I'm keeping a Frost Spec for Solo/Dailies. As far as HC/Raids go it's 50/50 now.
No idea how well Arcane works since I've not kept up on Cata details and I can't math to save my life so I can't make heads or tails out of technical threads and the tree looks pretty underwhelming overall.
I've no clue what the rotation is supposed to be given AB only boosts its own damage now, Barrage is useless, and Missiles is only a proc. The whole idea that More Mana = More Damage sounds nice but I can't help think you'll piss it all away with AB spam and you'll slow yourself down Evocating all the goddamn time unless you're necking Mana Pots like an alcoholic at last orders.
Fire looks very tempting but no idea if I can magic up the Hit or Crit I'd need to make it useful from my current gear. Mind you the Hit talents from the old trees are gone so I need more of that anyway now I suppose...
How big is the area effect on the "If x then mobs surrounding target will also receive y effect"?
I get the idea: Spreading a debuff or DoT to additional targets, but I can see a proc in just the wrong spot causing a lot of problems when a DoT or effect pulls a patrol or group who were just in range to fuck up your day.
Not going to like the Gold I'll spend in the next few days on Glyphs either. Should have leveled that on my DK alt instead of stalling JC and Enchanting.
XI Wiki


