yeah break it. the t7 2pc is kind of weak, moreso since they nerfed the mana buff from the gem. You'll probably squeeze more dps out of the stat boost over t7 than you would having that extra mana.
yeah break it. the t7 2pc is kind of weak, moreso since they nerfed the mana buff from the gem. You'll probably squeeze more dps out of the stat boost over t7 than you would having that extra mana.
I have a question about arenas
So today my static 4 decided to have some fun with doing 2v2 arenas. We made one team, and just split off trying different pairings. But since my fiance didn't do it at the start he's sitting at 25% played.
Does anyone know if you still need 30% to get the arena points at the end of the week?
When he first joined his name + stats were in red in our arena profile, but once he hit 10%, it was in white like the rest of us.
I just wanna know before the week's over, so if he does need 30% we'll make the palli sit out a few so he can get it up there.
[edit] also something strange happened that I don't quite understand.
originally it started with our palli and myself messing around. My fiance was listed on our arena team list but he was off questing.
Anyway our mage logged on and I invited him to our team when the palli and I were 400ish rating, my fiance was sitting at 0. When the mage was invited though he started off with like 314 rating for some reason. He never did arena before (I know for a fact since today I saw him get the achievement on his first win), but my fiance was still at 0.
what would be the cause for the mage getting those extra points?
Are the orphans still in Dalaran? I've been busy last two weeks and haven't logged on, didn't see them in the patch notes...I'm a sucker for minipets >.>
Spamming much there chaser?
He's gotta get more members into his bot LS mang, see things from his side for a change, sheesh!
My badI didn't know, I DIDN'T KNOW.
Sigil of Awareness vs Vengeful Heart?
Blood spec 51/0/20.
VH
vengeful heart
Today i tried logging on. And when i presed play, it brought up the downloader and was downloading patch 3.2, it got stuck @10%, then the tracker said it was not responding like normal. I've had 3.2 since release, but i had to download it from blizzards offsite link because the downloader always freezes for me.
Why would it do this today, and if i download it from the other site again how can i eliminate this problem from reoccuring?
There was a mini-patch out today to fix some exploits folks were using in the game. The installer progress was weird on my updater too but it only took about 5 total minutes for the patch to dl/install. Yeah it's named '3.2' but it's really like '3.2.0.1.a' or some rubbish like that, there's a blurb about it on the official site + mmo-champ, etc.
Anyone know who and what the exploits where? I've looked about but cant find anything.
i heard it was a macro to auto-interrupt an enemy's spellcast, at least thats what someone is saying on mmo champ.
Fuck, I have a G15, that shit would have been useful to know lol.
It was /dump and it could be used to bot anything from interrupts to raid healing.
Edit: posting these here as they no longer work.
Original Macro
DH2/dump m=0;w=0;t="raid";for n="1","25" do a=UnitHealthMax(t..n)-UnitHealth(t..n);if a>m and UnitInRange(t..n)==1 and UnitIsDeadOrGhost(t..n)~=1 then m=a w=n end end;TargetUnit(t..w);RunMacro("DH2")
H/dump _,d,_=GetSpellCooldown("Wild Growth"); if d==0 then CastSpellByName("Wild Growth") else RunMacro("H") end
J/dump p="player";_,d,_=GetSpellCooldown("Innervate");_,_ ,_,_,_,_,_,s,_=UnitBuff("target","Rejuvenation");i f UnitPower(p)<8000 and d==0 then TargetUnit(p) CastSpellByName("Innervate") elseif s~=p then CastSpellByName("Rejuvenation") else RunMacro("J") end
DH3/dump _,_,_,c,_,_,_,_,_=UnitBuff("target","Lifebloom"); _,e,_ = GetSpellCooldown("Swiftmend");if ((UnitHealthMax("target")-UnitHealth("target"))>=10000 and e==0) then CastSpellByName("Swiftmend") elseif c~=3 then RunMacro("DH1") else RunMacro("DH3") end
Then you just mash macro 1 and voila, perfect healing./dump local _,_,_,_,_,_,_,o,_=UnitBuff("target","Regrowth");if o~="player" then CastSpellByName("Regrowth") else CastSpellByName("Nourish") end
Edit2: You're thinking of the following:
It still required /dump at the start./dump loadstring("DevTools_DumpCommand = (function(msg) loadstring(msg)() end)") ()