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  1. #421
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    w1`

  2. #422
    E. Body
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    Arximiro Dragonheart
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    Quote Originally Posted by Falisa View Post
    Well I'm sure most of you have seen lots and lots of festival pics and bored of it, but I took lots and just thought I'd share them with you guys just because I have them. I'm sure alot of them are blurry, I haven't really looked through them myself after uploading them, but I turned off my flash because didn't want to annoy people from taking so many pics Anyways, enjoy I hope :O

    falifestival - Photobucket - Video and Image Hosting
    Thanks for the pics, it was nice to actually see a good explanation of the tier II merits. For some reason it's just fun to know a day before the update.

  3. #423
    Cerberus
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    Everyone's glossed over fields of valor it seems. Sad to say, it seemed like some of the only "new" information to come out. The way SE seemed to be putting it, FoV sounds like a way to exp in virtually any area at any level by fighting the mobs summoned. Or maybe I'm just missing something...I'm sleepy...

    Also, really, temp item coffers popping everywhere is badass. Monarch's Drink can I has?

    Nice that they're catering to thf too by giving them an edge in unlocking "special" crates. Tho anyone's stupid if they think I'm going to waste money on tools to pop your coffers. Drop 'n' pop yesplz. New complaint at overcamped areas--"YOU POPPED MY COFFER, YOU BASTARD."

    MMM sounds like it might not live up to expectations. 23 squares makes it sound like you can't customize terrain that much.

    And all this reminds me I need to get my ass on WotG missions. Jeono (s) story yay

    Overall tho, meh. Thankfully I have a lot of stuff still to look forward to in the game so I don't have a burning desire for new content.

  4. #424
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    Quote Originally Posted by Starr View Post
    So they're gonna waste NEW FUCKING models on shit stat gears? and add no good gear for jobs? Bullshit.
    If you have every set of gear for your job that's useful, yeah..it is bullshit, if not..why does it matter when you don't even have the gear currently out that's useful?

  5. #425
    Puppetmaster
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    cliff notes on fan fest please ;x

  6. #426
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Kaylia View Post
    If you're not happy with this, there is 19 more jobs that could fulfill different role.
    So because a Job is not correct, I should just play another job?

    How about fixing the fucking broken job?

  7. #427
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    Quote Originally Posted by Tarage View Post
    So because a Job is not correct, I should just play another job?

    How about fixing the fucking broken job?
    Because if people are getting use out of it and enjoying it's obviously not fucking broken to the extent no one can fucking play it. That's why s/he said if you aren't happy with it, play another job, because obviously it's functions well enough for others to enjoy it and shells to get a use out of it.

    The only "fix" for jobs people expect are ones that will overpower the job, or get "new toys I'll play with for awhile, get bored and cry the job is broken and whine for more new toys."

  8. #428
    Ridill
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    Quote Originally Posted by Destinye View Post
    Because if people are getting use out of it and enjoying it's obviously not fucking broken to the extent no one can fucking play it. That's why s/he said, if you aren't happy with it, play another job, because obviously it's functions well enough for others to enjoy it and shells to get a use out of it.

    The only "fix" for jobs people expect are ones that will overpower the job, or get "new toys I'll play with for awhile, get bored and cry the job is broken and whine for more new toys."
    Well, there's also the thought that people who aren't playing a job "right" might not know what's "wrong" with it. In which case, even if you're an intelligent player can see glaring flaws, that newbie who saw Carbuncle and wanted to be SMN4LIFE might be too starstruck to care. Which, well.. doesn't help the other guy.

  9. #429
    Relic Shield
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    Quote Originally Posted by Destinye View Post
    Because if people are getting use out of it and enjoying it's obviously not fucking broken to the extent no one can fucking play it. That's why s/he said, if you aren't happy with it, play another job, because obviously it's functions well enough for others to enjoy it and shells to get a use out of it.
    Not necessarily. People might just be apathetically going with the flow since no better options for that job are available. Then, there are those who will job change to a rancid pile of shit if that's what got them the exp/merits/nice gear they wanted--job mechanics and inherent problems aren't a factor for this group. There are the handful who'll hop on a job and are generally indifferent/pleased with the way it plays. "I don't mind it," is their battle cry. And, of course, the ones who have only known it to play one way, broken or not. When someone mentions a flaw that contradict the playstyle they've known, it's "wtf are you talking about?"

    SMN doesn't really fall into the category of "a bunch of people play it, so it must be fine." After all, I know a ton of people religiously devoted to PUP and BST respectively, would you say those are fine as well? No, and neither would they.

    Sometimes, a job really is flawed, and saying "play something else" is not an acceptable answer. If your first and true passion among jobs in the game is SMN, and you find that even SMN doesn't play like SMN, then it simply won't do to go and play DRG.

    Quote Originally Posted by Destinye View Post
    The only "fix" for jobs people expect are ones that will overpower the job, or get "new toys I'll play with for awhile, get bored and cry the job is broken and whine for more new toys."
    Sadly, it seems most inexperienced and/or dimwitted SMN will fill the latter. Instead of pondering the true reasons their avatars only see sparing use or the true reasons they spend more time playing WHM, they're easily distracted by the allure of a new avatar which, once introduced, will get about as much use as the previous, and then they're right back where they started.


    However, is it overpowered to ask for Summoning Skill to behave like most other skills, instead of the "Skill Over the Cap" shit? Is it too much to ask for more value placed on those oft-unused pre-75 Pacts? Is it too much to ask for MP cost readjustments in comparison with the expenditures of other jobs(good case here is Noctoshield or Earthen Ward vs. Accession-Phalanx/Stoneskin)?

    I don't think so, and I can't imagine the reason for which the devs are stalling.

  10. #430
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Destinye View Post
    Because if people are getting use out of it and enjoying it's obviously not fucking broken to the extent no one can fucking play it. That's why s/he said if you aren't happy with it, play another job, because obviously it's functions well enough for others to enjoy it and shells to get a use out of it.

    The only "fix" for jobs people expect are ones that will overpower the job, or get "new toys I'll play with for awhile, get bored and cry the job is broken and whine for more new toys."
    Proof that you don't know what the hell you are talking about, and should get your head out of your ass before you suffocate.

    I never said it was broken to the point no one could play it. NOTHING in this game is that broken, aside from AV and PW, but to be honest, SE is probably never going to fix those.

    But SE themselves have said 'Pet jobs are broken.' Three people just explained why you are wrong. Shut up and

  11. #431
    If you stopped to actually learn something you might not post these uninformed posts.
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    everyone is afraid to ask the big "pvp" question. Cross-servers, 1on1 duels, instant battles, a new set of armor for each job as reward from pvp, nuff said. It's gonna be huge. But noone is asking the god damn question.

  12. #432
    Banned.

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    Quote Originally Posted by Destinye View Post
    If you have every set of gear for your job that's useful, yeah..it is bullshit, if not..why does it matter when you don't even have the gear currently out that's useful?
    Not following you here.

  13. #433
    New Spam Forum
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    Some people want gear that sets them apart from everyone else.

    Some people want abilities or avatars that set them apart from everyone else.

    Everyone wants to be special.

    You're not special. Shut the fuck up and play the game.

  14. #434
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    I just want some nice gear that's stronger than easy stuff to get and not as powerful as say ebody which can take forever to get, guess that's asking too much. Oh and they can't reuse old armor models, how dare I expect so much off a company that makes probably $50m a month off us.

  15. #435
    assburgers
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    Wait, was no foot rise the finishing move meditate ability I said would probably drastically change the usefulness of Dnc?

  16. #436
    Hyperion Cross
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    lol @ urat's posts

    is he a troll?

  17. #437
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    Quote Originally Posted by test123 View Post
    everyone is afraid to ask the big "pvp" question. Cross-servers, 1on1 duels, instant battles, a new set of armor for each job as reward from pvp, nuff said. It's gonna be huge. But noone is asking the god damn question.
    It seems like FFXI attracts every single person that possesses an unreasoning and blinding hatred toward PvP, which probably includes the developers(explaining the current weak state of PvP).

    I wanna see improvements and expansions of it just as much as you do, but good luck getting like minds together on forums like these.

  18. #438
    Fake Numbers
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    Quote Originally Posted by Max™ View Post
    Wait, was no foot rise the finishing move meditate ability I said would probably drastically change the usefulness of Dnc?
    Let's just hope it's not on a 20-minute merited to 10-minute timer... but I'm very excited for this JA if it's reasonable (and now I know to thank you for S-E channeling the idea from!). What does "No Foot Rise" even mean or refer to anyways? I'm no dancing expert

  19. #439
    Nidhogg
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    Quote Originally Posted by Max™ View Post
    Wait, was no foot rise the finishing move meditate ability I said would probably drastically change the usefulness of Dnc?
    Depends on its timer, but yes. No Foot Rise -> Fully Merited Reverse Flourish = 75TP.

    I'm still very curious about the new dances, if they're party effects or not. There doesn't seem to be a mention of a party effect. If they're DNC only, then it's severely limited in its usefulness.

  20. #440
    Hyperion Cross
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    http://en.wikipedia.org/wiki/Rises_and_falls

    No foot rise: In descriptions of the footwork of step patterns it is abbreviated as NFR and means that the heel of the support foot remains in contact with the floor until the weight is transferred onto the other foot. Most often this description is applied to a step backwards in turning figures when the person is on the inside of the turn.
    "Falls", i.e., returns from the position of rise, are often separated into three actions.

    • Lowering refers to returning to the normal position of flat feet and "soft" i.e., ligntly flexed knees.
    • Compression refers to further lowering through the bending of the knees in preparation of pushing off the foot into the next step. It is not to be confused with "compression", which refers to hip action in Latin dances. The term "compression" is used to emphacise the fact that this lowering is not simply "dropping down", but rather the straining of the leg muscles (in an analogy with the compression of a spring) simultaneously with going down. This serves both smooth arrival onto the next support foot and preparation of the next step.
    Found that on Wiki, I wonder if that somewhat applies.

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