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  1. #7481
    Banned.

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    It'll keep ME busy for at least 4 months because our progression is shit and I usually keep up 3 or 4 toons raid ready.

  2. #7482
    Ridill
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    Quote Originally Posted by Arcana View Post
    Its going to take about 2 months of daily quests to unlock the entirity of the firelands quest & rewards area.
    And then 3 days after that everyone will be bored as shit, because there's nothing on the horizon anymore lol


    I give 4.2 a good 3 months for my guild, maybe a little longer for the regular bosses. We still don't have anything other then H-Halfus down for this content.

  3. #7483
    Hyperion Cross
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    Aww man they're slowing down progression artificially more than ever before lol

    VP reduction, I guess to compensate for the "only 1 new raid thing"
    Followed by what seems to be 2 factions to grind rep in (what is Avengers of Hyjals? Is it seperate to the new Argent Tournament thing?) (1 to grind tokens, the other to grind rep)

    I dunno if I can be assed to grind rep (although I will eventually) on 4/5 chars

    Although I guess if I end up doing it I suppose their plan has worked.

  4. #7484
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    We were done with VP after a few weeks only for t11. slowing it isnt a bad thing.

  5. #7485
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    Less VP is good, i dont want to 'outgear' the content (read: normals with terribads/ average players) too fast, we're not good but normal mode is just fucking eh now, with decent players you've never needed good gear for it.

  6. #7486
    A. Body
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    Doesn't it just seem to be a cop-out to put out less content by making it overly grindy?

    People hated tol barad dailies, I doubt this is going to be any different lol. A daily is a daily no matter how many sprinkles they try to cover the turd with.

  7. #7487
    Ridill
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    Gonna be bored with dailies within a week.

    Will still grind them probably.

  8. #7488
    Ridill
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    If I need daily "tokens" or w/e the fuck they will be to get my blacksmith patterns or gear then yeah, ill do them while alt tabbing to read something like I did with the TB dailies after day one.

  9. #7489
    Bagel
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    Anyone else as happy as i am for the effect of fandrals staff for feral druids? Makes me glad im playing feral druid this expansion.

  10. #7490
    Ridill
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    It's neat for sure, just stinks its on such a long CD if you use the staff outside combat. I'm not even a druid yet I wish they'd do that with all the forms. A flaming moonkin would be fucking epic.

  11. #7491
    Hyperion Cross
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    Quote Originally Posted by Kaylia View Post
    We were done with VP after a few weeks only for t11. slowing it isnt a bad thing.
    That's a point.

    Currently VP can only be used to purchase some accessories.

    Does that mean all T12 gear will come from the raid itself?

    Because now it really does seem there's an artifical extension of the first 3 raids and its gear, making it actually required/worthwhile to get, as it initially I thought about pooling resources on my new dinged Rogue and concentrating on the next tier gear, but right now I don't think that's the case.

    I'm trying to split my effort across all 4 chars that I enjoy playing (well, was 3, until I realised how easy it was to kickass on Rogue) so I'm trying to decide whether pooling up JP and honor now in advance and selling excess JP would be more efficient than trying for more VP.

    I'll probably grind the dailies on my main (DK) and then call it a day for a month and then continue grinding on my other chars.

  12. #7492
    Bagel
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    T12 gear will likely be the same as it is now, hands legs chest from vendor and tokens from staghelm & raggy likely.

  13. #7493
    Hyperion Cross
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    Ah I questioned this because on the PTR a release has been marked for release in about 2 weeks, and so far the latest update on the VP vendors is that it only sells accessories. Making me wonder if they are literally making some heroic T11 gear a requirement in progression before stepping into Fireland raids.

  14. #7494
    Ksandra Needs To Post Tits
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    There is normally a couple of release builds

  15. #7495
    Ridill
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    Question about ascendant council: If i have the lightning rod on me in p2, and i need to switch buffs (air/grounded), what do you guys do? just eat a death? The rest of the raid was slow in switching their buffs so I was really backed into a corner about what to do.

  16. #7496
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    - You have around 30 sec to switch debuff. If you're on the ball, you should always have enough time to grab it before or after the lighning rod (whole process take 15sec top, and you still have a few second before the lightning rod proc)

    - Shock is ~100k dmg, earthquake is ~100-150k depending of armor. If you ask on vent for healing and cooldown (hand of protection/sacrifice, divine guardian, any shield), the odds that you survive it without debuff is extremely high. I generally save divine sacrifice and divine guardian (30% and 20%) dmg reduction whenever i see someone in trouble, and anyone should do that

    - If no alternative are present, just cross your finger and pray for the best. However, chance is that you could have done better, and that someone in the raid could have saved your ass.

  17. #7497
    Ridill
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    Switch buffs promptly. If you get rodded, wait to get zapped, then switch buffs.

  18. #7498
    Yoshi P
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    no amount of cooldowns can save someone from a hardened skin earthquake, but the thundershock is avoidable just by one personal cooldown. lightning rods are always priority to get out of the raid. wait til its out, run back and get the debuff if you can. you have so much time to do it

  19. #7499
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    Quote Originally Posted by Arvin View Post
    no amount of cooldowns can save someone from a hardened skin earthquake, but the thundershock is avoidable just by one personal cooldown. lightning rods are always priority to get out of the raid. wait til its out, run back and get the debuff if you can. you have so much time to do it
    Hand of protection can.

    And I'm sure a plate user with a few cooldown could (need like 60% reduction to bring it to something reasonable though)

  20. #7500
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    Our guild stays whole time on wind buff (I think the Terrastra tank switches buffs, more out of well, they being in the way/boredom), so yes quake is deadlier than thunderstorm.

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