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  1. #4601
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Ksandra View Post
    Retarded huntard question...where are current hunters getting their hit rating from? I cam back to the game a little bit ago and I started trying to update my hunter (she was at like toc10 man level when I quit).

    I have been doing instances bit by bit to get frost tokens, but every piece of gear seems to be lacking hit rating on it (but waist). It would mean getting awesome gear but losing about 200 hit from my current set. Which isn't doable. Is it really worth it to get the pieces then gem hit instead of agi? Is there's something easy I get can (rings /trinkets/etc,) outside of main gear to compensate for the loss? note I'm not ICC ready so that gear is out of the question atm.

    In the gear I use... (horde side)

    (close to same with 264)

    2% hit from MM talents
    ICC rep ring
    Herisr's Greatspear
    T10 hands
    Puts me at 99.92% hit rate

    Can use Treads of the Wasteland which is like 1.6-1.7% more hit (heroic ver) if your still lacking hit rating by a large margin (although that hax drenai hit aura lets you cheat on hit...!)

  2. #4602
    Sea Torques
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    Since I'm nearing 55 to unlock Death Knight, I have some questions regarding them.

    Is it generally used as a Tank? Reason I ask is that I asked someone in game while doing some auction house stuff and he was talking about it as DPS.

    Also, will I be able to make an Alliance Death Knight on Kil'Jaeden, since my level 55 character is a Warlock on Echo Isles?

  3. #4603
    King Bitcher of Bitchington
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    Yeah once you have a lvl 55 you can make deathknights on any server.

  4. #4604
    Cerberus
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    They can tank or DPS. Most death knights you'll find will be (awful) DPS though.

  5. #4605
    The Defense is ready, Your Honor
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    Quote Originally Posted by Ksandra View Post
    Retarded huntard question...where are current hunters getting their hit rating from? I cam back to the game a little bit ago and I started trying to update my hunter (she was at like toc10 man level when I quit).

    I have been doing instances bit by bit to get frost tokens, but every piece of gear seems to be lacking hit rating on it (but waist). It would mean getting awesome gear but losing about 200 hit from my current set. Which isn't doable. Is it really worth it to get the pieces then gem hit instead of agi? Is there's something easy I get can (rings /trinkets/etc,) outside of main gear to compensate for the loss? note I'm not ICC ready so that gear is out of the question atm.
    There is far too much hit on hunter gear as it is. Necks, trinks, rings have tons of hit on them.

    I'm still trying to burn off excess hit (as surv spec) on my 6k GS toon. I've had an overabundance of hit since like 4.5k GS 7 months ago in naxx/uld gear.

  6. #4606
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    Dungeon Master of the House of Weave

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    Quote Originally Posted by Clemz View Post
    They can tank or DPS. Most death knights you'll find will be awful.
    fixed

  7. #4607
    Sea Torques
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    Quote Originally Posted by Norellicus View Post
    fixed
    How can I avoid doing it wrong?

  8. #4608
    Pandemonium
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    death knights were the FotM for a long time until Blizzard nerfed their OP abilities into the ground. There are still a lot of them running around, and as such a disproportionate number of retards play them because they fail at other classes. It's not nearly as bad as it used to be though. Just don't be a tard and you'll be fine

  9. #4609
    Ridill
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    Dk really isn't that difficult to play. You do have to hit more buttons then some other classes, but overall it's not too bad. Doing research and understanding the class is pretty much all you need to do. I guess that goes for every class though lol.

  10. #4610
    Cerberus
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    Quote Originally Posted by Tricen View Post
    Dk really isn't that difficult to play. You do have to hit more buttons then some other classes, but overall it's not too bad. Doing research and understanding the class is pretty much all you need to do. I guess that goes for every class though lol.
    Pretty much this. Elitistjerks.com has loads of good information, I'd highly recommend reading up there.

  11. #4611
    YOU ARE SEARED
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    DK is an interesting beast because it's not particularly intuitive to 'learn as you go' in terms of how you play at 80. Many other classes you kind of just evolve the same processes as you gain abilities from 1-80, but DK kind of takes on its own new life when you get 80 (or at least upper 70s, to have enough talents to fill out some of what you need to make your resource management work well) and you have to rethink your methods.

    That said, it's not particularly hard to learn, no. The first time I rolled one right after I bought LK I was kind of stuck in the glitz of it all and didn't pay a lot of attention to how the abilities meshed together, so ended up just pushing buttons at random whenever something would light up. After getting a character to 80 and watching other people do it enough though, plus my own research, I went back and rerolled to get another feel for it and it actually made sense the second time around.

    DK is probably one of the more rhythmic classes out there, thanks to the rune system, which is a nice change of pace from the "free-for-all" that comes with a lot of other classes (this is a misnomer, no class is a FFA/spamfest, but once you've come to know DK you'll probably understand what I mean).

  12. #4612
    RIDE ARMOR
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    Quote Originally Posted by Shenrien View Post
    Yeah sure, didn't know leveling to 80 granted me information about these websites during quests and what not, shit I only knew about wowwiki this entire time, all the info I literally know about this game has either come from a friend, or wiki.

    anyhow off of work early tonight so here ya go.
    Pretty much what these guys have said. Visit elitistjerks. That site should be mandatory for anybody who raids. Do not go blood, do yourself that one favor. You can blood tank, but don't go blood for dps. Right now dps is #1 Frost (If you know how to play and your priorities), #2 Unholy, and way way back in #3 Blood.

    Unholy DK is pretty easy once you learn your rot and get the hang of it. It's different in that it's a 20 second rotation as opposed to some classes. However, once you do it for awhile, it becomes second nature, and is very easy.

  13. #4613
    Banned.

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    Don't try to tank any dungeon until you hit 60 though, death and decay will make your life much much easier

  14. #4614
    Cerberus
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    Quote Originally Posted by Mortilox View Post
    Anyone know of any addons which can Auto Mill herbs? Bored of doing it myself when I could be watching tv or something.
    Enchantrix has an auto option. Works on milling, prospecting, and DE'in. Pretty sure you may have to turn it on and since i'm not in wow right now i can't exactly explain that. But i think that's your safest bet. most auto-milling specific addons suck anyway.

  15. #4615
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Boyiee View Post
    just go marks and get the talent. My hunter set has like 340 hit now, there is just TOO MUCH on gear once you hit icc. Not that too much is a bad thing, but wtb it going into another stat.
    Quote Originally Posted by Gulkeeva View Post
    In the gear I use... (horde side)

    (close to same with 264)

    2% hit from MM talents
    ICC rep ring
    Herisr's Greatspear
    T10 hands
    Puts me at 99.92% hit rate

    Can use Treads of the Wasteland which is like 1.6-1.7% more hit (heroic ver) if your still lacking hit rating by a large margin (although that hax drenai hit aura lets you cheat on hit...!)

    back when I was playing I remember you needed a certain minimum for ArP to be effective. What's the minimum at now? I seem to remember not having enough when I left because I needed one more trinket. If I can switch to MM that would help a lot.

  16. #4616
    Ironing this Thread
    Sweaty Dick Punching Enthusiast

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    Most forums say once you have above 226gear it's typically fine to switch I think,

  17. #4617
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    kk ty!

  18. #4618
    Mithra Ero-Sensei
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    Quote Originally Posted by Ksandra View Post
    back when I was playing I remember you needed a certain minimum for ArP to be effective. What's the minimum at now? I seem to remember not having enough when I left because I needed one more trinket. If I can switch to MM that would help a lot.
    should be at or near 800 arp (without arp gems/arp trinekt proc) before going MM to be effective (this is mainly considering you may be moving etc, even if spreadsheets say you can switch a lot lower it only considers perfect conditions)

  19. #4619
    Ironing this Thread
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    Quote Originally Posted by Gulkeeva View Post
    should be at or near 800 arp (without arp gems/arp trinekt proc) before going MM to be effective (this is mainly considering you may be moving etc, even if spreadsheets say you can switch a lot lower it only considers perfect conditions)
    no, marks is better dps even at low-medium arp/gear levels. 400arp-ish is fine, less even. Literally once you are wearing 232's or better (232 weapon is the most important, probably less dps unless you have a 232 ranged weap) the only reason to be surv is for replenishment if your raid doesn't have it. Now, if you are wondering when to switch from agi gems to arp gems, that will take an arp trinket (dbw) spreadsheeting etc.

    Gulk, why aren't you hit capped. My last serious guild would have ripped you a new asshole.

  20. #4620
    Mithra Ero-Sensei
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    400 or less... thats horrible ;/

    Unless you have like absolute perfect stand still never move conditions it might be ok but there aren't too many fights like that once you get into icc. Auto shots is most the hunter dps, having such insanely low arp+ moving = dps loss by a large amount.

    .08% hit isn't really going to make or break anything, and its a dps loss of over 30 to gem hit, about 70-80 to lose some hit and eat hit food, and there isn't any gear to makeup that difference without a 100+ dps loss

    I have pretty much the best gear combo possible I came up with, don't really see anything better without a dps loss, and with .08% miss you miss about once per 4 hours.
    about 11,000dps-12,000 (voa) in non icc fights and 14,500-16,000 dps in icc (on hunter friendly fights without tricks/hysteria)


    Its much better to stay surv till near 800, since it doesn't focus on anything except ap basically, and with a ton of agi gems and trinkets mostly boosting crit or ap that you can get easily, you can do decent/good damage with low end weak gear thats 226-245. Think ones I see that sort of know what their doing with that gear level do around 7K-8K dps at least in voa's. MM with insanely low arp... like 300-500 probably do about 5-6K, especially on voa ice boss changing targets.

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