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  1. #6661
    Ridill
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    Cata is so much more about the DPS than it is the healers.

  2. #6662
    Pandemonium
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    Quote Originally Posted by Dantrag View Post
    Cata is so much more about the DPS than it is the healers.
    They're not, really. Having high DPS is always important, but you're not killing anything if the healers can't keep everyone alive or if they go OOM.

  3. #6663
    Ridill
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    Quote Originally Posted by Cephius View Post
    They're not, really. Having high DPS is always important, but you're not killing anything if the healers can't keep everyone alive or if they go OOM.
    Usually the only time you go oom is due to low/stupid DPS. Just saying that the faster things bosses die the better. Especially ones with random adds. But I guess that hasn't really changed except that healers don't have endless mana pools anymore.

  4. #6664
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    If there are random wipes on farm content, then dark intent isn't going to change that. The faster the kills the better.

    Looking back, every boss we've gotten stuck on hasn't been a healing problem. We had an enrage timer on maloriak problem, but that was probably due to bad remedy removal - and everything else was wiping due to people taking too much damage. Sure, DI means a healer may heal that damage slightly better, but having people move out of shit faster and not get hit by it in the first place made the more significant difference.

    One way or the other, I don't think DI really makes much of a difference in either circumstance. It's not going to save your group or kill a boss much faster at all. 6k added raid dps is nice, and if it's on farm, I would prefer the boss dying faster.

  5. #6665
    Ridill
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    Quote Originally Posted by Boyiee View Post
    If there are random wipes on farm content, then dark intent isn't going to change that. The faster the kills the better.
    You dumb.

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    That tiny bit of healing isn't going to make the difference either, you dumb.

  7. #6667
    Ridill
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    All it has to do is save 1 dps 1 time and you've saved more time than 2-3 months farming the boss with the buff on a dps. All it has to do is save 1 wipe 1 time and you've saved more time than you'll spend on the boss ever.

    You dumb.

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    It's not going to do that, so stop being stupid.

  9. #6669
    Ridill
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    Actually, it can, will, and does. You dumb.

  10. #6670
    Pandemonium
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    Quote Originally Posted by Dantrag View Post
    Usually the only time you go oom is due to low/stupid DPS. Just saying that the faster things bosses die the better. Especially ones with random adds. But I guess that hasn't really changed except that healers don't have endless mana pools anymore.
    Exactly, this is the single biggest change that Cata brought. In Wrath, healers in essence had unlimited mana pools which forced Blizzard to tune bosses to instagib or wipe raids immediately if people fucked up, otherwise you could just heal through all the damage. With limited mana you have to be efficient as well as quick.

    Obviously if DPS is your weakest link then yes, faster DPS is more important. But all things being equal, saying DPS is more important than healers in Cata is wrong IMO.

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    Quote Originally Posted by aurik View Post
    Actually, it can, will, and does. You dumb.
    Actually it wont, can't, and doesn't. Stop being stupid and get over it already. If your dps are going to be stupid, stand in something they shouldn't, and die, you aren't going to save them.

    This isn't going anywhere, our definition of random wipes must be different or something.

  12. #6672
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    Quote Originally Posted by aurik View Post
    Actually, it can, will, and does. You dumb.
    More dps can also make a difference...

  13. #6673
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    Generally not on farm content.

  14. #6674
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    Same deal with healer, that's the whole fucking point of farm content.

  15. #6675
    Ridill
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    Shit still happens on farm content. 1 second faster dps isn't going to mean squat compared to saving someone. Ask yourself, how many times have you wiped at <2% on farm content.

  16. #6676
    Yoshi P
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    it happens to us all the fucking time and its pretty frustrating lol

  17. #6677
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    That's retarded, healer arent the only one who can make the difference between a wipe and a success. If adds dies faster, if the "rage" phase end earlier, if the fight end earlier, dps might have made a difference.


    Wipe happens when people fail at the gimmick usually, and when people fail at the gimmick, it's not the tiny healing increase that would have made the difference, or at least, not significantly more than the dps increase.

  18. #6678
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    Quote Originally Posted by Kaylia View Post
    That's retarded, healer arent the only one who can make the difference between a wipe and a success. If adds dies faster, if the "rage" phase end earlier, if the fight end earlier, dps might have made a difference.


    Wipe happens when people fail at the gimmick usually, and when people fail at the gimmick, it's not the tiny healing increase that would have made the difference, or at least, not significantly more than the dps increase.
    If you have trouble with enrage timers, then it's not on farm status. If people do fail at a "gimmick", 9% healing could save them.

  19. #6679
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    Quote Originally Posted by Saxon View Post
    If you have trouble with enrage timers, then it's not on farm status.
    Except that when shit hit the fan on farm status, beating the enrage timer isn't always trivial...

    Last night, we enraged Magmaw after losing 2 dps very early (first one got insta gibbed on the pull, the second dc'd). Healing was never the issue, and dps ended up making the difference for that kill. That shit is situational for both dps and healers, especially on farm status.


    And pay close attention to the death in your next "farm" raid to figure out the number of time 9% more heal from one healer would have made the difference. It's not as common as you think.

  20. #6680
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    Quote Originally Posted by Kaylia View Post
    Except that when shit hit the fan on farm status, beating the enrage timer isn't always trivial...

    Last night, we enraged Magmaw after losing 2 dps very early (first one got insta gibbed on the pull, the second dc'd). Healing was never the issue, and dps ended up making the difference for that kill. That shit is situational for both dps and healers, especially on farm status.


    And pay close attention to the death in your next "farm" raid to figure out the number of time 9% more heal from one healer would have made the difference. It's not as common as you think.
    If shit like that happens, there is nothing stopping the Lock from swapping DI from a healer to a Dps. Otherwise, I would put it on a healer.

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