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  1. #6761
    Banned.

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    MilkScrollingBattletext was doing massive crash whenever it was up, couldnt figure it out.
    Splash was kinda cool (and I can imagine myself using it on different class), but I wasnt able to set it to see priest's buff on the bar. Splash2 is limited (unless i missed the option) to 1 icon, and it always show up (I kinda wish it would disappears whenever the buff is down)
    TellMeWhen...I spent 15min trying to figure it out and failled horribly, but I will try again tonight. I might stick with it for now, but it doesnt seem like I could make the ui disappears when the buff are down.

  2. #6762
    Micronesian Thunder
    Get Down On It

    Sweaty Dick Punching Enthusiast

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    Found Jadefang actually alive last night right before I logged off and found a Blazing Hippogryph on the AH for 45k. All in all, a good day.

  3. #6763
    Certified Enhancement Shaman
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    Quote Originally Posted by Kaylia View Post
    I have clique installed for Grid.
    Yeah Im only still using clique while doing a new resto dr00d. I guess the thing with grid is that you see incoming heals from other sources no?
    Im im not mistaken, pitbull etc. can still do EspectedHeals on your unitframes, havent tried it tho

  4. #6764
    Sea Torques
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    Guild is starting 25m tonight. How many healers would be advised for BwD? Hoping to at least clear 5/6.

  5. #6765
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    6 healers for magmaw, 5 for arcanotron, 5 - 6 for maloriak, atramedes can maybe be done with 4 healers if people is smrt.

  6. #6766
    Salvage Bans
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    Dragonblight

    For Enhancement shaman, will Claws of agony/torment perform better than agony/maimgor's bite?

  7. #6767
    Melee Summoner
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    Anetheron

    Hello BG, I'm having a weird graphics glitch on WoW. However, it's only been one problem so far - Zar'Jira, a Quest mob from the starter Troll areas was entirely green - it didn't show any normal texturing or anything. She was just bright green all throughout the fight up until she died.

    However, everything else about WoW is perfectly normal. There is no other graphic artifacts or glitches from what I can tell so far. Is this problem because I am still using the trial version of WoW (10 day trial), although I let it download ALL the patches and data before I started playing?

    I thought this was pertinent to put into the Random Question thread because I didn't want to make a whole new thread just for this problem.. and I can't put it on Blizz forums because I don't have a 'real' account.

    Thanks in advance, BG!

  8. #6768
    Pandemonium
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    Cho'gall

    Quote Originally Posted by Lunato View Post
    Hello BG, I'm having a weird graphics glitch on WoW. However, it's only been one problem so far - Zar'Jira, a Quest mob from the starter Troll areas was entirely green - it didn't show any normal texturing or anything. She was just bright green all throughout the fight up until she died.

    However, everything else about WoW is perfectly normal. There is no other graphic artifacts or glitches from what I can tell so far. Is this problem because I am still using the trial version of WoW (10 day trial), although I let it download ALL the patches and data before I started playing?

    I thought this was pertinent to put into the Random Question thread because I didn't want to make a whole new thread just for this problem.. and I can't put it on Blizz forums because I don't have a 'real' account.

    Thanks in advance, BG!
    Could just be a random glitch, I wouldn't worry about it unless you see it popping up elsewhere. Every so often a spell effect will cause weird texture issues on certain mobs.

  9. #6769
    Pandemonium
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    Cho'gall

    Missed, parried, or dodged CS or HoTR are not generating holy power on live servers. Thanks for the ninja nerf, Blizzard.

  10. #6770
    Certified Enhancement Shaman
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    Quote Originally Posted by Mortilox View Post
    For Enhancement shaman, will Claws of agony/torment perform better than agony/maimgor's bite?
    http://enhsim.codeplex.com/releases/view/60586

    Sim it

  11. #6771
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    Rebuke glyph for prot paladin? Seem like an awful lot of mana in certain situation if you uses it every 10sec

  12. #6772
    Pandemonium
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    Quote Originally Posted by Kaylia View Post
    Rebuke death for prot paladin? Seem like an awful lot of mana in certain situation if you uses it every 10sec
    It's on the hit table so I don't think any raiders should be relying on a prot paladin to be a dedicated interrupt anyway

  13. #6773
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    Err, had a typo on last line. I mean, should i use the rebuke glyph for 0 mana cost.


    In my 10man guild, we only have 1 interupt very often, and for fight like arcanotron, it hurts a lot. I guess i will wait and see how it play out, but 5k mana cost is going to rape my mana pool whenever i use it.

    [edit]
    In 25man, I agree you wont need the paladin for interupt, but in 10man, I know it's something I wanted more than once.

  14. #6774
    Pandemonium
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    Cho'gall

    I don't think it matters that much, Rebuke is only 2.4k mana or so? Judgements should still cover for that. It's a major glyph too so you'd have to drop one of the ones with more utility

  15. #6775
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    Meh, dragon/elemental stun isnt that useful during raid. Help on certain trash pull, but that's not what I'm worried about usually.

  16. #6776
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    Quote Originally Posted by Cephius View Post
    Missed, parried, or dodged CS or HoTR are not generating holy power on live servers. Thanks for the ninja nerf, Blizzard.
    I was raiding tonight, and found this very annoying. It mess your rotation considerably when you miss, and maxing expertise/hits isnt a decent alternative for now (imo).

    On the bright side, it probably wont be an issue to cap hit/expertise on the next gears tier, so meh, I can live with it.

  17. #6777
    Ridill
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    Quote Originally Posted by Kaylia View Post
    I was raiding tonight, and found this very annoying. It mess your rotation considerably when you miss, and maxing expertise/hits isnt a decent alternative for now (imo).

    On the bright side, it probably wont be an issue to cap hit/expertise on the next gears tier, so meh, I can live with it.
    DK tank "rotation" gets fucked worse than anyone and we don't even bother with hit/expertise, I think it's basically going to be almost entirely ignored by tanks this xpac.

  18. #6778
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    Yeah, but a missed holy power is considerable damage mitigation (~8k healed), and this is not counting the obvious benefit (early threat, parry counter, more dps). Maybe it won't be worth it like you said, but I wouldnt count it out immediatly

  19. #6779
    Ridill
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    Quote Originally Posted by Kaylia View Post
    Yeah, but a missed holy power is considerable damage mitigation (~8k healed), and this is not counting the obvious benefit (early threat, parry counter, more dps). Maybe it won't be worth it like you said, but I wouldnt count it out immediatly
    Dk uses heart strike right before 2nd rune comes off cd to maintain blade barrier, also to force uh/frost runes on rc procs, to put it short a missed heart strike can cause around 10 seconds of -6% dmg reduction, and have further effects on your death strike heal/shield, and missed death strikes are at least 30k healed/absorbed, although we only lose a global rather than the full 3 sec cd of cs.

    Misses/parries etc. really fuck with dk, the problem is the raw quantity of stats you give up to eliminate them is just nuts.

  20. #6780
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    Tanks should have a talent to reduce chance to be parried by a boss. It's stupid how much expertise you need to cap for attacking from the front.

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