Page 308 of 539 FirstFirst ... 258 298 306 307 308 309 310 318 358 ... LastLast
Results 6141 to 6160 of 10774

Thread: Random Question Thread     submit to reddit submit to twitter

  1. #6141
    Hydra
    Join Date
    Jun 2010
    Posts
    103
    BG Level
    3
    WoW Realm
    Shu'halo

    Money is tight this month so I can't buy the Cata expansion. If I start a new character when will I need the expansion to do something? Just the new cata areas, making a gob/worgen, and leveling past 80?

  2. #6142
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Quote Originally Posted by Melchoir View Post
    Money is tight this month so I can't buy the Cata expansion. If I start a new character when will I need the expansion to do something? Just the new cata areas, making a gob/worgen, and leveling past 80?
    Some of the new profession items also require BoP items from heroic bosses, so you won't get much out of a high-level profession, either.

  3. #6143
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by aurik View Post
    How does stam help with non-lethal magic damage?
    Are you telling us that tanks will never be in any danger, because I have hard time believing this. In the optimal situation, no one will ever dies, but in reality, we don't live in such perfect world, and having more hp will usually pay off.

    Secondly, is mana really an issue in raid? Regemming your tank completely will probably give you a 10% unreliable mitigation increase (against most attack, but not the biggest one) versus a 15%HP drop for stam gem.

    If mana or hps is not an issue, stamina win. If it is, then yeah, mitigation might be winning. If none matter, then you should gears yourself for a different fight.


    Quote Originally Posted by Melchoir View Post
    Money is tight this month so I can't buy the Cata expansion. If I start a new character when will I need the expansion to do something? Just the new cata areas, making a gob/worgen, and leveling past 80?
    Pretty much. I cant think of anything else.

  4. #6144
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Ksandra View Post
    best bet imo is to forget omen and get recount with recountthreat. recountthreat adds a tab to recount that shows threat whenever you are in combat, then switches back to the tab you were last at (dps, or damage done, etc. etc.) when you are no longer in combat.

    Basically renders omen useless (saves space on your screen), unless you are obsessed with seeing both your dps and threat at the same time without having to tab.
    I suppose that work.

    Personally, my recount is always off, and if i need to check something /recount toggle takes care of it. No need to keep that window up all the time.


    Quote Originally Posted by Correction View Post
    Some of the new profession items also require BoP items from heroic bosses, so you won't get much out of a high-level profession, either.
    But it's not like he will have a serious endgame at 80 anyway. Not saying these bonus arent good, but he wont need them.

  5. #6145
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    Has anyone had problems logging on to specific servers? I could log on to the majority of them, but there are a few that I could simply not log on at all. My main characters are on Kil'jaeden and I have a bunch on Malorne and I couldn't log on to either of those servers. I could log on to other realms in those data centers though.

    I have a ton of school work to do yet, so I'm fully reinstalling the game to see if that remedies the situation. It just seems really odd to me that I can't log on to these servers when I can log on to others in the same data center.

  6. #6146
    Ridill
    Join Date
    Feb 2008
    Posts
    10,421
    BG Level
    9

    It's Tuesday.

  7. #6147
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Kaylia View Post
    stuff
    Actually, on second thought, you can stop replying because I've decided that your opinion is worthless.

    Anyone else want to weigh in? The topic is Cata Tanking: Is Stamina Still The King Of All Stats.

  8. #6148
    Relic Shield
    Join Date
    Nov 2005
    Posts
    1,960
    BG Level
    6
    WoW Realm
    Akama

    It may heavily depend on the encounter, Aurik, especially in 25 man vs 10. Our bear tank mainly reforges everything into dodge, and gems the rest stamina. This is so that incase healers get targeted with some debuff, the tank has a sufficient pool of health to live through it. Other bosses have serious damage abilities (conclave of the wind is a rather easy fight, since the raid is split up so heavily, they can't make them hit *that* hard, since you probably only have one healer there. Fights where you're all together (halfus windbreaker, magmaw) hit the tanks rather hard. Maloriak can shoot fire at a tank for 60k. Infact most of the other encounters do have some sort of breath attack that hits extremely hard.

    Stamina is the king of all stats because with a higher hp pool, you can withstand a streak of bad luck and eat 10 hits in a row instead of 8. This gives healers more play room to let the tank dip a little bit lower percentage wise and top them off again after some movement mechanic. If you havent noticed yet, most fights are rather movement intensive requiring a lot of raid stacking position wise and then spreading out shortly after (Many 300-600k damage abilities split to everyone in range)

    The argument can always be turned in different directions - would a leatherworking 90 resist cold enchantment and 90 resistance flask be better on conclave fight? of course, since it would mitigate a majority of the damage from the cold guy in back. Would it be effective at all against the nature one? Nope, no magic damage there. Would it be effective against maloriak? Yep tons of magic damage. Against magmaw? Probably not, a lot of physical.

  9. #6149
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    I feel like a noob asking this because it's only an issue during the initial gear up and prolly won't be much of a concern once in 259 gear. But for feral cat, why is it that ppl are saying to forget hit and expertise and not care about it? Shit still dodges when we atk from behind, and a miss only uses up 20% of total energy... But I've always liked to be w/in 1% of hit cap and about 1-2% of expertise cap. Ive been reforging some gear into hit, but just wondering if I'm doing it wrong and should be reforging into mastery/crit instead

  10. #6150
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by aurik View Post
    Actually, on second thought, you can stop replying because I've decided that your opinion is worthless.

    Anyone else want to weigh in? The topic is Cata Tanking: Is Stamina Still The King Of All Stats.
    Like I care...

    Why everyone is going to gem stam...again (reforging is a question of threat <--> mitigation, not stam <-->mitigation)

    Pro
    -Avoidance does not works in every fights. Stamina always works. That's fucking important when you don't have the luxury of carying 2 sets (aka: all the time)
    -Parry/dodge both have diminishing return, stamina is multiplied by 1.15 (if you go by the cost)
    -Stamina is reliable, mitigation is not
    -Overhealing is more likely to happen when your hp pool is small (easier to control your healing one someone who dies slower).
    -Tanks living longer give everyone more freedom to screw up (essential when you're learning)

    Cons
    -Tank's healers save ~10% mana in the optimal situation (unlikely you will get much more avoidance from gem if you keep up with hit/expertise)



    Do what you want with your tank's gems, but unless you're talking about a specific encounter, common sense should tell you that stam>avoidance as long the raid you're doing is not trivial (and right now, none are). Having too much hp to never be at risk wont happen on new raids.

  11. #6151
    YOU ARE SEARED
    Dungeon Master of the House of Weave

    Join Date
    May 2007
    Posts
    4,453
    BG Level
    7
    WoW Realm
    Kilrogg

    Quote Originally Posted by Katlan View Post
    I feel like a noob asking this because it's only an issue during the initial gear up and prolly won't be much of a concern once in 259 gear. But for feral cat, why is it that ppl are saying to forget hit and expertise and not care about it? Shit still dodges when we atk from behind, and a miss only uses up 20% of total energy... But I've always liked to be w/in 1% of hit cap and about 1-2% of expertise cap. Ive been reforging some gear into hit, but just wondering if I'm doing it wrong and should be reforging into mastery/crit instead
    Because you are resource capped, and your damage is frontloaded on the button push; either it processes or it doesn't, you've only lost one GCD for it and next to no resources.

    A mage spends 2.5 seconds casting a Fireball, and if that misses that's 2.5 seconds of dps gone plus the full resource cost is wasted. Since most of your damage comes from the bleed effects, you can easily just slap a button again on a miss. High hit/exp makes for a smoother rotation thanks to being able to more reliably predict and keep up with your ability timers, but it's not strictly necessary in the concept of "buying dps" with your stats.

  12. #6152
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Slott View Post
    It may heavily depend on the encounter, Aurik, especially in 25 man vs 10. Our bear tank mainly reforges everything into dodge, and gems the rest stamina. This is so that incase healers get targeted with some debuff, the tank has a sufficient pool of health to live through it. Other bosses have serious damage abilities (conclave of the wind is a rather easy fight, since the raid is split up so heavily, they can't make them hit *that* hard, since you probably only have one healer there. Fights where you're all together (halfus windbreaker, magmaw) hit the tanks rather hard. Maloriak can shoot fire at a tank for 60k. Infact most of the other encounters do have some sort of breath attack that hits extremely hard.

    Stamina is the king of all stats because with a higher hp pool, you can withstand a streak of bad luck and eat 10 hits in a row instead of 8. This gives healers more play room to let the tank dip a little bit lower percentage wise and top them off again after some movement mechanic. If you havent noticed yet, most fights are rather movement intensive requiring a lot of raid stacking position wise and then spreading out shortly after (Many 300-600k damage abilities split to everyone in range)

    The argument can always be turned in different directions - would a leatherworking 90 resist cold enchantment and 90 resistance flask be better on conclave fight? of course, since it would mitigate a majority of the damage from the cold guy in back. Would it be effective at all against the nature one? Nope, no magic damage there. Would it be effective against maloriak? Yep tons of magic damage. Against magmaw? Probably not, a lot of physical.
    "Can hit tank for 60k" just isn't a convincing argument for stam anymore. We're not talking about "the boss is hitting for 60k every swing", we're talking about "occasionally the boss hits for 60k", which just means we need to keep the tank HP above 100k...which given somewhere around 160k raid tank health without pushing stam hard, is already a pretty big buffer.

    The argument of "bad luck streak" made sense when you only had to eat 2 hits to fall over. Then, stacking stam would push you out of "2 normal hit = dead" to "3 normal hit = dead". Now, the difference is perhaps between 10 and 12 hits which, in addition to making random events more reliable (Central Limit Theorem), gives everyone plenty of time to react and push a cooldown.

    Lots of spontaneous conversation on EJ about stamina not being the king of all tank stats anymore. We'll see in the coming weeks.

  13. #6153
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Kaylia, just stop responding. You're polluting the discussion with moronic nonsense and already-refuted points.

  14. #6154
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by aurik View Post
    Kaylia, just stop responding. You're polluting the discussion with moronic nonsense and already-refuted points.
    Are raid tank still dying? Yes or no?


    Everything I posted still hold true, and the advantage of damage soaking havent changed much with cataclysm.

  15. #6155
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Kaylia View Post
    Are raid tank still dying? Yes, no?
    No, raid is dying to aoe because healers are out of mana. Raid tank is actually outliving most of the raid even without heals.

  16. #6156
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by aurik View Post
    No, raid is dying to aoe because healers are out of mana. Raid tank is actually outliving most of the raid even without heals.
    What fraction of healer's mana is spent on the tank as opposed to aoe heal?



    I seriously doubt that in this scenario, tank mitigating a few more % would make a non trivial difference.

  17. #6157
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Norellicus View Post
    Because you are resource capped, and your damage is frontloaded on the button push; either it processes or it doesn't, you've only lost one GCD for it and next to no resources.

    A mage spends 2.5 seconds casting a Fireball, and if that misses that's 2.5 seconds of dps gone plus the full resource cost is wasted. Since most of your damage comes from the bleed effects, you can easily just slap a button again on a miss. High hit/exp makes for a smoother rotation thanks to being able to more reliably predict and keep up with your ability timers, but it's not strictly necessary in the concept of "buying dps" with your stats.
    Makes sense. I guess Ive just gotten so used to having gear w/ so much hit, that its been a non-issue for me for so long that I neglected to realize how it's not a necessary for cat. Thanks

  18. #6158
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Each hit avoided is more mana that can be spent on AoE heals, which are far and away more HPM. Make more retarded arguments please.

  19. #6159
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by aurik View Post
    Each hit avoided is more mana that can be spent on AoE heals, which are far and away more HPM. Make more retarded arguments please.
    You're talking about 1 specific unnamed encounter, you're omiting a crapload of conditional, you're not even telling us how much damage was mitigated by the tank gem.

    If you're looking at a 1% mana difference, chance is, that's not the issue here, and stamina, while not being the best stats, isn't going to change a shit. There was similar situation in WoTLK as well (saurfang, anub's last phase, etc), but it was never the main cause of wipe, even if it could have made a difference. When you gem your tank, you gem it for every encounter at the same time, and if your point can't be generalized, it's not valid.

  20. #6160
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Regardless of encounter, each hit avoided rather than soaked is at least 5% of one healer's mana pool. So derp @ you.

Page 308 of 539 FirstFirst ... 258 298 306 307 308 309 310 318 358 ... LastLast