I'd say they were just fixing the annoying ass glitch where if there's no ammo in your gun but you continue to hold zoom it constantly zooms in and out. I can't see them adding it to multiplayer.
Dunno wtf happened, but I was doing horrible in most of the matches I played this morning. Made up for it in Speaker Delivery on the last match I played though.
Shotgun has been locking up on me quite a bit lately too which has been pissing me off.
so.. I played two games today, had like.. a 140+/50-60 ratio each time. Last game I played though (First time I've played this in about 4 days), I went in where the score was 4-1, and finished with 430 points, 148:61 Ratio and in 4th place, lol.
Yesterday I played a game on Saluman Market as ISA, Assault/Medic cuz RL was disabled. Found a shotty laying on the ground, picked it up, made my way over to the Helghast camp during a bodycount and laid out like 10 people in a row, all pouring out of their base, all in a span of like 30 seconds.
A thing of beauty.
People are so stupid...
If a game has rocket launcher, I'm going to use it, and if you cry about it, I'm going to use it with enjoyment b/c you bitch and cry every time you get killed.
*boom* "GODDAMN ROCKET n00b! YOU HAVE NO SKILL"
*boom* "ROCKET FAG! GO AWAY!"
lol
Odd thing happened to me last night. Was in a long game, and I was doing alright.. 1st on my team, etc. Well I was killing folks when I suddenly get d/ced. No long wait of "Can't connect to game host" .. just a sudden DC and it turned out my router screwed up. Said "Network cable unplugged" so I had to unplug my router and what not and plug it back in to fix it. D:
Does anyone else have a class they use most of the time now? Or should I say a "main"?
I've found that to be Tactician for me, probably because I don't like losing. If I leave it up to some random crappy Tactician, I notice the team I'm on doesn't win as much, or end up spawning on a grenade fest and really don't end up having much fun.
I noticed that last night. Was in a 3-3 tie and we ended up losing on a Search and Destory DEFEND with 30 seconds left...it was horrible...because our spawn point died.
I was so pissed, because I wanted the bonus for having alot of kills. I had the next guy on my team beat by at least 50 points.
Not only that, but during C&H a tactician kept putting the spawn points next to one another...and my team was so stupid they were only concentrating on one C&H area.
I HATE it when I'm on a fucking stupid team.
Anyway, to answer your question...I would say my "main" is a Engineer, but sometimes I like going Assault/Med when there's no RL so I get double health and just kill people with revolver, and then snatch their gun. I'd say my success rate in a 1 on 1 battle is about 75%.
Yeah, it can really suck when your all your spawn points die on a big map like the markets or that sand level, i never remember the name.
There was this one game where I switched off Tactician near the end of the game mode.
For like a good 10 minutes we had the other team locked into an area where they were defending the S&D target, as soon as both spawn points went away, everything changed.
It took so long to get to the other side the other team had plenty of time to set up snipers fix up the turrets and get bots everywhere, we couldn't get in at all and ended up losing.
Mine would be Engineer/Air Support & Scout/Spot&Mark.
I encountered some of those dumbass Tacticians this weekend as well. Putting spawn grenades 10 feet (not literally) from the normal spawn point when we have to go to the other side is stupid.
Also had some more unbalanced matches. One of which was 4 vs 2 and my teammate left which made it 4 vs 1. When Bodycount came I just stayed inside my base and picked them off as I could. I started doing well at Capture and Hold til I just got overrun.
Had another later that day where there were 3 people already in game and I joined using autoselect. it was 3 vs 1. Fuck that, I left that game.
http://kotaku.com/5221505/killzone-2...um-pack-priced
I'm sure I'll end up getting it.Sony has delivered pricing details on Killzone 2's first downloadable map pack, Steel & Titanium, along with a trailer featuring the two new maps in varying degrees of motion.
While we knew it was coming out on April 30th, up until now we had no price tag for the two maps included in the first round of Killzone 2 downloadable content. Now Sony affixes a $5.99 price tag to Wasteland Bullet and Vekta Cruiser, so we're basically paying $3.00 or so per map. Is it worth the price? Check out the trailer below to see if that sort of action is worth $6 to you.
I spend $6 on booze at bars. This is nothing.
Yeah, same here, I'll be picking it up. Was looking at the new ranks, 100,000 points for the final rank, there go the complaints about it being too easy to hit final rank.
Is the new update available?
Yup, I downloaded it earlier this afternoon to check.
Man, I cannot get on a winning team to save my life. I'm usually #1 or #2, and everyone k/d ratios on my team are way out of whack, no one wants to play tactician or medic...ugh.
And is it just me or did they gimp shotgun range/power? I've been plugging people with it pointblank and they live, and then kill me.
They need to adjust headshots in this game. I get headshotted constantly. Especially as assault. I wonder if they have an increased headshot modifier for assault class because that's usually how I die.
I had always thought that assault gets head shotted easier. Half the time I die on assault its due to headshot. Seems like there is something there, just to make assault class a little less weak. But I had noticed that well before the patch.
Honestly dont know if I want to get the maps either. I'm fine with paying for some DLC, but idk just two maps doesnt feel worth it to me here. Atleast in like Halo you get a ton of stuff in forge too.
Playing assault makes me feel dirty. I've gotten 4 kills with one rocket, not that I even need it. Double health is enough, the speed boost with kz2's controls is just silliness.