate earlier...is there any way to make it works on monsters farther than 30 yard? Also, is there any good addon that reduce the size of the plate or something (names and spell could overlap the hp bar for example)

    #3 When people are debuffed, there is a big icon that appears in the middle of my screen telling me someone has the debuff. I'm not sure if it's xperl, dbm or the default UI, but is there any way to remove this?


    [edit]
    #4 How can you hide the default party interface all the time. grid does a fine job.
    #1: This is the "UIErrorsFrame" and there are multiple addons that can manipulate its messages in various ways. To name some:

    http://www.wowinterface.com/download...15-BigRed.html
    http://www.wowinterface.com/download...69-CError.html
    http://www.wowinterface.com/download...61-pError.html
    http://www.wowinterface.com/download...3-ncError.html
    http://www.wowinterface.com/download...55-gError.html

    #2: Nameplates have a 40 yard range limitation and they are protected frames that exist as world objects. As far as changing their sizes - you cannot manipulate the height or width in combat but there is a very unique addon that can manipulate the depth of the Nameplates' child frames:

    http://www.wowinterface.com/download...ualPlates.html

    #3: I can say it probably is not the default UI, but I do not know if it would be x-perl or DBM. The easiest solution that most people found for this type of situation is to disable half of your addons and see if it still persists. Repeat disabling half of your addons until they're all disabled, or until you find the one creating the problem. I recommend OptionHouse for fast enabling and disabling. There are similar addons to OptionHouse if you would prefer something else, but it grew on me with the memory and cpu polling features.

    #4: Hiding unit frames of any kind is left up to the addon itself. I can't think of any addons that just hide the party frames and nothing else off of the top of my head, sorry.

  3. #4203
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    Thank for the answer.

    #3 was caused by decursive's live list, which can be turned off in the option

    #4 I will just leave xperl run in the background until I find another app that can turn it off all the time. I just hate leaving pluging running for no reason.

  4. #4204
    Sinner
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    You can't possibly claim that the dps talents are such an increase to damage that it significantly increases kill speeds at such low levels, there ARE quicker pulls because you can pull more with voidwalker + talents than you can as affliction until you get to the siphon life levels of automatic passive heals. Before then you can very easily overpull as affliction, whereas demo spec would do much better, demo spec allows VW to tank a good deal, so it's not about killing the mobs before they kill you, it's about killing the mobs before they waste too much time putting a dent in your undentable voidthing

  5. #4205
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    Quote Originally Posted by Kaylia View Post
    Thank for the answer.
    #4 I will just leave xperl run in the background until I find another app that can turn it off all the time. I just hate leaving pluging running for no reason.
    You're welcome. I looked at how oUF handles it, and here is the same thing but slightly modified:

    Code:
    local Fake = function() end
    
    for Index = 1, 4 do
    	local Frame = _G["PartyMemberFrame" .. Index]
    	Frame:UnregisterAllEvents()
    	Frame.Show = Fake
    	Frame:Hide()
    	
    	_G[Frame .. "HealthBar"]:UnregisterAllEvents()
    	_G[Frame .. "ManaBar"]:UnregisterAllEvents()
    end
    You can attach this to the very bottom of a *.lua file for any working addon and it should run fine - so long as the addon isn't having issues. Alternatively, you can build it as a seperate addon so it is not affected by any outside issues.

  6. #4206
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    Quote Originally Posted by fantasticdan View Post
    If you overpulled enough to kill you as affliction, demo could only do WORSE in that situation. If affliction couldn't out-drain the incoming damage and/or kill the mobs before they kill you, than demo definitely couldn't.
    Out drain with what? You don't get Siphon Life till level 30 and Drain Life is fairly useless with a load of mobs beating on you.

    You can't possibly claim that the dps talents are such an increase to damage that it significantly increases kill speeds at such low levels, there ARE quicker pulls because you can pull more with voidwalker + talents than you can as affliction until you get to the siphon life levels of automatic passive heals. Before then you can very easily overpull as affliction, whereas demo spec would do much better, demo spec allows VW to tank a good deal, so it's not about killing the mobs before they kill you, it's about killing the mobs before they waste too much time putting a dent in your undentable voidthing.
    This is correct.

    And yes, you do have downtime as Affliction till level 30. Corpse runs themselves take enough time.

  7. #4207
    Cerberus
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    Simple dont overpull, forget about dots untill SL, shadowbolt shit save 1gold.

  8. #4208
    Ridill
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    So I got DCed from WoW, but my character is still in game and it wont let me log on. I've changed my pword and logged on a diff char and stuff, so idk what's up

  9. #4209
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    Oops

  10. #4210
    CoP Dynamis
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    Quote Originally Posted by Tricen View Post
    So I got DCed from WoW, but my character is still in game and it wont let me log on. I've changed my pword and logged on a diff char and stuff, so idk what's up
    This happened to me before on my server, it was caused by one of the continent servers(in my case northrend) crashing and for whatever reason locking all characters in the zones at the time into an online status, preventing anyone from logging back into that character.

    It was fixed when the northrend server rebooted a few hrs later, it dumped everyones character outside org(and i assume stormwind for ally).

  11. #4211
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    Started playing my Paladin again and was wondering if I could get some ideas on what to work on:
    http://www.wowarmory.com/character-s...sin&cn=Falaras

    I'm thinking I'll get the Frost Badge Trinket before any tier pieces. The cape I'm using was still one of the better capes at ToC level but I'm not exactly sure what options are now a days. Also I am unsure of the current best spec and enchants (Weapon, Chest, Shield, Back)

  12. #4212
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    Emblem of Frost Cape/belt are BiS for prot. I like the tier pieces too, others don't. Unless you lack the means to obtain any other +stam trinkets you should get the emblem trinket last, really.

    Your spec is mostly correct. Ideally you'd have Divine Sac/Guardian over the 3 points in divinity.

    Enchants:
    Weapon: Blood Draining is considered best, but there's nothing wrong with Accuracy if you are below hit cap, it's not a big deal.
    Chest: Mostly still +275 health, I use stats, it's not a bad idea to use the defense enchant if you need it for cap.
    Shield: Everyone uses +18 stam, BC enchant. Defense is a decent option here, I use the titanium plating for +BV.
    Back: +armor hands down

  13. #4213
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    Well looking at the other Stam trinkets, Putricide 10 man, Sindragosa 25 man, Ulduar 25. I don't think I could get one easily.

  14. #4214
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    Well, your current ones are good. It took the buff to the proc on the skeleton key to get me to even bother picking it up to use over my +armor trinkets, heh. If you care so much, get a Black heart and that + Jugg's Vit is more than fine to get you through to ICC bosses with better trinkets. The Black Heart is considered amazing by "those people", to the point of being valued by many to be better than the 245 emblem trinket (it's not, but people think it is!)

    Putricide is pretty cake on 10-man too, especially if get a raid with the new AVR addon, hah.

  15. #4215
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    Granted I'm a bear so have slightly different rules to live by, but I tanked first two wings with a black heart and glyph of indomitability, then replaced the glyph with unidentifiable organ when it finally dropped. It's not that big a deal and the badge trinket is pretty mediocre in terms of value for badges spent. I'd still get one myself eventually (anything with a tank swap and heavy front-loaded magic damage, i.e. sindragosa, makes the organ less useful) but I bought all the other goodies first.

    Only reason I'd get one earlier is if I could pretty consistently see overkills coming within that extra 2k range. In most cases if your healers are on the ball their throughput will pull you through.

  16. #4216
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    I'm floating around 5k+ gear score on both tanking and dps sets as a DK, which would be easier to play for a first timer in ICC? I have read up on the fights and whatnot, but still different than never actually done it before lol.

  17. #4217
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    Tanking is arguably the easiest job in there, but I really like tanking so I may be biased.

  18. #4218
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    Personally I like the Cata chest, Pillars, and LDW25 helmet along with the tier shoulders and hands. With that set you get a ton of bonus armor and stam, and gives you 16 expertise and around ~200 hit rating, which is almost perfectly itemized.

    Agree to get the frost trinket last. Keep the crab/JV or get the 245 glyph trinket (armor rocks!) to replace it. I also love divine sacrifice, a mini shield wall for the entire raid on a short cooldown has a lot more utility than you'd think. All divinity does is contribute to overhealing, so I'd drop it.

  19. #4219
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    Hm Black Heart is better than Monarch Crab now? Cool.

  20. #4220
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    Well, I doubt it makes much difference. But when you consider you can only really attribute stam+60 to the gem slots (as the +51 stam gems can be elsewhere on gear) the stam difference is negligible and the armor proc is going to reduce damage intake by a good bit more than some dodge rating, it's a slight upgrade.

    I wouldn't worry too much about it though.

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