I don't think ive really used a bandage more then once or twice this entire expansion. Usually fights have way too much movement, or have pulse AoE damage which sucks for using the bandage >_<
I don't think ive really used a bandage more then once or twice this entire expansion. Usually fights have way too much movement, or have pulse AoE damage which sucks for using the bandage >_<
DK's can self-heal in 1 GCD so it's not a surprise, but for the rest of us melee DPS who don't like wasting healer mana, the ability to bandage on fights like Chimaeron or Raggy or Yor'sahj is quite valuable.
Dk's cant self heal in a GCD o_O. Death Strike was nerfed down to victory rush standards in 4.2 if you have the glyph for it. Though we do have AMS which saves healers mana which is nice
I'm a DK and I bandage all the time. Why wouldn't you, even if you only get a tick or 2 it may save your life.
Pisses me off that they nerfed bubble bandage, especially since it takes some work to get a bubble on dk lol.
I have a video of a match we did in one of the world arenas against some friends in s1 where I was hpal with lock and you can see me bandaging at least twice, once on lock and once on myself.
Anyone got a list of stuff that can be Dark Simulacrum'd from the new dungeons/raid?
So far I've found you can use it on Jaina's Pyroblast and Tyrande's Moonbeam(I think it's that), both hit for about 50k, pyroblast has an additional dot though.
Even if I am a tank, outside of PvP, this expansion just seems like less of a window to bandage.
Id like to know as well.
On another note. Guild is having some issues with Warmaster. Any tips? People have been telling me to ignore sappers and kill everything else, but that seems counter-intuitive. Our DPS numbers seem to be on par or above the dps I see in kill videos, yet we are having issues with the boat blowing up. We don't raid for an extended period of time so we didn't really have a lot of time to work on the encounter. Hoping someone can give us a heads up. Did 1-5 with maybe 3 wipes total and those were on Ultra trash since melee couldn't fricking hit them. Then we get here and can't figure out whats going wrong.
Oh lord do not ignore sappers. If you have a dk you're golden, they can be gripped. all dps should prioritize the sappers. stun/snares work as well. break your raid into 4 groups in the middle of the boat, in the four "squares" the floor makes. 2-3 people should be running to each small explosion point to eat the damage. when a giant bomb is about to come down, the entire raid runs to that spot to soak damage. sappers always come out after a big explosion so your snares/slows/dk should get into position and ready for it immediately after the big bomb hits.
the sapper would stealth and appear near the doorway after landing, and flare doesnt seem to work, any tips? Should we just crowd and bumrush it when it land?
Just save a stun, and have everyone prio the sappers over everything else.
We ignore the small explosions and just soak the big ones and focus on killing everything as fast as possible.
Is anyone else having an issue where left click loots corpses, talks with vendors and whatnot like right click does?
Yup, it was in the patch notes.Originally Posted by Blizzard
my shitty warrior alt: http://us.battle.net/wow/en/characte.../Nasirr/simple
Single minded fury with 2 obsidium cleavers or titans grip with http://www.wowhead.com/item=72814 + http://www.wowhead.com/item=72844
Why are the new 5 mans so much better then anything pre 4.3?
So I signed up for the annual pass thingy...on like 11/29 and yet I still don't have the mount. I read that it can take 72 hours...but its been 72 hours. On my battle.net screen it says that i already have the diablo beta...its just greyed out because its not available. Anyone else having a problem with not recieving their mounts?
Try making a thread on the customer support forum. Worked for a guy here http://us.battle.net/wow/en/forum/topic/3657438787
How 4.3 going? I cancelled my subscript last month due do boredom and unable to raid since my play times was weird. Is the new LFR actually not bad? I guess I could just try it out for a month and see if it's fun enough.
Raid is easy, new heroics are alright, much more fun than troll heroics, fading light (5th boss mechanic) is apparently hard.
I just wish the new heroic had more gimmick like rolling boulder or the tunnel in pit of saron, I always love that.
Other than that, the second instance has to be one of the best 5man in the game, if not the best. The other 2 are decents as well. Short and easy.
yup, i hate the 3rd one, too much RP and cant really chain pull since the mob only spawn when thrall is near.