
Originally Posted by
Norellicus
This is basically why the "gear up the key people first" idea doesn't fly imo; progression will average out regardless of who gets it, you would have to be severely undergeared for a single encounter's drops to mean the difference between more bosses and being stonewalled. If you understand the dynamics of the fight and who needs to do what when, then you don't have to have absolute top of the line gear.
Plus spreading the love keeps everyone coming back since everybody feels like they're contributing and getting something out of it.