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Thread: Killzone 2 Dated.     submit to reddit submit to twitter

  1. #241
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    Bismarck

    Master Chief and Cortona were "good friends" right from the start...

    Anyways. These are all in relation to the quoted post from Seb I posted

    Boost Badge - Fixed in next patch
    Shotgun Aim assist - Fixed in next patch
    Clan games - Fixed in next patch
    Battle Replay - Fixed in next patch
    Ignore List - Fixed in next patch
    Crashes - Fixed in next patch
    Medic - Fixed in next patch

    Charge Disarming - Will be fixed by next patch.


    Cant say they aren't working.

  2. #242
    jmc
    jmc is offline
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    BOSTON'S FINEST

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    Quote Originally Posted by Kwijiboe View Post
    btw.. Think I'm gonna make a BG clan. Not so much for competition, but for playin with folks we (sort of) know.

    My PSN is Kwijiboe, I'll make it later tonight, unless someone already has.
    I'm down...

    PSN: TheZodi

  3. #243
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    Oh yeah, PSN = Weltall-

  4. #244
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    Lakshmi

    I'm up for a couple of BG games, but I can't join the clan, the clan that I had in the beta wanted me to join when I picked up KZ2, didn't want to break that promise.

  5. #245
    Bagel
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    I can't commit to a clan, tiered matches and such, but I'd play just for playing.

    Ozzybx

  6. #246
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    Lakshmi

    Pretty sure Kwijiboe wasn't thinking of a serious competitive clan, just something for BG.

  7. #247
    Ollieyk
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    Starting to get the hang of this now. Hook me up for BG Clan - PSN ID: Mustybadger

  8. #248
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    I love playing Tactician. Being able to choose where the action happens is amazing. I just love rushing in to their spawns or their spawn nades and dropping mine there. Zerg rush flashbacks, hahaha.

    One time, we had so many spawn points in the bomb room that all you could basically do was throw a nade before you died, it was ridiculous, everyone's point count went up 2 fold.

  9. #249
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    Quote Originally Posted by Kisamoo View Post
    I love playing Tactician. Being able to choose where the action happens is amazing. I just love rushing in to their spawns or their spawn nades and dropping mine there. Zerg rush flashbacks, hahaha.

    One time, we had so many spawn points in the bomb room that all you could basically do was throw a nade before you died, it was ridiculous, everyone's point count went up 2 fold.
    It really is awesome playing Tactician, but it sucks when you're the only one, if I'm the only one there I have to be on that class most of the time, because the moment I stop throwing out spawn grenades everything goes downhill.
    A good Tactician really can change the whole battle if you know what you're doing, I also finally unlocked Sabo last night close to General now. When are we going to get a BG game going?

  10. #250
    Yoshi P
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    Agreed, so far I prefer Tactician or Medic. Spent the time to unlock Medpaks, as well as being able to use them on other classes with 2nd Skill unlocked. Unfotunately I have no other 2nd skills unlocked. Engineer ribbon is a bit difficult.

    Tactician so far seems to be much easier (getting 5 players to use your spawn) if you are smart about placement.

    Question, noticed the Shotgun Aim Assist being 'fixed' in the next patch. So i assume that the fact that when you press L1 and your flashlight comes on and it auto-tracks an enemy... that this is a mistake? Sure makes killing with Shotguns in a busy room that much easier for now =P

  11. #251
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    I have pretty much only focused on Medic so far; been to busy IRL.

    I know I have the "Heal 5 players in a game" ribbon maxed. How do I get the medpack ability for other classes? Maybe I already have it and just not noticed >_> lol

  12. #252
    Yoshi P
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    If you already have the Heal 5 Medal (8 x Heal 5 Players in a Match Ribbons) then you should have it. Can't really USE it though, until you have another class that also has its secondary Skill unlocked. I will prolly combine it with the Tactician once i get the Spot Skill and its Combine Medal as well.

  13. #253
    Bagel
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    Quote Originally Posted by Cydewinder View Post
    When are we going to get a BG game going?
    Wondering the same.

  14. #254
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    I still dont see what everyone sees in Tactician. Idk, maybe i'll play with it this weekend and see.

    But with the shotgun auto aim, no idea. May just be a tone down or something. They were pretty unclear.

  15. #255
    Cake Mix
    Sweaty Dick Punching Enthusiast

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    Got a b-day coming up. Trying to decide if I want to splurge on KZ2 or not. D:

  16. #256
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    I liek KZ2. PSN: omegaRAVE

  17. #257
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    iluvbrucecampbel

    been playing it the past day or two.

  18. #258
    Bagel
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    GamersDigest have received word from Seb Downie (Producer over at Guerilla Games) that the Killzone 2 servers are currently being updated.

    “We are performing a server update and will also be deploying the game update straight after that to fix a number of issues.

    The patch will be going live in Europe first and the US later on today.“

    The maintenance is expected to last no longer than one hour, you can find an earlier response from GG on some of the game’s issues here.

    UPDATE; The patch (1.20) has been released, it is 16MB, full list of changes below;

    * Stability issue regarding randomly named games resolved.
    * Stability fix when rapidly tapping (X) can cause crash on spawn-select.
    * Stability issue regarding Saboteur’s disguise ability resolved.
    * Stability fix on ‘Creating game’ with a blank name.
    * Stability fix for repeatedly entering exiting game.
    * The Ignore list functionality corrected.
    * Unlock of “Frontrunner” Medal now functioning correctly.
    * Fix for incorrect award of win to clan not showing for game resolved.
    * Battle Replay for Corinth Crossing not appearing correctly on Killzone.com.
    * Issue with not being able to defuse the Search and Destroy objective resolved.
    * HUD issue correction during Assassination mode when playing as a Medic.
    * Controller input tweaks and modifications.
    * Fix for auto-lock on of shotgun exploit.
    * Fix for D-Charge issues in Campaign mode.

  19. #259
    Conejita's Jolly
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    Meh, fuck the whinny bitches who can't get used to the controls and Guerilla for pussing out.

  20. #260
    Yoshi P
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    Do you think the turret "upgrade" was warranted Meteora? Guess that they now only take 1-2 bursts to take down a player. Before... they WERE kinda useless, they might actually serve a defensive purpose now.

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