Page 326 of 539 FirstFirst ... 276 316 324 325 326 327 328 336 376 ... LastLast
Results 6501 to 6520 of 10774

Thread: Random Question Thread     submit to reddit submit to twitter

  1. #6501
    BEES OH GOD BEES
    Join Date
    Sep 2005
    Posts
    1,294
    BG Level
    6
    FFXI Server
    Bahamut
    WoW Realm
    Stormrage

    So has blizz said anything about the new armor trinkets getting a buff anytime soon? (or old ones getting nerfed?) Or would going back and grabbing http://www.wowhead.com/item=54591 and http://www.wowhead.com/item=50344 for a phys. mitigation setup be the way to go?

  2. #6502
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    There is no longer dead time for an initial cast, a dot will change total duration between a few seconds variance as you hit new levels of haste to get new tiers, and tick at final bit of time.The change they made to dots was that if you reapply them with (arbitrary) 0.8 seconds remaining, then the new dot will initially tick at 0.8 seconds into the dot, and the dot will be at slightly over normal max time (this could be my addon messing with me, I'm not entirely sure, it may have that grace period so that there is no dead time regardless of when in the tick you cast it. In my testing, Immolate initially ticks every 3 seconds for 15 seconds, 6 ticks in total. If you add 10% haste, it ticks every 2.7 seconds for 16.2 seconds, 6 ticks in total. I'm not entirely sure where the max time increase comes from. It further increased after recasting to about 17~ seconds, but casting at any time never pushed it above that.

  3. #6503
    Salvage Bans
    Join Date
    Aug 2008
    Posts
    936
    BG Level
    5
    WoW Realm
    Dragonblight

    As mage I have 11.15% chance to miss on raid bosses right now.. so my question is. Is it worth reforging all other stats out the ass to hit to help with this?

    I remember reading somewhere that INT was better for Warlocks than hit rating now so this is why I'm asking.

    also is there any way to find quests you have available in a specific zone? I left Deepholme at 82 before getting friendly with Therazane to grab one of their tabards.. and now I can't find where I fucking left off. :<

  4. #6504
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    Quote Originally Posted by Mortilox View Post
    As mage I have 11.15% chance to miss on raid bosses right now.. so my question is. Is it worth reforging all other stats out the ass to hit to help with this?

    I remember reading somewhere that INT was better for Warlocks than hit rating now so this is why I'm asking.

    also is there any way to find quests you have available in a specific zone? I left Deepholme at 82 before getting friendly with Therazane to grab one of their tabards.. and now I can't find where I fucking left off. :<
    I don't play mage or warlock but I'd imagine the lock principle is the same as SP in that hit isn't absolutely necessary to cap because most of our dmg is from dots, and since those dots happen fairly fast they say that while the dot is up 1 miss will still get compensated by the int you have instead. Granted sp it's easy to cap because of the spirit to hit ratio, but ya.


    As for the quest thing, whenever I'm in your situation where I don't know where I left off, I activate an addon called everyquest. It puts on the map every exclamation point you have left in the zone. Downside is, it literally shows all even ones you don't have access to yet. It does filter out the ones you already did though. I usually turn it on and try to find which one is the next one, then turn it off after (all the ! everywhere gets annoying otherwise).

  5. #6505
    Salvage Bans
    Join Date
    Mar 2006
    Posts
    947
    BG Level
    5
    FFXIV Character
    Zaela'saani Anahss
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Skywall

    Quote Originally Posted by Mortilox View Post
    also is there any way to find quests you have available in a specific zone? I left Deepholme at 82 before getting friendly with Therazane to grab one of their tabards.. and now I can't find where I fucking left off. :<
    I had the same issue with Deepholm. The quest chain just stopped so I went elsewhere and came back at 85. I flew around the whole place trying to find where a freaking quest was. I think my chain picked back up again in the northwest stone dwarf guy area. Eventually lead me east into the fungal area and finally into Therazane stuff just north of the center tower. I can't remember names of areas, so hopefully those work.

  6. #6506
    Sinner
    Join Date
    Dec 2006
    Posts
    2,240
    BG Level
    7

    Quote Originally Posted by Ksandra View Post
    lock principle is the same as SP in that hit isn't absolutely necessary to cap because most of our dmg is from dots, and since those dots happen fairly fast they say that while the dot is up 1 miss will still get compensated by the int you have instead.
    Playing a lock and having immolate (for destro) or haunt (for affliction) fall off because you miss when you recast it, is a huge dps loss (haunt is on CD and +20% damage to periodic shadow spells, and immolate is required for a 6% damage buff to chaos bolt/incinerate, the base bonus damage on incinerate, and Conflagrate (high instant damage + 30% haste on next 3 incinerates/chaos bolts). Hit capping lock is very very important

  7. #6507
    Sassy Tyrant
    Join Date
    Jun 2007
    Posts
    2,313
    BG Level
    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    Regardless, you cant reforge INT at alll, so comparing the two in this situation is kinda silly.

  8. #6508
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Mainly the question is whether you should gem int or hit if you are under the hit cap. The simulators indicate int gems are superior even when under the hit cap. And of course the simulators account for things like your haunt/whatever missing periodically.

    Though simulators just tell you what will give you the most damage. They don't account for important interrupt/CC abilities missing and survivability.

  9. #6509
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    Quote Originally Posted by Siniroth View Post
    Playing a lock and having immolate (for destro) or haunt (for affliction) fall off because you miss when you recast it, is a huge dps loss (haunt is on CD and +20% damage to periodic shadow spells, and immolate is required for a 6% damage buff to chaos bolt/incinerate, the base bonus damage on incinerate, and Conflagrate (high instant damage + 30% haste on next 3 incinerates/chaos bolts). Hit capping lock is very very important
    well I was giving my best bet as to why he would hear locks don't need it capped, as I said I don't play lock D: I know they use a lot of dot dmg like sp though.

  10. #6510
    Sassy Tyrant
    Join Date
    Jun 2007
    Posts
    2,313
    BG Level
    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    Even though the guy asking the question only asks about reforging, not gemming.

  11. #6511
    E. Body
    Join Date
    Oct 2004
    Posts
    2,252
    BG Level
    7
    FFXI Server
    Asura

    Quote Originally Posted by Mortilox View Post
    As mage I have 11.15% chance to miss on raid bosses right now.. so my question is. Is it worth reforging all other stats out the ass to hit to help with this?

    I remember reading somewhere that INT was better for Warlocks than hit rating now so this is why I'm asking.

    also is there any way to find quests you have available in a specific zone? I left Deepholme at 82 before getting friendly with Therazane to grab one of their tabards.. and now I can't find where I fucking left off. :<
    Reforging? Yes. Gemming? No.
    INT is far superior to any stat for a Mage. It used to be Haste till 12.5% > Hit but because of the Pyromaniac bug you cap haste without any gear. As a mage you really want Hit/Crit gear, Mastery and Haste are just so bad stat wise that there are even instances where its not worth going from a 346 blue to a 359 epic because of mastery+haste.

  12. #6512
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Mar 2008
    Posts
    15,071
    BG Level
    9
    WoW Realm
    Kil'jaeden

    This may not be the best place to post this, but can anyone recommend me a good UI mod? I've been using X-perl which I love but is apparently never updated anymore and kind of buggy. I want something else that's similar if anything exists. I'm not interested in some of the ones that change the UI too much, I just want better looking unit frames basically.

    Halp plz. XD

  13. #6513
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Unit Frame mods usually require a lot of config before you get a look you're happy with. I use Pitbull but I edit the layout a lot and learned the config ages ago. You can try that or shadowed unit frames, they're both still getting updated. I am surprised that xperl stopped updating though, how are you downloading it?

  14. #6514
    The 69th Donor
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Mar 2008
    Posts
    15,071
    BG Level
    9
    WoW Realm
    Kil'jaeden

    As far as I'm aware it isn't updating, at least that's what I've been told, but maybe that person was misinformed. I honestly can't remember where I heard it, perhaps on the WoW forums. I like using it but sometimes it is a bit buggy, like it won't always show my buffs. May just stick with it for now though and screw around with add-ons this weekend when I actually have time.

    And got the add-on through Curse, I don't think it's updated since Cata which seems odd but I may not have been paying attention.

  15. #6515
    blax n gunz
    Join Date
    May 2005
    Posts
    11,141
    BG Level
    9

    Some mod authors are being dicks and only releasing 'beta' or 'unstable' versions of their addons, despite the fact that they work just fine. You have to enable a preference in the curse downloader to see unstable/beta versions of addons.

  16. #6516
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    Quote Originally Posted by Falisa View Post
    Even though the guy asking the question only asks about reforging, not gemming.
    I never said he should reforge anything; he said
    I remember reading somewhere that INT was better for Warlocks than hit rating now
    I was giving my best guess why. Saying int is better for locks than hit has nothing to do with reforging either.

  17. #6517
    Ridill
    Join Date
    May 2005
    Posts
    13,568
    BG Level
    9

    Quote Originally Posted by Falisa View Post
    Even though the guy asking the question only asks about reforging, not gemming.
    Which is why I mentioned gemming. "Should I reforge to hit and gem int or gem hit" is the only question that makes sense if you're talking about int versus hit. If he's truly wondering whether to reforge to/from int, clearly he's confused.

  18. #6518
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    Quote Originally Posted by Falaras View Post
    Reforging? Yes. Gemming? No.
    INT is far superior to any stat for a Mage. It used to be Haste till 12.5% > Hit but because of the Pyromaniac bug you cap haste without any gear. As a mage you really want Hit/Crit gear, Mastery and Haste are just so bad stat wise that there are even instances where its not worth going from a 346 blue to a 359 epic because of mastery+haste.
    What is the Pyromaniac bug?

  19. #6519
    Salvage Bans
    Join Date
    Mar 2006
    Posts
    947
    BG Level
    5
    FFXIV Character
    Zaela'saani Anahss
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Skywall

    Are fossil sites for archaeology more common in the Eastern Kingdom? Done most of my digging in Kalimdor and fuck Night Elf stuff, really. Got my first rare(the mirror) out of it but I really want the raptor mount/pet. I finally got a fossil site to finish off a common and opened up the little pet. Want to finish him and hopefully get to the mount.

  20. #6520
    E. Body
    Join Date
    Jan 2008
    Posts
    2,125
    BG Level
    7

    Kalimdor is your best bet by far. Way more Fossils compared to EK.

Page 326 of 539 FirstFirst ... 276 316 324 325 326 327 328 336 376 ... LastLast