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  1. #6541
    CoP Dynamis
    Join Date
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    According to EJ, Blood DKs have no rotation but a priority system similar to Enh Shamans.

    Priority (formerly known as rotation)


    There is no rotation, except a few opening moves you can reliably chain together. Rotations are irrelevant and impossible now due to Runic Empowerment.
    Priority is what matters. Use DS with 5s gap so you maximise the self-heal and barrier. Use RS for threat. Use HS for threat, with diseases from Outbreak.
    Tanking in 4.x is more fluid, you will make more decisions, by looking at your current rune state, health, and threat, in order to choose whether to DS, HS or even apply diseases with IT/PS.
    Discussion here.

    Factors to consider (source):
    - keeping one of each rune refreshing to keep runes cycling
    - setting up RE procs by having runes waiting to refresh
    - timing DS to follow big damage effects, giving a bigger heal and bigger blood shield
    - timing DS to not clip previous blood shields where appropriate
    - keeping blade barrier up
    - Blood Tap: with the extra rune refreshment on Imp BP, and RE procs, you can expect to re-use the Death rune multiple times.

    For the rotation you can generally force UF and/or Death Runes to proc if you keep one Blood Rune on CD permanently and only use the 2nd just before the former nearly cooled down. That way you can create situations where your UF and/or Death Runes are on CD and eligible for RE refreshes for around ~4-5 seconds whereas your Blood Runes will never will be and you will keep up Blood Barrier as well. Further elaboration here.
    http://elitistjerks.com/f72/t110102-...e_tanking_4_x/

  2. #6542
    Hyperion Cross
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    I'll give you my view on it, I've been tanking none stop since September. That EJ post is correct however, but if you wanted a more personal "in experience" response:

    What do DK tanks usually do for a rotation for heroics or in general? Keep diseases and scarlet fever up and DS when your shield is down or you need some heals? I have lichborne+DC macrod too. I specced tanked and tanked a regular and I didn't really eeel a grove for it, wasn't sure if I was doing things right or not. Do I have IBF for when I am getting my shit pushed in?
    If the fight is melee heavy, I will usually run in, skull a target, drop DnD, Outbreak, spread it, Blood Boil, Heart Strike and Death Strike, and rune strike whenever it's possible/tab a target to Rune Strike to get a bit more threat and go back to skull

    I make liberal use of DRW and Blood Tap as well, as well as DRW+Blood Boil combo to get massive threat (I glyphed DRW). DRW is quite a nice cooldown as it ups your parry, and I can see it working for sure since I've added the Street Fighter 3 Parry Sound to my interface, so when I parry it makes that sound. When I use it on multi-mob fights it's like Daigo parrying Justin's Chun Li super (http://www.youtube.com/watch?v=jtuA5we0RZU)

    When in heroics, CC pulling becomes a must sometimes. Get used to Death Gripping the skulled target (marked by you or someone else, especially important if it's a caster/ranged) and laying down DnD in front of you as CCers step back, and then blood boil for that little bit more threat, and then begin Heart Striking/Outbreak.

    You'll keep Blade Barrier up unconsiously anyway, it's something I personally never watch out for as I have never a Blood Rune free. Come next patch, spamming Death Strike will be fine due to the build up/stacking effect of it, but I also generally don't time it, because my Blood Shield will fall off in the next incoming attack anyway.

    The only complaint I got was that I move around too much from my RL mate. So I guess, don't move around too much? I generally move around to either grab aggro or reposition myself so nothing is behind me and to avoid ground hazards, but I don't think I move around that much lol

  3. #6543
    BG's worst Rangers fan
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    Talent help for SV Hunter please

    What I have so far : http://www.wowhead.com/talent#czZMZIbGkMhrRod:sVmzZzM

    Need to plan for the future or redo current talents

  4. #6544
    Sea Torques
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    Quote Originally Posted by TheKoolAidMan View Post
    Talent help for SV Hunter please

    What I have so far : http://www.wowhead.com/talent#czZMZIbGkMhrRod:sVmzZzM

    Need to plan for the future or redo current talents
    Something like this; http://www.wowhead.com/talent#cZfMMZcbhfMhrRsd

    Can take the 1 point in Serpent Spread and put it in something else you want.

    Assuming you wanted a pve spec.

  5. #6545
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Kaylia View Post
    Exactly why an ungeared healer (one who cheated his ilvl) might see a lot more unsuccesful heroic than a good but undergeared dps/tank.

    that's rather silly, if the healer is also good (as you said for the dps/tank) they won't have any harder issue than a new tank/dps.

  6. #6546
    E. Body
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    Quote Originally Posted by TheKoolAidMan View Post
    Talent help for SV Hunter please

    What I have so far : http://www.wowhead.com/talent#czZMZIbGkMhrRod:sVmzZzM

    Need to plan for the future or redo current talents
    This is the way to go for PvE: http://www.wowhead.com/talent#czZfMMZcrhcMhrRsk

    If you really want entrapment for a certain fight take the point out of one with nature.

  7. #6547
    Ridill
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    Quote Originally Posted by The Stig View Post
    I'll give you my view on it, I've been tanking none stop since September. That EJ post is correct however, but if you wanted a more personal "in experience" response:



    If the fight is melee heavy, I will usually run in, skull a target, drop DnD, Outbreak, spread it, Blood Boil, Heart Strike and Death Strike, and rune strike whenever it's possible/tab a target to Rune Strike to get a bit more threat and go back to skull

    I make liberal use of DRW and Blood Tap as well, as well as DRW+Blood Boil combo to get massive threat (I glyphed DRW). DRW is quite a nice cooldown as it ups your parry, and I can see it working for sure since I've added the Street Fighter 3 Parry Sound to my interface, so when I parry it makes that sound. When I use it on multi-mob fights it's like Daigo parrying Justin's Chun Li super (http://www.youtube.com/watch?v=jtuA5we0RZU)

    When in heroics, CC pulling becomes a must sometimes. Get used to Death Gripping the skulled target (marked by you or someone else, especially important if it's a caster/ranged) and laying down DnD in front of you as CCers step back, and then blood boil for that little bit more threat, and then begin Heart Striking/Outbreak.

    You'll keep Blade Barrier up unconsiously anyway, it's something I personally never watch out for as I have never a Blood Rune free. Come next patch, spamming Death Strike will be fine due to the build up/stacking effect of it, but I also generally don't time it, because my Blood Shield will fall off in the next incoming attack anyway.

    The only complaint I got was that I move around too much from my RL mate. So I guess, don't move around too much? I generally move around to either grab aggro or reposition myself so nothing is behind me and to avoid ground hazards, but I don't think I move around that much lol
    Only thing I'd really disagree with here is that proper blood rune management is a pretty big deal.

    It's also quite simple, don't use a blood rune unless the other is about to come off cd. Use it within 2-3 seconds of the next coming off CD and blade barrier will be up full time.

  8. #6548
    Yoshi P
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    Quote Originally Posted by Bweigelt View Post
    This is the way to go for PvE: http://www.wowhead.com/talent#czZfMMZcrhcMhrRsk

    If you really want entrapment for a certain fight take the point out of one with nature.
    Bestial discipline is better than one with nature for the 1 point.

  9. #6549
    BG's worst Rangers fan
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    Sweaty Dick Punching Enthusiast

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    Anyone got a good mouse for this?

  10. #6550
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    i use a logitech g9. cant go wrong.

  11. #6551
    Bagel
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    Whats the best profession combo for a prot warrior, i was looking at Mining/Engineering as the parry cog looks like it would be awesome with hold the line, but im not entirely sure which way i should go with it.

  12. #6552
    blax n gunz
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    I was under the impression that JC/LW was pretty much the min/max combo du jour. At least until they nerf the LW bracer enchants.

  13. #6553
    Banned.

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    JC/LW -> JC/Eng -> JC/Mining are all acceptable. Guess it depends on how much you raid or money you got to toss on it.

  14. #6554
    Old Merits
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    Anyone got a good mouse for this?
    There are specialty mouse with up to 11 secondary keys (1-10 numbered buttons for the thumb side +1 on other side) created for this game. The wired versions are and insane $60+ and a wireless otw for like $120. If you are part of the hardcore population that keeps this company in business, it is an option???

  15. #6555
    BG's worst Rangers fan
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    Ill go with Doles option. He hasnt steered me wrong yet.

  16. #6556
    Ridill
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    There's a new one out (it shows it on the launcher) that looks amazing, if it's decent quality I'm probably going to have to get it. 14 buttons and the positions are just absolutely perfect.

  17. #6557
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    how long has it taken you archaeologists to get any items? i hit 230 a little bit ago and am still making only vendor trash.

    when i find something good is it found or does it like appear in my craft book?

  18. #6558
    E. Body
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    Quote Originally Posted by Vandole View Post
    how long has it taken you archaeologists to get any items? i hit 230 a little bit ago and am still making only vendor trash.

    when i find something good is it found or does it like appear in my craft book?
    You should get the Fossil rares pretty soon, its normal to get the pet/mount before 350 or so. You can even get some of the useless items at your level but until around 450 you won't be able to get anything worth using. The rares will show up the same as any archeology find you are putting together and take more fragments than normal. I'm like 400 or something and have gotten 5 items so far, although the only one that is even worth mentioning is the pet.

  19. #6559
    Nidhogg
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    Quote Originally Posted by Ksandra View Post
    that's rather silly, if the healer is also good (as you said for the dps/tank) they won't have any harder issue than a new tank/dps.
    I have no problem carrying tanks in heroics as a Disc Priest. And there's almost always at least 1 DPS getting carried hard in meters whenever I do randoms with PUGs.

    By carry, I mean they having just dinged 85 with 329 gear, but still know wtf they're doing in terms of pulls/fights.

  20. #6560
    Ridill
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    Quote Originally Posted by Vandole View Post
    how long has it taken you archaeologists to get any items? i hit 230 a little bit ago and am still making only vendor trash.

    when i find something good is it found or does it like appear in my craft book?
    After 450 is when you can open some most of the rare items. So far I have

    Night Elf: Complete
    Tolvir: Ring and Scarab summon
    Dwarf: Everything other then staff
    Fossil: Everything
    Orc, Drainpipes,Nerubian, Vyrkul: Havnt even started with these guys really other then a single solve each.

    Troll: Over fucking 267 solves....and no sword.

    I ended up just quitting the profession for now until they fix it..and I mean actually fix it and not make our vendor trash vendor for a whole fucking 20s instead of 10s.

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